T-65 Fix?

By GreenLantern1138, in X-Wing

I think the fix is good enough. Take generic r2 and get an extra hull and a (temporarily) better dial for only one point.

Gives it same cost as blue being. I think 6 hit points with 2 agility has to be at least as good as 8 hit points with one agility.

I advocate adding boost OR* barrel roll to the action bar 100% without any additional cost. It's ridiculous to me that the argument against it is, "not every ship needs it" when the great majority of small based ships have a native post-maneuver movement action. The X-wing is not some clumsy Y-wing or expendable Z-95. It's common knowledge that avoiding being shot is one of the most powerful defensive measures you can take, while setting up a better shot is great for offense. So why deny the X-wing the ability to compete with other ships? The litany of problems the X-wing has are based on the ANTIQUATED Wave 1 idea that barrel roll is an Imperial action while Target Lock is a Rebel action and the X-wing's inherent overcost because it's native 2 shields, 3 red dice, astromech slot, and an ordnance slot (which is almost always empty) are over valued. The times have changed significantly and ships without turrets should be ships with post-maneuver movement actions. The game has departed from the simplicity of setting and forgetting dials, as post-maneuver movement actions are often taken into account when planning the dials in order to set up good shots. Those of us who almost religiously use X-wings have been saying for a long time that the logical fix for the T-65 X-wing is the addition of boost or barrel roll, a point reduction, and some new astromechs that are reliable and don't eat an action. I would rather have an X-wing boost and play a maneuvering game than a jousting match any day of the week.

*One or the other, the X-wing is not a TIE/in.

The times have changed significantly and ships without turrets should be ships with post-maneuver movement actions.

So instead of curing this illness you prefer to settle with it as if it's a fact.

anything can be fixed. whisper's reign of PS9 terror, Han's omnipresent boosting bantacrap, anything.

Jousters must return, for the last two jouster lists out there are sadly IG-4000 and crackswarm.

Wave 9 New Ordnance hope

Wave 10 Return of the Jouster

Edited by Warpman

The times have changed significantly and ships without turrets should be ships with post-maneuver movement actions.

So instead of curing this illness you prefer to settle with it as if it's a fact.

anything can be fixed. whisper's reign of PS9 terror, Han's omnipresent boosting bantacrap, anything.

Jousters must return, for the last two jouster lists out there are sadly IG-4000 and crackswarm.

Wave 9 New Ordnance hope

Wave 10 Return of the Jouster

Negative.

Post-maneuver movement is not an illness, as long as it is not boost and barrel roll. It is an effective tool for good players, and a crutch for the mediocre. I survived the Wave 4 shenanigans by flying X-wings, which fit perfectly in the meta because they were the Phantom's natural predator and hit hard enough to get through Fat Han's hide. While I may have advocated for a phantom nerf, I didn't take into account of the meta re-balancing and bringing in more low-PS spam or FFG taking it a step further with the release of TLT spam in order to get people away from Fat Turrets.

I flew my first tournament without a T-65 in my squad a few weeks ago. For the first time in almost a year, I went 5-1 in Swiss and took 3rd overall. With A-wings and a T-70. It sucked to not fly what I wanted, but handicapping myself with X-wings and losing again would have been the final straw. The T-65 needs help, badly, in the form of post maneuver movement.

The whole T-65 fetish is weird.

it's a good ship, it has it's niche (Epic games frontline gunner)

and it needs no post-maneuver repositioning.

the great triangle of Joust == Dodge == Turret should return.

Just take BB-8 if your looking for re-positioning with an X-wing. Between BB-8 and Integrated Astromech, X-wings are in a much better place then a year ago. If FFG decides to give the ship a title down the road that adds more green to the dial....peachy :)

Edited by Zarovichx

The whole T-65 fetish is weird.

it's a good ship, it has it's niche (Epic games frontline gunner)

and it needs no post-maneuver repositioning.

the great triangle of Joust == Dodge == Turret should return.

