Autoblaster? Please!

By Darkcloak, in X-Wing

I just can't get away from it. Ever since I got one in my B-Wing pack it's been glued on. I can't help it. Do I have a problem? I even use it on Ten Numb... I know right?

But let's look at my sick addiction for a second. What am I getting?

The B-Wing has been described as a knife fighter. The sort of ship that closes in and uses it's low speed turns and barrel roll to keep an enemy at R1. The B-Wing can also stand off and be successful thanks to its 3 attack, and this strategy also helps the B-Wing get more evades. Though one could argue that this isn't the B-Wings primary role and this is supported as well, but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

Well, simply put, it doesn't neuter anything. You are under no obligation to use your cannon at range 1, but the ability to score hard to evade hits like the Autoblaster provides is no small thing. If you can modify your attack then all the better! You might score 1 more hit with your primary attack, but all those hits can turn into nothing more than scorched paint. I feel that once an opponent knows just how painful an Autoblaster shot can be, they will think even more about coming to grips with the B-Wing at range 1. Even the PTL funny face of Soontir Fel gets turned upside down by Autoblaster!

So now what? People want to hang back and potshot your expensive cannon? That's still 5 shields and a hefty primary to deal with. And it's going to get someone pinned. And what about the rest of the rebel scum? What are they doing while you're playing cat and mouse with a tank?

Okay...

I think... I think I got it all out.

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

Autoblaster really shines in higher point games. I like it on scum boba at 150 points, fill out the rest of the list with starvipers.

I saw decent success with Boba, VI, Tactican and Auto blaster Cannon.

Range 2? Take a stress. Range 1? No evade dice for you. It's brutAl against triple ace style lists.

I saw decent success with Boba, VI, Tactican and Auto blaster Cannon.

Range 2? Take a stress. Range 1? No evade dice for you. It's brutAl against triple ace style lists.

I'd really add EU to that.

I like twenty point Gold BTL autoblasters. It's cheap, fly it aggressively, and listen to the TIE pilots squeak when you catch them point blank.

I went 2-2 in a local tournament with 5x Gold Y-wings w/Autoblaster turret. Grab 'em by the belt, and let the unstoppable hits begin! The losses were close, and it's a fun list to fly.

OP, these are all good points, but I do have to say one thing: If you're a B-Wing who manages a range-1, non turret shot on Soontir Fel, while you have an Autoblaster, then either you should be in Worlds or your opponent doesn't know what they're doing.

Edited by That One Guy

I just can't get away from it. Ever since I got one in my B-Wing pack it's been glued on. I can't help it. Do I have a problem? I even use it on Ten Numb... I know right?

But let's look at my sick addiction for a second. What am I getting?

The B-Wing has been described as a knife fighter. The sort of ship that closes in and uses it's low speed turns and barrel roll to keep an enemy at R1. The B-Wing can also stand off and be successful thanks to its 3 attack, and this strategy also helps the B-Wing get more evades. Though one could argue that this isn't the B-Wings primary role and this is supported as well, but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

Well, simply put, it doesn't neuter anything. You are under no obligation to use your cannon at range 1, but the ability to score hard to evade hits like the Autoblaster provides is no small thing. If you can modify your attack then all the better! You might score 1 more hit with your primary attack, but all those hits can turn into nothing more than scorched paint. I feel that once an opponent knows just how painful an Autoblaster shot can be, they will think even more about coming to grips with the B-Wing at range 1. Even the PTL funny face of Soontir Fel gets turned upside down by Autoblaster!

So now what? People want to hang back and potshot your expensive cannon? That's still 5 shields and a hefty primary to deal with. And it's going to get someone pinned. And what about the rest of the rebel scum? What are they doing while you're playing cat and mouse with a tank?

Okay...

I think... I think I got it all out.

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

Woah, woah woah woah. I don't know where you read that, but B-Wings are Heavy Assault Fighter-Bombers. They're cap ship killers. They're an extremely specialized craft designed to kill big ships and do basically nothing else. X-Wings are superiority fighters. They're general purpose superiority fighters that can on the fly change from CAS to dogfighting to light cap ship attack. B-Wing on the other hand were never meant to be engaging fighters. In the canon, you were launching B-Wings only if they had fighter escort from X-Wings or A-Wings, because the B-Wings were too slow, sluggish, and had their guns spread out so far that it couldnt hit small targets.

