I think I might be going blind but I can't find the rules for what ships can be docked to the assault carrier in its rule book. Can someone point me in the right direction.
Thanks.
I think I might be going blind but I can't find the rules for what ships can be docked to the assault carrier in its rule book. Can someone point me in the right direction.
Thanks.
It's on the docking clamps upgrade card.
don't do that with your ships. ![]()

Thank you everyone, guess I should have read all the cards first.
Would love to know if my FO's can dock.
Thank you everyone, guess I should have read all the cards first.
Would love to know if my FO's can dock.
If they can because they are of the ship type "TIE fighter" then you could, technically, have a mix of Fu Fighters and TIE Fighters on your cruiser. If you had 2 of each, lets say, all 4 ships would be of the ship type "TIE fighter" and would thus satisfy the restrictions of the docking clamps upgrade card.
Would love to know if my FO's can dock.
Pfffftfttft HAHAHAHAHA.
Thank you everyone, guess I should have read all the cards first.
Would love to know if my FO's can dock.
I don't think so. I think "TIE fighter" and "TIE fighter/fo" are different ship types.
Which brings up Vader in his X1
If Vader in his X1 can go, then so should the TIE Adv. Prototype.
If Vader in his X1 can go, then so should the TIE Adv. Prototype.
Especially since we've seen the TAP dock with the Gozanti in the Rebels Season 1 finale, Fire Across The Galaxy.
I don't think so. I think "TIE fighter" and "TIE fighter/fo" are different ship types.Thank you everyone, guess I should have read all the cards first.
Would love to know if my FO's can dock.
Which brings up Vader in his X1
Since the example in the rules reference that clarifies how this is supposed to work specifically says that foo fighters count as tie fighters, that one is crystal clear.
Since x1 is broken with the Tie Adv. Prototype, I think that the intent is to only have it equippable to the tie advanced. But the rules here aren't clear at all, since plenty of cards (especially the base rectangles) use abbreviations like "Adv." for "Advanced".
They are different ship types but are both TIE Fighters as far as upgrade limitations are concerned.
Well, imagine my surprise when I opened this thread to discover the OP was not being disparaging. I think I can be excused for thinking that was going to be the case, based on the thread's title....
Edited by Dr Zoidberg
since plenty of cards (especially the base rectangles) use abbreviations like "Adv." for "Advanced".
No?
Since the example in the rules reference that clarifies how this is supposed to work specifically says that foo fighters count as tie fighters, that one is crystal clear.
They say nothing about whether they count as the same ship when being targeted by abilities such as Docking Clamps or Youngster.
Edited by RawlingI feel the FAQ getting an update to clarify exactly what ships can be docked.
I assumed that "TIE fighter" (notice the lower case 'f') meant both standard AND first order TIEs.
Just as an aside:
Requiring all ships to be of the same type makes this, if it were in a real Navy, tactically inefficient. It's already pushing the limit of reasonable design by only having space for 4 docked small ships. Now you can't put a real mix-and-match group of ship types and it begs the question "Why?"
Now, I'm not criticizing the rule in game terms. Just in the fictional Empire sense.
It's all about uniformity.
Uniformity is not really that much of a thing in the Empire. If you have 72 TIE ships in a Wing, they will be mixed with Fighters, Interceptors, Bombers, etc. No real reason they wouldn't be on a support ship, except that most squads were uniform. Ok, so maybe uniformity is a thing, because it would be cheaper to put the same docking clamps on a single ship than to have it outfitted for 3 or 4 different ones. Though, knowing the Empire, someone, somewhere, came up with a Universal Docking Clamp. So we are back to uniformity, but maybe not... so now I'm thinking this is more based on conformity... phew... I'm tired...
Uniformity is not really that much of a thing in the Empire. If you have 72 TIE ships in a Wing, they will be mixed with Fighters, Interceptors, Bombers, etc. No real reason they wouldn't be on a support ship, except that most squads were uniform. Ok, so maybe uniformity is a thing, because it would be cheaper to put the same docking clamps on a single ship than to have it outfitted for 3 or 4 different ones. Though, knowing the Empire, someone, somewhere, came up with a Universal Docking Clamp. So we are back to uniformity, but maybe not... so now I'm thinking this is more based on conformity... phew... I'm tired...
"Uniformity is not really that much of a thing in the Empire." Are you sure?

I'm pretty sure the rule on docked ships has nothing to do with how "the empire really does things" and much much more to game balance and how FFG wants the assault carrier to function in play.
Uniformity is not really that much of a thing in the Empire. If you have 72 TIE ships in a Wing, they will be mixed with Fighters, Interceptors, Bombers, etc. No real reason they wouldn't be on a support ship, except that most squads were uniform. Ok, so maybe uniformity is a thing, because it would be cheaper to put the same docking clamps on a single ship than to have it outfitted for 3 or 4 different ones. Though, knowing the Empire, someone, somewhere, came up with a Universal Docking Clamp. So we are back to uniformity, but maybe not... so now I'm thinking this is more based on conformity... phew... I'm tired...
"Uniformity is not really that much of a thing in the Empire." Are you sure?
Not sure what the photo referenced... but I am imagining something with lots of Stormtroopers. The uniformity we associate with all of that came because of the clones. It is their ideal, I agree... for a certain component of the Empire. If you watch the new movie you'll see that this uniformity is not as uniform as it once was. Also, the problem with this is that for every instance of uniformity, there is an instance of disparity. Take the Grand Moffs for instance. The Emperor could have provided protocols and enforced it throughout the galaxy (at least in his mind), but by allowing the Grand Moffs, he allowed for each of his sections to compete against the others, and to the victor goes the lions share of the spoils and praise. Yes, there are a lot of cogs and wheels that are the same size in the Imperial Machine, but never forget that for the best to succeed, they have to break the rules sometimes in what Pilot-Major Blackthorne would call "serious mitigating circumstances".
Edited by Sierra19Just as an aside:
Requiring all ships to be of the same type makes this, if it were in a real Navy, tactically inefficient. It's already pushing the limit of reasonable design by only having space for 4 docked small ships. Now you can't put a real mix-and-match group of ship types and it begs the question "Why?"
Now, I'm not criticizing the rule in game terms. Just in the fictional Empire sense.
So I was watching Star Wars: Rebels and thinking about why the TIE Adv. Prototype wasn't dockable and how I didn't agree with the idea that it shouldn't be allowed to dock just because of the typed difference between "Advanced" and "Adv." When all of a sudden the gods of X-Wing provided me with a canon reference for a TIE Adv. Prototype docked to an Imperial Assault Carrier (Gozanti).