EDIT: Also BB-8, being unique and being glued to green maneuvers, is not a fix. Integrated Astromech works well, but not well enough to pull the T-65 out of mediocrity. The X-wing is not in any better shape than it was last year as it retains the same middling stats and high point cost per ship while other small based ships have evolved.

It should be laughable to choose a Y-wing or two Z-95s over a T-65 and yet it isn't.

Edited by InstantAequitas

Batwedge laughs at such an opinion of BB-8, banking basically in one place, taking TL and Focus without stressing himself and blasting things to oblivion.

The only thing that's worse than post-maneuver movements is pre-maneuver movements followed by maneuver and post-maneuver movements

It should be laughable choosing one X over two Zs. Because formations must trump solo-acewing.

The whole T-65 fetish is weird.

it's a good ship, it has it's niche (Epic games frontline gunner)

and it needs no post-maneuver repositioning.

the great triangle of Joust == Dodge == Turret should return.

I disagree. It's also not a fetish, it is an icon as well as the game's namesake and should not be relegated to the outer rim of Epic Games.

EDIT: Also BB-8, being unique and being glued to green maneuvers, is not a fix. Integrated Astromech works well, but not well enough to pull the T-65 out of mediocrity. The X-wing is not in any better shape than it was last year as it retains the same middling stats and high point cost per ship while other small based ships have evolved.

It should be laughable to choose a Y-wing or two Z-95s over a T-65 and yet it isn't.

Don't bother trying to talk to Warpman, his head's so far up his own behind the only word he can say it 'batwedge'. A bit like how that other guy used to say 'imperial homers'. To these people, no amount of statistics, facts or large numbers of people telling them they're wrong can convince them otherwise.

I think the big fear with giving boost to the T-65 is that of convergence. If every ship has similar movement options then it becomes a numbers game and I just don't see why people wouldn't pick the T-70 instead. I think it needs to retain its jousting heritage and not become a poor mans arc dodger. I firmly believe that the fix should work around the torpedo slot with a title allowing a hybrid of guidance chips with discounted torpedos.

This is thematic but also puts the T-65 in a position of being a strong alpha strike option. This would scale well for certain characters. Wedge would make a potent alpha strike and yet rookies would still be decent and viable.

A simple card allowing two modifications would do the job for the T65. Yep, Integrated AND Chimps, and here we go blowing off death stars.

Two Mods is Interceptor-ey. How about 'as many mods as you want, but they can't add up to more than 2 squad points' or whatever. So no Boost +AT.

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

The T-65 fixes are Guidance Chip (which helps all fighters) OR Integrated Astromech.

And that's the problem IMO. The torpedo slot is still useless, since Integrated is mandatory for the T65.

Edited by Giledhil

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

2) The X-Wing doesn't have barrel roll, meaning it is even more of a jouster than the B-Wing.

3) If you take a 2+ point droid, the gap in jousting efficiency decreases even further.

3) The 8 health of the B-Wing make it much more reliable in a tournament setting, where one fluff dice roll could blast your X-Wing into space dust.

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

The T-65 fixes are Guidance Chip (which helps all fighters) OR Integrated Astromech.

And that's the problem IMO. The torpedo slot is still useless, since Integrated is mandatory for the T65.

I don't think the torpedo slot is useless; it's a pretty good attack at range 3, especially because a proton torpedo partially offsets the possible disadvantage of not having a focus token. What makes Proton Torpedoes so unattractive is their points cost - 4 is a lot , and that has remained the problem since the beginning.

So that is why I think X-Wings deserve a discount on torpedoes. Maybe they should be free. That would eliminate the need for combining Guidance Chips and IA; the player should choose between these modifications. I wonder what the jousting value of a Rookie Pilot with IA, R2 Astromech and a free Proton Torpedoes is.

The T-65 fixes are Guidance Chip (which helps all fighters) OR Integrated Astromech.

And that's the problem IMO. The torpedo slot is still useless, since Integrated is mandatory for the T65.

I don't think the torpedo slot is useless; it's a pretty good attack at range 3, especially because a proton torpedo partially offsets the possible disadvantage of not having a focus token. What makes Proton Torpedoes so unattractive is their points cost - 4 is a lot , and that has remained the problem since the beginning.

