So we have played five sessions over the past four weeks and during this time the Force has not been with my players. Of the four players two of them are force users and neither of them have successfully used to the force to accomplish anything. they roll their one force die and get a darkside point. I explained to them that they can use the darkside to accomplish their goals but they are becoming increasingly turned off of playing the game. They are not asking to do a lot, for example the Guardian wanted to push over some crates to slow down some stormtroopers and rolled the dice and got one darkside point. He finally gave in and used the darkside then complained the whole game that in none of the movies, shows, book or comics did the Jedi have such a difficult time moving a simple box. While he is wrong to a degree (Luke had a hard time moving his lightsaber before he got some training.) but it did get me to thinking that maybe it is a little more difficult that it should be. Yes, people want balance between the classes so one player does not take over the game, but thematically speaking the Jedi and Sith WERE more powerful.
Should I be more lax in the rolling of the dice and let the players accomplish more, or should they just suck it up and deal with the fact that unlike the movies, they are just not that cool?