I hear a lot of people say that Scyks are over costed because the designers wanted to avoid having five Scyks equipped with Heavy Laser Cannons. However, to fit five in a list, you'd have to make the title free and drop the Cartel Spacer down 1 point from 14 to 13. That's 3 points off the ship, which is significant.
Anyway, seeing as we can't run that many, I was wondering if anyone has actually tried running four of them with Heavy Laser Cannon? How well/poorly does it work? You could even upgrade one of the Cartel Spacers to Laetin with Stealth Device or just give two Cartel Spacers each a Stealth Device or Hull Upgrade.
What if we compare it to another well-known Scum list: dual Aggressors. If you went with Hull upgrade on the Scyks, you have 14 total hull/shield compared to the 16 in the IG-88 list. All of these hull/shield points are behind 3 agility. A major difference is the presence of Autothrusters on on the Aggressors, giving you more endurance on top of the hull/shields. However, you get more attacks per turn. Rather than having IG-88B allow you to reroll, you can actually deal damage with four Heavy Laser Cannon attacks. But then again, you don't have a recurring target lock from Fire Control System like the droids do, so it's less likely to get that damage to stick. You also lack the 1-straight in the Scyks, but as small-base ships, they'll move just as far forward with a 2-straight as IG-88 will with a 1-straight. And finally, while multiple cannons compensates for IG-88B's ability, you won't have anything similar to what IG-88A, IG-88C, or IG-88D have to offer.
I'm thinking of picking up two more Scyks and trying this out, but I'm curious to hear if anyone has flown these before.