Now, this is X-Wing, i know what B-Wings do in this game and i don't particularly mind, but X-Wing miniatures B-Wing is very different from canon B-Wing. Lest we forget that.

You can use it in a scum epic list as a guarantee range 1 shot for all your IG-2000. miss with the 4 dice of the primary roll 3 more dice with hits that cannot be dodged.

I saw decent success with Boba, VI, Tactican and Auto blaster Cannon.

Range 2? Take a stress. Range 1? No evade dice for you. It's brutAl against triple ace style lists.

I'd really add EU to that.

Is that a Scum, Imperial or either Boba?

I saw decent success with Boba, VI, Tactican and Auto blaster Cannon.

Range 2? Take a stress. Range 1? No evade dice for you. It's brutAl against triple ace style lists.

I'd really add EU to that.

Is that a Scum, Imperial or either Boba?

Scum Boba... He likes Autoblaster because he gets 1 free reroll for each opponent at Range 1... Since Autoblaster is Range 1 only, you're going to get at least 1 free reroll guaranteed...

Eh, it's been a long time since I picked up a Star Wars book.

B-Wings do fit the role of Superiority Fighter in the game at least, and I'd hazard a guess that they do the job better than their X-Wing counterparts.

And Soonts? Yeah I've seen plenty of that... fella, at range 1. He likes to jump in there too, so really it's just a matter of keeping the slippery bastard in arc! Not an easy task to be sure, but not impossible. Sometimes those squint pilots get a little cocky behind their stacks of tokens and all you really need to do is play the other guy for a second. Where would I go to stay out of arc, and get a shot? When you think like a squint pilot, you can shoot em down easier.

But that's another thread. Autoblasters, of turret and cannon variety , are good dice.

One of my favorite lists:

Kavil (24)
Push the Limit (3)
Autoblaster Turret (2)
Unhinged Astromech (1)
Engine Upgrade (4)
Palob Godalhi (20)
Opportunist (4)
Blaster Turret (4)
Recon Specialist (3)
Moldy Crow (3)
Binayre Pirate (12)
"Hot Shot" Blaster (3)
Munitions Failsafe (1)
Binayre Pirate (12)
"Hot Shot" Blaster (3)
Munitions Failsafe (1)
Total: 100

The B-Wing has been described as a knife fighter.

but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

it's a bomber. it knife-fights HUGE SHIPS

It was created to replace the aging Y-wings that didn't much cope with massed blaster batteries

that's too costly for any ship, I'm afraid :C

The B-Wing has been described as a knife fighter.

but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

it's a bomber. it knife-fights HUGE SHIPS

It was created to replace the aging Y-wings that didn't much cope with massed blaster batteries

that's too costly for any ship, I'm afraid :C

Poor Warpman. Always so shy of the expensive toys. Just do it Warpman. Put all the points on it. I played a 50 point match with Rexler Brath, fully loaded! I think he actually just had PTL and an Autoblaster... I'll bet that would just make you laugh wouldn't it? Lol, oh well.

Sorry. The B-Wing shoots at really big ships. My bad, I'll remember to check my google next time, lol. How many of us actually googled B-Wing to see what role it fills when we got here anyways? Probably just the two who mentioned it I guess.

Anyways. Brath actually seemed to really like the Autoblaster. Flipping up all three cards is just nuts for the cost of your focus token. I thought PTL was needed to get the TL, but if you could mod your dice another way, maybe you could skip the PTL in that combo? Anyways, I think the same thing could be said for the Defender too you know, about the Autoblaster I mean.

Traditionally the Tie Defender, manufactured by Seinar Incorporated, filled the role of a...

(drifts off to google)

The B-Wing has been described as a knife fighter.

but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

it's a bomber. it knife-fights HUGE SHIPS

It was created to replace the aging Y-wings that didn't much cope with massed blaster batteries

that's too costly for any ship, I'm afraid :C

Poor Warpman. Always so shy of the expensive toys. Just do it Warpman. Put all the points on it. I played a 50 point match with Rexler Brath, fully loaded! I think he actually just had PTL and an Autoblaster... I'll bet that would just make you laugh wouldn't it? Lol, oh well.

