T-65 Fix?

By GreenLantern1138, in X-Wing

How much is a shield, engine upgrade and a talon roll worth? If we compare a rookie pilot to a blue squadron novice and red squadron to a red vet, that says 3 points. That's just crazy, I would say the talon roll itself could be a 2pt EPT, so that's a shield and boost for 1 point.

After flying 12 straight games with a T-65 and a T-70 in the same list, the T-65 definitely needs to be able to boost and/or carry a 2nd mod slot (so it can integrate it's astromech and still take some other nice modification) I don't know how many times I wished I could have boosted to close a gap, get into an arc or get out of range, but it can't without a 20% increase in points, and losing the IA.

An astromech that reads:

If an enemy ship within 1-2 and inside your arc performs a barrel roll or boost action you may perform a free barrel roll action.,

I kinda like this, kinda wierd and useful, although it should be a once per round thing. Otherwise your X wings wont sit still. Your entire T-65 collection just suddenly developed ADHD!!!! :P

The Fix can't be an Astro though, it has to be a title. Otherwise you may as well dump the other astros on a bonfire.

I kinda imagined it to be T-65 only.

Here are some other ideas i've had:

Title:

Modified S-foils.

T-65 only.

0 Points.

PS 4 or higher pilots only.

At the start of your action phase you may reduce your primary weapon attack value to 2 until the end of the round. If you do, assign an Evade token to your ship.

This title makes the T-65 not better at jousting, but makes it better in the aftermath of the initial joust or surviving a disadvantageous joust. This way the inflexible ship can try to survive being outmaneuvered. The idea is to make the ship flexible in some unique way, not just, outright better.

Title:

Experimental firing computer.

T-65 only.

1 Point.

When you attack you may re-roll 1 Blank result, then if you are not stressed take 1 stress token.

Inverse to the above, the ship becomes deadlier. A kind of inferior fix over something that gives utility in my opinion.

Title:

Power rerouter.

T-65 only.

0 Points.

While you have no shields, add the Boost action to your action bar.

A Weird ability for sure but basically, an unShielded T-65 becomes a T-70. Not having shields is a non-ideal circumstance but the Astromech ability helps with that. I think this is a cool "best of both worlds" card idea.

I hope these ideas make at least some sense.

I really liked the stutter/linked fire option presented in another thread:

Dual Card.

One one side:

Stutter fire. Against targets with agility three or more, add one red dice when attacking.

On the other side:

Linked fire. Against targets with agility one or less, add one red dice when attacking.

Or you could make it a re-roll, a blank-to-a-hit, a focus-to-a-hit, a hit-to-a-crit, force the defender to re-roll evades, or some other way to boost offence.

And you'd have to decide at the start of the battle and keep it that way. No flip-flopping.

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Title: Rogue Squadron Pilot
Once per round, double your agility

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Wedge with this title would be insane...

And I'm OK with that.

EDIT: He already has to work his ass off to get a shot on anyone, and dodge all sorts of incoming fire with his paltry 2 green dice. I think he (and the other X Wing pilots) deserve a good offensive boost in return.

Edited by Chucknuckle

I have a feeling that the StealthX convo has died down, but my suggestion for that would be a take on reversing the inquisitor:

"When defending at range 1-2, if the attacker is attacking with a primary weapon, treat the attacker as if they are at range 3."

Halfway between cloak and a stealth device, as requested.

I'm still partial to a rogue squadron setup. Rogue Squadron pilot, PS 6 generic with an EPT. 24-25 points

Rogue Squadron Title

While at range 1-? of another friendly ship with this title, you may treat any EPT equipped to that ship as if it was equipped to you.

Yeah, that title can be broken as heck, but it brings back a triple X archetype that could actually do some damage. Think about a squad of 3 X wings that can all use predator, expert handling, another EPT of your choice and then toss on r2 and integrated astromech.

Youngster and IG-2000 shows that they are open to these sorts of things, and pricing the title high enough makes it not too broken, plus it locks you into 2-3 X-wings to make it worthwhile. Doesn't do anything for the existing generics, but you can't have everything.

Edit: I'm also totally fine with the +1 red die idea. It has a certain elegant simplicity. It's still a hard ship to get on target, but when it does, that's gonna hurt. Also, as a point of reference, the phantom gets 4 attack dice, an arguably better dial, good actions, good upgrades, and...oh yeah, cloaking.

Edited by FatherTurin

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Firespray Only, you meant?

But with "when attacking in primary arc with a primary weapon" wording.

no small based is worthy of 4 dice primary while there are 3-dice primary "super shooty" Bounty hunter ships out there! *looks at Phantom menacingly*

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Firespray Only, you meant?

