Carnor Jax is by far my favorite imp ace in the game, used to be soontir but seeing as all he has to do is token up to live I've given him a break. Both pilots are monsters and interceptors are insanely fun to fly. The way I like to describe the difference between Soontir and Carnor is simple actually
Soontir Fel = I Win
Carnor Jax = You Lose
Looking to try a Juke Carnor + Kagi build when I get back from winter break, it's gonna be so gross and look something like this
Captain Kagi — Lambda-Class Shuttle 27
Advanced Sensors 3
Ion Cannon 3
Rebel Captive 3
Fleet Officer 3
Ship Total: 39
Carnor Jax — TIE Interceptor 26
Juke 2
Autothrusters 2
Stealth Device 3
Royal Guard TIE 0
Ship Total: 33
"Omega Leader" — TIE/fo Fighter 21
Juke 2
Comm Relay 3
Ship Total: 26
At 98 points right now, but think I'm gonna move some stuff around just not sure what, like a sensor jammer on Kagi or something.
I've been playing a very similar list lately:
Kagi + Palpatine + Sensor Jammer
Carnor Jax + Royal Guard + VI + Autothrusters + Shield Upgrade
Omega Leader + Juke + Comm Relay
Apparently, it's infuriating to play against. I'm 5-0 with it so far, and only lost 1 ship in those 5 games (got too aggressive with Jax in one game). Omega Leader does the majority of the work, but he usually gets ignored for long periods because Jax is so annoying and dangerous, and Kagi is carrying the Emperor.
Got to say, Omega Leader might well be my new favourite ship.
Edited by Red42