Sorry. The B-Wing shoots at really big ships. My bad, I'll remember to check my google next time, lol. How many of us actually googled B-Wing to see what role it fills when we got here anyways? Probably just the two who mentioned it I guess.

Anyways. Brath actually seemed to really like the Autoblaster. Flipping up all three cards is just nuts for the cost of your focus token. I thought PTL was needed to get the TL, but if you could mod your dice another way, maybe you could skip the PTL in that combo? Anyways, I think the same thing could be said for the Defender too you know, about the Autoblaster I mean.

Traditionally the Tie Defender, manufactured by Seinar Incorporated, filled the role of a...

(drifts off to google)

Boys over toys is one of the key principles of roster building in most games.

The exception to this is super-kited ace who has epic abilities that synegize with may upgrades.

Although BBBBZ< BBBB due to epic goodness Adv Sensors are

BBBB>BBB in most cases

why google when it's just a well known SW fact?

The B-Wing has been described as a knife fighter.

but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

it's a bomber. it knife-fights HUGE SHIPS

It was created to replace the aging Y-wings that didn't much cope with massed blaster batteries

that's too costly for any ship, I'm afraid :C

Poor Warpman. Always so shy of the expensive toys. Just do it Warpman. Put all the points on it. I played a 50 point match with Rexler Brath, fully loaded! I think he actually just had PTL and an Autoblaster... I'll bet that would just make you laugh wouldn't it? Lol, oh well.

Sorry. The B-Wing shoots at really big ships. My bad, I'll remember to check my google next time, lol. How many of us actually googled B-Wing to see what role it fills when we got here anyways? Probably just the two who mentioned it I guess.

Anyways. Brath actually seemed to really like the Autoblaster. Flipping up all three cards is just nuts for the cost of your focus token. I thought PTL was needed to get the TL, but if you could mod your dice another way, maybe you could skip the PTL in that combo? Anyways, I think the same thing could be said for the Defender too you know, about the Autoblaster I mean.

Traditionally the Tie Defender, manufactured by Seinar Incorporated, filled the role of a...

(drifts off to google)

Boys over toys is one of the key principles of roster building in most games.

The exception to this is super-kited ace who has epic abilities that synegize with may upgrades.

Although BBBBZ< BBBB due to epic goodness Adv Sensors are

BBBB>BBB in most cases

why google when it's just a well known SW fact?

Eh, not everyone needs to know the exact details of every ship in Star Wars. Even I was too harsh with how i presented the B-Wing's role. One of the best X-Wing players at my FLGS doesn't really know much about Star Wars. He likes the game and that's how deep it goes for him.

The B-wing is fun! Especially with an Autoblaster. I have read complaints about it. Too expensive, too situational. But, if you like the knifefight, give Ibtisam Veteran Instincts and an Autoblaster and have fun!

I just can't get away from it. Ever since I got one in my B-Wing pack it's been glued on. I can't help it. Do I have a problem? I even use it on Ten Numb... I know right?

But let's look at my sick addiction for a second. What am I getting?

The B-Wing has been described as a knife fighter. The sort of ship that closes in and uses it's low speed turns and barrel roll to keep an enemy at R1. The B-Wing can also stand off and be successful thanks to its 3 attack, and this strategy also helps the B-Wing get more evades. Though one could argue that this isn't the B-Wings primary role and this is supported as well, but let's remember what the B-Wing was intended to do originally; provide the Rebel Alliance with a Superiority Fighter. The B-Wing was to be a craft to dominate the battlefield, no matter the terms of engagement. So how does neutering the B-Wings 3 attack at range 1 (for a whopping 4 dice) help fit this Superiority Fighter role?

Well, simply put, it doesn't neuter anything. You are under no obligation to use your cannon at range 1, but the ability to score hard to evade hits like the Autoblaster provides is no small thing. If you can modify your attack then all the better! You might score 1 more hit with your primary attack, but all those hits can turn into nothing more than scorched paint. I feel that once an opponent knows just how painful an Autoblaster shot can be, they will think even more about coming to grips with the B-Wing at range 1. Even the PTL funny face of Soontir Fel gets turned upside down by Autoblaster!

