Is anyone else considering PTL Valen as an ace hunter?
Whilst he doesn't have the highest PS around, he'll be able to trigger PTL after being shot, allowing him to perform a barrel roll and boost knowing the target's final position. The only way to stop this is for the opponent to avoid shooting him with any Aces, which is a benefit in itself. If you then go up against an opponent with no Aces (or are in a position where the ace isn't targeting you), then you're free to use PTL normally instead.
2 dice without something very special, ala conner nets or feedback array or anti-pursuit block tech or Omega Leader or Inquisitor or a crapton of crackshot, does not an ace hunter make. Without anything very special, you're just bouncing off of green dice and/or defensive tech
you basically need a missile, and by then you might as well be flying the superior Inquisitor for the same price (or cheaper)
It's why I like Juke on him. He's no "ace hunter", I'll agree with that, but he's not going to be worthless. His middling PS will mean he's stripping tokens for your lower PS ships, removing a successful roll from ships that have already lost their tokens, or even making lower PS pilots have an even harder time laying a hand on him. Shoot at him to try and stop the Juke, and you risk him boosting/BRing into R1 for a good ol' R1 shot, possibly still with Juke if the rolls aren't with you.
It's also why I'm not huge on PTL: costs more, and a lot of players will just ignore him if you don't PTL during movement. PTL regularly and you remove his ability from play, which seems silly.
Yup, that's about how I ran him and got to 2nd place in Swiss rounds at a recent store championship. (The only round I lost was purely due to dice - turn 1 enemy had Soontir and Vader without tokens as he didn't think I could get in range...my Vader did a forward-5, then boosted and TL'd Soontir. As he had initiative, he fired first...his Vader at range 3 through a rock at mine. Two unmodified attack dice...hit, hit. I rolled 5 evade dice...all blanks. Lone Wolf reroll: blank. Awesome, shields toast. He fired his Soontir at range 3 with no tokens...hit, crit, crit. I rolled 4 evade dice...all blanks. Lone Wolf reroll: ONE EVADE. Don't even recall what the first crit was, second was blinded pilot. ^$^%*$^&^&^!!! ANYWAY...back to the list...)
TAP, TAP, SITH
99 points
Valen Rudor (30)
TIE Advanced Prototype (22), Juke (2), Proton Rockets (3), TIE/v1 (1), Autothrusters (2)
The Inquisitor (30)
TIE Advanced Prototype (25), Juke (2), TIE/v1 (1), Autothrusters (2)
Darth Vader (39)
TIE Advanced (29), TIE/x1 (0), Proton Rockets (3), Lone Wolf (2), Engine Upgrade (4), Advanced Targeting Computer (5)
Basically, Vader starts in one corner doing his Vader thing. Inquisitor and Rudor in the other - Rudor leading the Inquisitor by at least 1 range band. They nearly always do the TL+Evade action, as that feeds their Juke which makes their regular attacks actually sting. If someone DOES shoot at Rudor, anyway...he focuses to arm the prockets. 5 dice with TL and focus and mostly-cancelling one enemy evade dice is no joke - that hits HARD . I one-shotted so many ships that way...
And, of course, if they DON'T shoot him because they don't want to risk him arming the prockets...he gets to keep his evade token so that his primary attack hits harder. And he still has that TL, so...basically win-win.