I read the Sea of Blood rulebook and i'm not really pleased about the changes, i think its now very difficult to win for the Overlord:
- the overlord can't use Overlord cards in lieutenant encounter
- the Overlord does not begin with a free lieutnant
- he has to destroy 5 cities to win before the endfight
- hereos can change there hometown
- Rumors have now good rewards ( examples: 2 items of your choice, the Overlord can't use upgrades and move lieutenants for 3 weeks, all two-handed runes are now one-handed, undying works only on blank, monster category costs 10 conquest more to upgrade, heros conquest value is permanently reduced....
- good new skills
- the divine favor rule: for every full 25 conquest tokens the heroes conquest total is below the overlords total, each heroes conquest is reduced by 1, to a minimum of 0. Same rules goes for the opposite: the conquest value is increased by 1 if the number of the heroes conquest tokens is higher.
so all changes cause to the endfight in the overlords keep. hard to win.