So now what? People want to hang back and potshot your expensive cannon? That's still 5 shields and a hefty primary to deal with. And it's going to get someone pinned. And what about the rest of the rebel scum? What are they doing while you're playing cat and mouse with a tank?

Okay...

I think... I think I got it all out.

AUTOBLASTA!!!!

Sorry, last one. I know it's kinda expensive and there are probably better ships to put it on, but hey! I'm lovin' it. That's the power of X-Wing.

Woah, woah woah woah. I don't know where you read that, but B-Wings are Heavy Assault Fighter-Bombers. They're cap ship killers. They're an extremely specialized craft designed to kill big ships and do basically nothing else. X-Wings are superiority fighters. They're general purpose superiority fighters that can on the fly change from CAS to dogfighting to light cap ship attack. B-Wing on the other hand were never meant to be engaging fighters. In the canon, you were launching B-Wings only if they had fighter escort from X-Wings or A-Wings, because the B-Wings were too slow, sluggish, and had their guns spread out so far that it couldnt hit small targets.

Now, this is X-Wing, i know what B-Wings do in this game and i don't particularly mind, but X-Wing miniatures B-Wing is very different from canon B-Wing. Lest we forget that.

I've wondered how the B-Wing and X-Wing for that matter if the B-Wing didn't have it's Barrel Roll. Maybe even reduce it a point too. The X-Wing would then be better than the B-Wing. The B-Wing could still get EU for re-positioning if it wanted and it would, a little, better reflect cannon.

As for the B-Wing not being flown without a fighter escort. Well I've long advocated for situational ships or ships that fit specific roles but the general consensus is that all ships from bombers to freighters should be able to stand up equally to your best fighter and be balanced by points. Too bad really, using points to make every ship equal to fighters looses a bit of flavor that some ships, like the B-Wing, actually had. If you point properly even Bombers don't need an escort as they'll be as good as any superiority fighter squadron you can field. Which is the entire concept of the point system.

BBBB(advS) does not beat BBBBZ, that's just a dice/skill match up. 4 sabers with PTL (or 3 RGPs with a TIE/FN) would beat either though. So Boys over toys is completely nonsensical in this game. Numbers are good but in the end it doesn't determine the winner.

It's too bad that it's that expensive or maybe the Tie Defender /D might take it. I could see taking it for those odd occasions, but for that many points, it's a bit much.

OP, these are all good points, but I do have to say one thing: If you're a B-Wing who manages a range-1, non turret shot on Soontir Fel, while you have an Autoblaster, then either you should be in Worlds or your opponent doesn't know what they're doing.

With VI there is a remote possibility that Ten Nunb would manage to get there. But soontir can still make it really hard because he is so much faster and he can arc-dodge to places where you just can't go even under optimal circumstances. All that while flying a counter ship to Soontir that is on top more expensive than him...

So here's the thing about Autoblaser (cannon or turret)... it is not a good upgrade. I want it to be SO BAD! At five points for a R1 only cannon, better options can be had for less. The Mangler has R1-3, rolls 3 attack die, and changes a hit to a crit. Most ships would not want to give up their extra attack die at range one for the Autoblaster either. A low PS ships is also going to have trouble getting the R1.

The turret is worse. Sure it's only two points, but it only rolls 2 attack die and is STILL only R1. MAYBE I would consider putting it on a K-wing if I had 2 points to spare because it already has a primary turret weapon. (But then I'd be asking myself why I was taking a K-wing without making enough room in the list for a TLT.)

I think my best attempt at flying the cannon was in a Brobots build. Gave them both Autoblaster and Accuracy Corrector. I only won a single game against a Decimator and 2 Interceptors. The damage output just wasn't there.

Xizor and 3 Autoblaster Y-wings are fun... but those Y-wings don't fire often enough to make a difference.

Well the problem is...

A 2 Attack ship like the Scyk won't take it because there are better options to up their attack to 3 for cheaper at all ranges or to 4 for 7 points.

A 3 Attack ship has enough attack at R1 so it will not spend 5 points for an autoblaster!