Wedge/Luke/Poe

By Default02, in X-Wing Squad Lists

Hey guys. Just wondering if anyone has flown this is any kind of competitive/semi competitive scenes and if so how did it fare? It a variation of it and what was it? Thanks!

Wedge Antilles (29)

Veteran Instincts (1)

BB-8 (2)

Integrated Astromech (0)

Poe Dameron (31)

Veteran Instincts (1)

R5-P9 (3)

Luke Skywalker (28)

Veteran Instincts (1)

R2-D2 (4)

Total: 100

View in Yet Another Squad Builder

Edited by Default02

You have a bit of an overkill on VI's. Luke, for instance, with no repositioning might be better off using Calculation. Or skip the EPT on him entirely and change Poe's VI for a Weapons Guidance.

I've been flying an almost identical list with a Wedge/Luke/Poe list.

Wedge w/ PTL & BB-8 (34)

Poe w/ VI & R2-D2 (36)

Luke w/ VI & R5-X3 (30)

Total: 100

Wedge with BB-8 and push the limit allows him do a barrel roll, focus, & target lock all in the same turn plus the added barrel roll makes him an excellent arc dodger with his ability, he alone is a monster with this build. Poe has become the new public enemy #1 so use this to your advantage by getting Luke & Wedge into flanking positions and R2-D2 makes it so your not dependent on an action to recover a shield. Luke is fun because his pilot ability is strictly defensive so everyone will ignore him for Wedge & Poe which allows you to get him behind your enemy ships and with R5-X3 you can ignore obstacles to get into ideal striking position with an action that otherwise wouldn't be possible.

Also if you have the cards I would through IA on all of them for additional durability!

Thanks for the insight! I'm gonna try these tonight or tomorrow.

Another thing you can do is drop Luke for Jake;

Jake w/ PTL, VI, A-Wing Title, Refit, & AT (28)

This gives you a ship that is more maneuverable and durable than Luke and plus with that extra two points you can take AT on Poe to help him stay alive for an additional round or two. Jake can be such a nuisance that I've had several games where my opponent would ignore Poe & Wedge just to kill Jake which you just then do a 3 maneuver (straight or bank), focus (and then barrel roll/boost due to Jake), & push the limit with a focus. In one game I had Vader chasing after Jake for 4 rounds and I was able to suffer zero damage from 2 hits & 1 crit from Vader each round as I was able to keep him at range 3 for those 4 rounds while Poe & Wedge just decimated the rest of his squad.

Wedge with BB-8 and push the limit allows him do a barrel roll, focus, & target lock all in the same turn plus the added barrel roll makes him an excellent arc dodger with his ability, he alone is a monster with this build.

The problem, for me, with this build is that you basically limit his dial to four maneuvers. Two banks, and two straights. You can't ever get stressed during combat, because that will shut the whole thing down for a few turns while you still are limited to the greens.

Sometimes you don't want (or aren't able) to barrel roll and then you can't use PtL because you might need that barrel roll the next turn.

If you drop the PtL for anything else you are then free to use the whole dial and barrel roll when you need it. Predator, at the same cost, allows you a reroll, always. While you might not be able to reroll two or all dice as with a target lock, you will also still be able to reroll if you get blocked or are otherwise unable to acquire a lock.

BB-8 and PtL, while enticing, I find a bit of a trap.

Wedge with BB-8 and push the limit allows him do a barrel roll, focus, & target lock all in the same turn plus the added barrel roll makes him an excellent arc dodger with his ability, he alone is a monster with this build.

The problem, for me, with this build is that you basically limit his dial to four maneuvers. Two banks, and two straights. You can't ever get stressed during combat, because that will shut the whole thing down for a few turns while you still are limited to the greens.

Sometimes you don't want (or aren't able) to barrel roll and then you can't use PtL because you might need that barrel roll the next turn.