But with "when attacking in primary arc with a primary weapon" wording.

no small based is worthy of 4 dice primary while there are 3-dice primary "super shooty" Bounty hunter ships out there! *looks at Phantom menacingly*

Just because there is one ship that sucks, doesn't mean the others have to, lol.

An astromech that reads:

If an enemy ship within 1-2 and inside your arc performs a barrel roll or boost action you may perform a free barrel roll action.,

I kinda like this, kinda wierd and useful, although it should be a once per round thing. Otherwise your X wings wont sit still. Your entire T-65 collection just suddenly developed ADHD!!!! :P

The Fix can't be an Astro though, it has to be a title. Otherwise you may as well dump the other astros on a bonfire.

I kinda imagined it to be T-65 only.

Here are some other ideas i've had:

Title:

Modified S-foils.

T-65 only.

0 Points.

PS 4 or higher pilots only.

At the start of your action phase you may reduce your primary weapon attack value to 2 until the end of the round. If you do, assign an Evade token to your ship.

This title makes the T-65 not better at jousting, but makes it better in the aftermath of the initial joust or surviving a disadvantageous joust. This way the inflexible ship can try to survive being outmaneuvered. The idea is to make the ship flexible in some unique way, not just, outright better.

Title:

Experimental firing computer.

T-65 only.

1 Point.

When you attack you may re-roll 1 Blank result, then if you are not stressed take 1 stress token.

Inverse to the above, the ship becomes deadlier. A kind of inferior fix over something that gives utility in my opinion.

Title:

Power rerouter.

T-65 only.

0 Points.

While you have no shields, add the Boost action to your action bar.

A Weird ability for sure but basically, an unShielded T-65 becomes a T-70. Not having shields is a non-ideal circumstance but the Astromech ability helps with that. I think this is a cool "best of both worlds" card idea.

I hope these ideas make at least some sense.

Interesting ideas.

Exp firing computer however is quite powerful when coming stressed out of a K-turn or other sources; because suddenly there is no cost to be payed for the ability. Analogously to other stuff like Drea etc which is not capped at 1 stress, it would imho be better to make it 1 stress always.

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Firespray Only, you meant?

But with "when attacking in primary arc with a primary weapon" wording.

no small based is worthy of 4 dice primary while there are 3-dice primary "super shooty" Bounty hunter ships out there! *looks at Phantom menacingly*

Just because there is one ship that sucks, doesn't mean the others have to, lol.

That's not an argument to overpower one ship, which is not really sucking.

Adding 1 die to all X-wings? Really? Talonbane pays 28pts(!) for that at only range 1 (of course including cost for PS 9, and +1defense at range 3, but still). Would pretty much invalidate him.

So we overdo it on the X-wings. And then have to push a whole lot others as well, at least Khiraxz, Starviper and esp Scyks. Ok, let's powercreep in earnest....

Imo Revenge of Porkins is quite an elegant list. For extra 5 Points you allow the 3 points of regeneration upgrades on Perkins to for for Biggs and Perkins itself and define a clear target priority for your enemy. Cheap and elegant.

And it escapes the first look as well.

But at the same time you could give another 4 Rookies with 2xR2s, R2-D2 and R5-P9 and achieve something very similar.

I still take Poe + Corran + Prototype A-Wing Pilot over it, because overall the regenerative abilities of PR are very weak and Poe and Coran bring simply more to the table than even 2 T-65, because of their superior dials, pilot skill and offensive abilities.

Edited by SEApocalypse

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Firespray Only, you meant?

But with "when attacking in primary arc with a primary weapon" wording.

no small based is worthy of 4 dice primary while there are 3-dice primary "super shooty" Bounty hunter ships out there! *looks at Phantom menacingly*

Just because there is one ship that sucks, doesn't mean the others have to, lol.

Just because logic is a thing that's required to consider.

4 attack primary is not something that should be spammable, nor something that can be made a norm.

If there are ships worthy of 4 dice primary it's the Furryspray. And not 65.

Or hell, even just a straight up title: T-65 X Wing. Add one red dice when attacking. Make it so that getting caught in front of an X Wing is scary.

Firespray Only, you meant?

But with "when attacking in primary arc with a primary weapon" wording.

no small based is worthy of 4 dice primary while there are 3-dice primary "super shooty" Bounty hunter ships out there! *looks at Phantom menacingly*

Just because there is one ship that sucks, doesn't mean the others have to, lol.

That's not an argument to overpower one ship, which is not really sucking.

Adding 1 die to all X-wings? Really? Talonbane pays 28pts(!) for that at only range 1 (of course including cost for PS 9, and +1defense at range 3, but still). Would pretty much invalidate him.

So we overdo it on the X-wings. And then have to push a whole lot others as well, at least Khiraxz, Starviper and esp Scyks. Ok, let's powercreep in earnest....

