The simple answer? Yes.
If you started at the beginning and slowly absorbed each new rule and card as it was issued, then you should be okay.
But if you are new, then the sheer number of upgrades available is overwhelming!
Spreading out the rules of the game among every single ship you sell is great marketing, but horrible for new gamers.
I know a guy who bailed on the game around wave 2, after a few games, as he was 'bored' by having to add up points and build a list from what was available back then. Now he'd likely pass on even one game.
Personally I can cope (with some mild annoyance at certain cards being unavailable as I'm never going to buy certain ships..). but new guys are really up against it.
I disagree. I started in mid/late September (2015) and I am having no trouble. My lists and play are already very strong and steadily improving.
Like any hobby, what you get out of it is proportional to what you put into it. I've done all the necessary reading, participated in "maneuver school" with my buddies, done practice battles with my wife, etc. My win/loss ratio is well into the black and I'm totally enjoying myself. My collection is missing a few key ships/cards, but the buildup is part of the fun too.
I think I picked an exceptionally good time to get into the game. Virtually every ship (well, not the Scyk) can be useful! And nothing is truly OP. I even smacked down a 4 TLT list yesterday (it appeared twice during our big New Year's gameathon; it got busted both times: once by Fett and random pals, once by a TIE swarm). And that's the only list I've seen so far that even seems impolite.
So I would say that the game is very beginner-friendly right now, based on my experience.