Long Range Sensors Question

By That One Guy, in X-Wing

Can you take a target lock on a ship that is on the line between range 2-3? What about taking a TL on a Huge ship when the closest section to you is at r-2, but the other section is fully within r-3?

LRS says "You cannot acquire target locks on ships at Range 1-2." and the rules says that "A ship is at a specified range if the
closest point of its base falls inside that range."

So no, the closest point has to be at least R3 from your ship to gain a TL with LRS equipped. This applies to huge ships because the two sections don't count as independant ships. You're target locking the ship as a whole, not the individual sections.

Also, please try to use the rules questions forum for future rules questions.

Edited by Antigrapist

I'd rather have a rules question here than yet another TFA thread, but that might just be me. :P.

Actually, you target lock one section or the other on when locking a multi section ship. Pretty sure you have to be in range of the section you're trying to lock, so you probably could lock in that huge ship scenario. Can't load the rules on my phone to confirm.

Actually, you target lock one section or the other on when locking a multi section ship. Pretty sure you have to be in range of the section you're trying to lock, so you probably could lock in that huge ship scenario. Can't load the rules on my phone to confirm.

yeah, that's why I was wondering.

Actually, you target lock one section or the other on when locking a multi section ship. Pretty sure you have to be in range of the section you're trying to lock, so you probably could lock in that huge ship scenario. Can't load the rules on my phone to confirm.

You're right. I did check the huge ship rules but only just now found it.

"A ship that acquires a target lock on a huge ship must acquire that lock on a

single section of the huge ship. The closest point of the chosen section must

be within range. The red target lock token is placed next to the chosen section

of the huge ship and its effect only applies to that section."

But the line of attack also can't travel through the centerline of the ship card IIRC, so in some scenarios you are forced to target the nearer section if you don't have a direct line to the "farther" section. Did I even say that right?

Edit: Found it,

Measure a line from the center of the attacking ship's base to the center of the base of the chosen section. The line cannot cross the blue center line; if it does, the attacker must choose another target. If it does not cross the blue line, then the section may be targeted in the attack.

Edited by Eyegor

But the line of attack also can't travel through the centerline of the ship card IIRC, so in some scenarios (not involving LRS) you are forced to target the nearer section if you don't have a direct line to the "farther" section. Did I even say that right?

Edit: Found it,

Measure a line from the center of the attacking ship's base to the center of the base of the chosen section. The line cannot cross the blue center line; if it does, the attacker must choose another target. If it does not cross the blue line, then the section may be targeted in the attack.

maybe I get wrong what you're trying to say, but:

you don't need LOS (arc) etc to TL somebody. no section can "obstruct" another - for the TL-action. you just say "I'll TL that.." and when in range, it's done. same goes for huge ships and long-range-scanners, just that additional restrictions apply (in the check range step);

"I'll TL that.." and when in range 3+, it's done.

Upon further review, I think I'm confusing TL'ing and attacking. Please disregard the ramblings. I think you guys have it right.

Ok, I suppose I'll restart this discussion be clearing up the question.

When determining range for target locking a small or large ship, you check closest point to closest point, and if that point falls in range 2, you're target locking a ship at range 2. The reason I think there is an argument for a distinction (and thus, the reason for my uncertainty) is that Huge ships must be target locked by section. I feel there is a slight contradiction going on between rules for target locking a section, and rules that state range to a ship, and how the Huge ship is considered one ship made of two sections. So I am wondering, if a Huge ship is at range 2 by the point-to-point measurement, but one section exists wholly and completely in range 3, if you can still target lock the farther section using Long Range Sensors. I'm about 60% inclined to think it's RAW, and therefor you cannot target lock the more distant section because "The Ship" is still at range 2, but I'm hoping bombers won't have to jump through hoops to get far enough back so they can target lock again to make a second attack should they survive delivering the first.

I'd say that if the chosen section is fully beyond range 2 you're allowed to acquire a target lock on that section.

Target Lock Tokens

A ship that acquires a target lock on a huge ship must acquire that lock on a single section of the huge ship. The closest point of the chosen section must
be within range. The red target lock token is placed next to the chosen section of the huge ship and its effect only applies to that section.

The rules for huge ships are kinda a mess and it is really a bad idea to try and parse things too literally with them. I think it is safe to assume that if a given section is outside of range 1-2, it can be TLed.

The rules for huge ships are kinda a mess and it is really a bad idea to try and parse things too literally with them. I think it is safe to assume that if a given section is outside of range 1-2, it can be TLed.

Yeah, the post above you would make this seem logical. If they're gonna specify that the section has to meet range requirements, then I don't see why it wouldn't work the other way around.

Maybe they'll release the errata when Veterans comes out.