Well, I'd rather not overdo it on the X Wing. And I'd also rather not get into a debate about what exactly would constitute over doing it.

Title :Rogue Squadron Member - You may perform a free boost or barrel roll when ever you reveal a speed maneuver of 1-3. All torpedo's cost -2 points less.

Point cost is 0 points.

T-65 only.

Edited by Chief Hugh

This may have been addressed in a previous post. Apologies for not reading all 19 pages.

With adaptability being a double sided card we have a precedent. What if we took a page from those great X-Wing games and replicated the resource management of Energy, Shields and Engines.

Side 1:

Engine - Add boost and barrel roll to your action bar.

Side 2:

Shield - At the end of the round you may spend a focus or evade token to regenerate a shield (max of +1 shield per round can be regenerated)

*Sounds of Starviper sobbing in the distance at the sound of such proposals

Why do people want the T-65 become a monster with all actions, statline worthy of a 50-point monster and in-built shenanigans that usually cost a slot and points?

Fetishism?

Nostalgia?

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

You can argue that it was the right tool on the hands of exceptionally talented pilots. In any case, I would put the merit on the pilots themselves, and not on the ship, as the ship didn't really shine at anything other than being a reasonable average (or mediocre, you could say) ship that could make do and carry out roles it was not really specialized at, like torpedo runs, escort, interception, or recon.

In game terms, the versatility of the X-Wing should allow it to have at least a chance against most opposing force configurations. Bringing a bunch of X-Wing should let you do just fine against both interceptors, bombers, turrets, or heavier ships, without actually excelling at any of that.

So we overdo it on the X-wings. And then have to push a whole lot others as well, at least Khiraxz, Starviper and esp Scyks. Ok, let's powercreep in earnest....

Powercreep is only an issue when old ships are left behind.

The danger here is fix leapfrog making a huge entry barrier.

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

Source? I'm assuming the source for the 'X-Wing was no better than a glorified Z-95' comes from these same 'comics and books'? Because it sure as hell wasn't from the movies.

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

Source? I'm assuming the source for the 'X-Wing was no better than a glorified Z-95' comes from these same 'comics and books'? Because it sure as hell wasn't from the movies.

There is no point on asking for a source for that statement when you reduce the universe to what is shown or spoken on the movies, especially when the statement involves a ship that appears in no movie at all.

In any case, my source would be the Star Wars Databank, that listed the Z-95 as a predecessor to the T-65.

And not ALL books (or EU sources) depicted the X-Wing as the "ultimate starfighter".

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

Source? I'm assuming the source for the 'X-Wing was no better than a glorified Z-95' comes from these same 'comics and books'? Because it sure as hell wasn't from the movies.

Star Wars The Clon Wars with tons of Z-95 doing just as fine as X-Wing would have :P

Edited by SEApocalypse

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

Source? I'm assuming the source for the 'X-Wing was no better than a glorified Z-95' comes from these same 'comics and books'? Because it sure as hell wasn't from the movies.

There is no point on asking for a source for that statement when you reduce the universe to what is shown or spoken on the movies, especially when the statement involves a ship that appears in no movie at all.

In any case, my source would be the Star Wars Databank, that listed the Z-95 as a predecessor to the T-65.

And not ALL books (or EU sources) depicted the X-Wing as the "ultimate starfighter".

:lol:

So the T-54 tank is just a glorified T-34, because the T-34 was a predecessor of T-54?

The X-Wing was technically no more than a glorified Z-95. But the comics and the books put it so much on a pedestal that now it feels weird that it actually doesn't mop the floor with any other ship as easily as it did in those books and comics.

Source? I'm assuming the source for the 'X-Wing was no better than a glorified Z-95' comes from these same 'comics and books'? Because it sure as hell wasn't from the movies.

There is no point on asking for a source for that statement when you reduce the universe to what is shown or spoken on the movies, especially when the statement involves a ship that appears in no movie at all.

In any case, my source would be the Star Wars Databank, that listed the Z-95 as a predecessor to the T-65.

And not ALL books (or EU sources) depicted the X-Wing as the "ultimate starfighter".

:lol:

So the T-54 tank is just a glorified T-34, because the T-34 was a predecessor of T-54?

:D

The F35 is just a glorified and overpriced F-18 Superhornet. Though the agument is less along the lines that the T-65 is successor of the Z-95 Heavy, but more along the lines that the performance upgrades are indeed minor. EU and Cannon seem to agree on that. Examples are the thrawn novels with mara jades Z-95, the X-Wing games, the clone wars series. The X-Wing got more firepower via its quad-lasers and the engine to sustain those weapons, together with a torpedo launcher instead of the missile one, but that's it basically. It clearly is the better multi-purpose fighter than the Z-95, but the margin between them is not large.