So that is why I think X-Wings deserve a discount on torpedoes. Maybe they should be free. That would eliminate the need for combining Guidance Chips and IA; the player should choose between these modifications. I wonder what the jousting value of a Rookie Pilot with IA, R2 Astromech and a free Proton Torpedoes is.

Yes, discount on torpedoes are an other way to make this slot useful.

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

Even 1% is too much, considering it needs to be more efficient than the B-Wing to make up for the lack of barrel roll.

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

Even 1% is too much, considering it needs to be more efficient than the B-Wing to make up for the lack of barrel roll.

So your asking to make the X-wing better than a B-wing? In your opinion does every ship need to have barrel roll or boost? And lets not forgot the Kihraxz would be left further behind and it doesn't even have the astromech slot like the X-wing does to help compensate.

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

Even 1% is too much, considering it needs to be more efficient than the B-Wing to make up for the lack of barrel roll.

So your asking to make the X-wing better than a B-wing? In your opinion does every ship need to have barrel roll or boost? And lets not forgot the Kihraxz would be left further behind and it doesn't even have the astromech slot like the X-wing does to help compensate.

Kihraxz has things the X-Wing doesn't.

It's in scum.

It has the Illicit slot.

It has a Missile.

It has a different dial.

It's 1 point cheaper.

I would say that we need to make the X-Wing situationally better than the B-Wing. And, for that matter, the TLT Y-Wing.

All 3 occupy the same price-range, after all.

The Astromech slot tops Illicit or Missle slot. Because the Kihraxz is different doesn't mean its superior to the X-wing. Scum needs a lot of help and the Illicit slot doesn't appear to be enough. If it wasn't a one time use upgrade then....

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

Even 1% is too much, considering it needs to be more efficient than the B-Wing to make up for the lack of barrel roll.

So your asking to make the X-wing better than a B-wing? In your opinion does every ship need to have barrel roll or boost? And lets not forgot the Kihraxz would be left further behind and it doesn't even have the astromech slot like the X-wing does to help compensate.

you are dumb if you dont understand why the x wing which can only fly at something and shoot it (besides bb-8) should be better at flying at something and shooting it point for point than ships that have more options

if it isnt better at flying straight at things and shooting them, then that means either the other ships arent paying properly for their options that allow them to do a things besides flying in a line and shooting, or the x wing is paying too much for too little

lets have a cool metaphor and say this is a video game like dark souls

you have two spears: x spear and b spear

both have the same effective damage

b spear has move with a slightly longer reach and can do a side to side swipe to catch people trying to go around it, the x spear can only stab forward

which one do you use?

The T-65 has been fixed. I'm not expecting anything else, other than new Astromechs and the like down the road. The T-65 fixes are Guidance Chip (which helps all fighters) and Integrated Astromech. Expecting anything more is setting yourself up for disappointment.

I'm gonna keep hammering this home until somebody gets it, but:

1) The X-Wing with IA and a 1 point droid is still worse at jousting than a B-Wing.

By how much? 1-2%?

Even 1% is too much, considering it needs to be more efficient than the B-Wing to make up for the lack of barrel roll.

So your asking to make the X-wing better than a B-wing? In your opinion does every ship need to have barrel roll or boost? And lets not forgot the Kihraxz would be left further behind and it doesn't even have the astromech slot like the X-wing does to help compensate.

you are dumb if you dont understand why the x wing which can only fly at something and shoot it (besides bb-8) should be better at flying at something and shooting it point for point than ships that have more options

if it isnt better at flying straight at things and shooting them, then that means either the other ships arent paying properly for their options that allow them to do a things besides flying in a line and shooting, or the x wing is paying too much for too little

Yes, I'm dumb because I don't see the X-wing as a poor helpless ship...good one. And for the record, the X-wing is not the ship that needs the most help. Its faction has won Worlds the last 3 times, but yes lets focus more on their ships then the ones that need the most help like the Syck or Star Viper.