Need help with beginner lists!

By Klerych, in Star Wars: Armada Fleet Builds

Hello!

So I've bought into the game when it came out and... basically had no time/opportunity to play it, because my local wargaming community focused on other games, mostly X-Wing... but recently some people expressed their interest in trying the game because there's literally no macro-ish scale game popular in the area. And they've asked me to do some demo games so they can find out if they like it!

But there's an issue... I have only played about two intro games with just the core set and I know they wouldn't like it. When they hear "Armada" they expect more than 2-3 ships squaring it off, it just lacks the oomph and I really understand that - I also hoped for the game to be played at bigger scale, so I expanded my collection a little.

Right now what I have is:
Core Set
Gladiator
Assault Frigate
Additional Nebulon B

Imp squadron pack
Reb squadron pack

Do you think that it could be used to field two fairly balanced forces for demo games? I can purchase more ships if it would make for more fun/cooler lists although I don't want to have more than two of anything as I don't like spammy lists. Frankly, I don't know what the point brackets are in Armada, but if the game is going to take roots, I'm sure we'll be aiming at higher ones. I know I'll want to buy an ISD for sure!

I'm sorry if the thread sounds too much like "make a list for me because I am lazy!" but the truth is that I have no idea how to do it - after X-Wing all those objective cards, commanders and whatnots are slightly mind-boggling when I don't even know how the ships play and what to put emphasis on!

Rebel. Possible though a second AF or an MC30 would help.

Af mk II B - 111pts

Garm Bel Iblis

Gunnery teams

Electroniv counter measures

Neb B escort - 80pts

Adar Tallon

X17 turbolasers

Salvation

Neb B escort - 62pts

Yavaris

Corvette Cr90A - 44pts

Squadrons - 98/134

Wedge

Dutch

Tycho

X wing

X wing

Y wing

Total 395/400

Rebel. Possible though a second AF or an MC30 would help.

Af mk II B - 111pts

Garm Bel Iblis

Gunnery teams

Electroniv counter measures

Neb B escort - 80pts

Adar Tallon

X17 turbolasers

Salvation

Neb B escort - 62pts

Yavaris

Corvette Cr90A - 44pts

Squadrons - 98/134

Wedge

Dutch

Tycho

X wing

X wing

Y wing

Total 395/400

Oh man, that was a quick and helpful reply! Cheers a lot! I don't mind buying a second AF if it would make it better, I love the design of those adorable space whales and I am more inclined towards large ships, so it'd suit my playstyle. :) What about objectives for either? Is there something those lists would excel at? Sorry for asking about so many things, but I want to understand the most about it so I can better understand and teach the game to people who will most likely ask me about just as much stuff. :D

I will have a think about objectives and get back to you, though i expect imperials to underbid.

I dont play imperials, but suspect that is where you will need to buy a ship. VSD plus Glad is a bit lacking at 400pts

I will have a think about objectives and get back to you, though i expect imperials to underbid.

I dont play imperials, but suspect that is where you will need to buy a ship. VSD plus Glad is a bit lacking at 400pts

Fair enough. :) And thanks again, you're lots of help already. :)

As for imperial side... I was thinking about getting a Vic anyway. Non-Demolisher Gladiators don't seem that appealing to me, so there's very little choice I have. And I like the way VSD looks and plays!

Most Wanted

Hyperspace Assault

Minefields

Hyperspace isnt ideal, so you'll need to use squadrons to protect the rears of the Nebs.

VSD II

Screed

Intel officer

Gunnery teams

VSD II

Chiraneau

Expanded hanger bay

Corrupter

Glad I

Assault concussion missiles

Demolisher

Mauler

Rhymer

Howlrunner

Tie bomber

Tie bomber

Tie interceptor

Tie interceptor

390 pts

Advanced gunnery, contested outpost, intel sweep/superior positions

I am not an imperial player, but you can start here and evolvd as you learn. Does need the second VSD

Oh man, you have no idea how helpful you are! I love both lists as they contain all I was hoping to field after seeing the cards. :) I already bought a second VSD, although I still need one more fighter pack. Not too happy about how FFG decided to do those, because if I don't field named pilots I have dead weight models because I can't field them otherwise. I think it's FFG's little bad decisions like this that made Armada's impact on the market so small and give players the company's red headed stepchild vibe...

You can flip the card on the squadron base in the same way as the ship to switch between ace pilot and rehular unit.

You can get away with just fielding the squadrons you have for now.

You can flip the card on the squadron base in the same way as the ship to switch between ace pilot and rehular unit.

You can get away with just fielding the squadrons you have for now.

Well, we've played using those lists and... it was a blast! Thanks to you there will be an Armada scene in my city because the friends I was showing game to loved it and they have more friends interested and so on. :D I already bought another imp squadron box, Raider-Class Corvette, Imperial-Class Star Destroyer and rogues and villains set. My next purchase will be Home One and most likely MC30 frig so I can start playing around with the lists for people to enjoy as they build up their own collections. Already super-pumped for Boba Fett as he seems to be great both against squadrons and capital ships.

But yeah, I just wanted you to know that your help is really appreciated and that thanks to you there's going to be another Armada community growing. *thumb up*