If you drop the PtL for anything else you are then free to use the whole dial and barrel roll when you need it. Predator, at the same cost, allows you a reroll, always. While you might not be able to reroll two or all dice as with a target lock, you will also still be able to reroll if you get blocked or are otherwise unable to acquire a lock.

BB-8 and PtL, while enticing, I find a bit of a trap.

Just because you have the option doesn't mean you always have to use it. I"ve been running this build, and while there may be turns I don't use it (K-Turn, Stress from PTL without Barrel Rolling, etc) it is pretty lethal. Wedge is a monster with fully modified dice. The only thing I could think of swapping to would be Predator, same cost, one reroll instead but it's all the time for no action.

Wedge with BB-8 and push the limit allows him do a barrel roll, focus, & target lock all in the same turn plus the added barrel roll makes him an excellent arc dodger with his ability, he alone is a monster with this build.

The problem, for me, with this build is that you basically limit his dial to four maneuvers. Two banks, and two straights. You can't ever get stressed during combat, because that will shut the whole thing down for a few turns while you still are limited to the greens.

Sometimes you don't want (or aren't able) to barrel roll and then you can't use PtL because you might need that barrel roll the next turn.

If you drop the PtL for anything else you are then free to use the whole dial and barrel roll when you need it. Predator, at the same cost, allows you a reroll, always. While you might not be able to reroll two or all dice as with a target lock, you will also still be able to reroll if you get blocked or are otherwise unable to acquire a lock.

BB-8 and PtL, while enticing, I find a bit of a trap.

Just because you have the option doesn't mean you always have to use it. I"ve been running this build, and while there may be turns I don't use it (K-Turn, Stress from PTL without Barrel Rolling, etc) it is pretty lethal. Wedge is a monster with fully modified dice. The only thing I could think of swapping to would be Predator, same cost, one reroll instead but it's all the time for no action.

^^ This! If you're limiting Wedge to only two banks & straights then you're not flying him right. Half the time I'm flying him in a game I'm not using a green maneuver & barrel rolling only when I need to or against someone who hasn't flown against this build before as you can play mind games but making them forget that you can do a 4 K-turn and then execute it when he/she is thinking your going to be doing another 1 green straight/bank.

I know, that's why I don't prefer PtL. It either seems a waste of points if I'm not using it, or it becomes a predictability.

Not so much if you also stick EU on him, but then we're talking about a pricy beastie.

(though barrel roll left and front, boostbank left, hard right 2, focus, boom is always nice).

I know, that's why I don't prefer PtL. It either seems a waste of points if I'm not using it, or it becomes a predictability.

Not so much if you also stick EU on him, but then we're talking about a pricy beastie.

(though barrel roll left and front, boostbank left, hard right 2, focus, boom is always nice).

I've thought about swapping PTL for Predator, but the TL + Focus is just so deadly. I suppose I could lose a little damage output for less stress dependency though.

I know, that's why I don't prefer PtL. It either seems a waste of points if I'm not using it, or it becomes a predictability.

Not so much if you also stick EU on him, but then we're talking about a pricy beastie.

(though barrel roll left and front, boostbank left, hard right 2, focus, boom is always nice).

I've thought about swapping PTL for Predator, but the TL + Focus is just so deadly. I suppose I could lose a little damage output for less stress dependency though.

Don't forget that Predator functions much like a TL anyway, so you won't be losing all that much.

I've been flying a lot of Poe/Wedge squads since I got the new core set and I think they together do a great team, last night I tested this setup:

Poe + VI + R5-P9 + AT

Wedge + BB-8 + EU + PTL

Biggs

I found I can start with classic Biggs formation, a little bit behind Poe and Wedge and use anyone of them as an arc dodger or just boost at the right time to get great shots at range 1, if you are able to dodge with either Wedge or Poe and leave the other one close to Biggs, you can do serious damage to your opponent before he kills Biggs, which is eventually going to happen, and Poe is always an awesome late gamer. Actually I'm planning to go to a tournament next weekend with this list, although I'm also considering changing Biggs for Jake.