Should there be a Revulsion check in DH when dealing with mutants and such?
In my campaign this week the some of the players had to deal with mutants, and they treated them nicely and with respect. I pointed this out and was shown in none of the players back stories was there any anti mutant feelings. I know that a horrible mutant can inspire a fear check, but that feels a bit extreme when dealing with a pack of mutant children in a market place or dealing with a merchants caravan with mutants in it.
Fear checks can be (and often are in my campaign) very debilitating (although having a hardened Acolyte drop in gibbering fear in front of a mutant six year old with a teddy bear would bring a smile to my face). A revulsion check seems a bit more plausible, the inability to keeps ones disgust, hatred, or panic off their face or actions when dealing with the unknown or mutant, or church expunged.
I am assuming a check based on willpower with penalties if they have hatred. Any thoughts, Ideas, charts on this? I am thinking a negative ten for every level of failure in all social interactions. To harsh? Maybe allow a deceive roll to mitigate this?
Is this already in the game and I missed it? Would Jaded negate the need or give a bonus on the roll?
Edited by Joeker