Post you custom cards here!

By bcons, in X-Wing

Removed...

Edited by ianmiddy

So I bought a Planet Express Ship from a recent Loot Crate on Ebay. Looks to be in scale...

Thoughts appreciated before I take it out for a spin.

Holy Mackerel that's a lot of work ! I wish I was a fan of the show so I had some perspective.

I would first look at the dimensions of the actual ship and compare them to X-wing ships,

to get an idea if your stats are close, but I don't know where to find dimensions for that ship.

This site has a lot of info but no dimensions:

https://theinfosphere.org/Planet_Express_ship

http://futurama.wikia.com/wiki/Planet_Express_ship

I've seen estimates as low as 45 meters and as high as 150 meters.

The later putting at the same size as the CR90 Corvette.

http://wiki.alioth.net/index.php/D.T.T._Custom_Ship_Designs

http://www.aegidian.org/bb/viewtopic.php?t=16145

Looking at the door of the model I would guess it's

about the size of the Millennium Falcon.

There is one model that says it's 1/50th scale so

if you have that one you just have to measure it

to know exactly how long this ship is supposed to be.

150 m/ 450 scale = 33.33 cm, 13.123 inch CR90
?? / 50 scale = [measured your miniature]

So why is your hull so high and your shields so low?

It looks about right, I'll post a picture as soon as I get it on the board.

Big hull value seemed thematic. The ship's always taking a beating, so it seemed right. As I say, might all be tweaked after the first outing.

You have made one grievous error.

"Why are you painting flames on it?"

"Because it makes it go faster!"

"By what logic?"

"I'm 12."

Awesome Express Title in the Planet Express Veterans pack.

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So I bought a Planet Express Ship from a recent Loot Crate on Ebay. Looks to be in scale...

Thoughts appreciated before I take it out for a spin.

Holy Mackerel that's a lot of work ! I wish I was a fan of the show so I had some perspective.

I would first look at the dimensions of the actual ship and compare them to X-wing ships,

to get an idea if your stats are close, but I don't know where to find dimensions for that ship.

This site has a lot of info but no dimensions:

https://theinfosphere.org/Planet_Express_ship

http://futurama.wikia.com/wiki/Planet_Express_ship

I've seen estimates as low as 45 meters and as high as 150 meters.

The later putting at the same size as the CR90 Corvette.

http://wiki.alioth.net/index.php/D.T.T._Custom_Ship_Designs

http://www.aegidian.org/bb/viewtopic.php?t=16145

Looking at the door of the model I would guess it's

about the size of the Millennium Falcon.

There is one model that says it's 1/50th scale so

if you have that one you just have to measure it

to know exactly how long this ship is supposed to be.

150 m/ 450 scale = 33.33 cm, 13.123 inch CR90

?? / 50 scale = [measured your miniature]

So why is your hull so high and your shields so low?

It looks about right, I'll post a picture as soon as I get it on the board.

Big hull value seemed thematic. The ship's always taking a beating, so it seemed right. As I say, might all be tweaked after the first outing.

How many inches/cm long is your miniature?

These "Chopper" stats may be closer.

Chopper-ghost.png

That Robot's ability is awesome! I have never seen Futurama, please excuse my incopetence.

It doesn't add another astromech slot, you USE one slot with the card, get another astromech slot, get integrated astromech, and get another modification. Its simple. Plus what about Queen Amidala's royal starship?

And its for x-wings only

Assorted custom cards:

x_wing_custom_upgrades_1___ready_to_prin

x_wing_custom_upgrades_2___ready_to_prin

And many more here .

"●Personal Touch" (0)

Modification. Small ship only. Unique pilot only.

Reduce your printed hull value by 1. If your hull value is now 3 or less and you do not already have an (ept) slot, gain a (ept) slot.

================

Hopefully this would make all those unused pilots with interesting abilities more playable (looking at you Kir Kanos, Gemmer, Horton Salm, all those t65s, Lt Lorrir, Grax the Hunter etcetc) whilrt making sure that other pilots dont get too imba (Kwings, Wampa etc TIE pilots.)

Sorry TIEpun, you will get your fix soon

Edited by Duraham

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Been working on some cards myself. So far i have the folowing. All the cards are based off me and my two brothers. We create characters for diferent games and such.

Joseph Scurlont:

Protectorate Starfighter

PS 8

Ability: When attacking or defending at Range 1 you may spend a focus token to cancel one of your opponent's hit or evade results.

27 points

Cole Johnston

T-70

PS 7

Ability: When attacking or defending you may reroll 1 dice for each enemy ship at Range 1-2 in your primary firing arc.

29-30 points

"Blaze"

TIE Interceptor

PS 9

Ability: After you perform a boost or barrel roll action assign 1 focus token to this ship.

28-29 points

(Has PS 9 cause he is the best pilot in our group)

Also we each have a crew card

"Blaze"

Imperial Only

After you perform a focus action you may perform a barrel roll.

2-3 points

Joseph Scurlont

Scum Only

When attacking or defending you may recieve any number of stress tokens to change that number of your focus results to hit or evade results.

2 points

Cole Johnston

When attacking or defending if the enemy ship is in your firing arc at Range 1-2 you may add 1 focus result to your roll

4-6 points

Still in the testing phase of all the cards so critique is helpful (especially with point cost). Pics for the cards are coming soon.

I have a brilliant idea:

Astromech Interface (Astromech Slot)

Your action bar gains another (Astromech Slot). You may reduce that cards squad point cost by 2. You must equip the Integrated Astromech modification. You may equip another modification. You may not discard this card.

It doesn't add another astromech slot, you USE one slot with the card, get another astromech slot, get integrated astromech, and get another modification. Its simple. Plus what about Queen Amidala's royal starship?

And its for x-wings only

I would have just made a card that allows for two modifications.

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Edited by gabe69velasquez

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Edited by gabe69velasquez
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ok i see

ok i see

Do you really?

(I forgot this one)

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Hey everyone!

I just wanted to tell you that if you are looking for more custom cards, there is another forum (I didn't start it) that also has some:

Odanan's custom cards

Merry Christmas!

Love this one; I think it would almost be an auto-include. Scum's cost 2, but it isn't a smooth one to use (a bit of dice issue), but the Imps perfected it. We needs it.

1C782F7E-8D37-4467-9500-3E81431F1EA0.jpg

Hey everyone!

I just wanted to tell you that if you are looking for more custom cards, there is another forum (I didn't start it) that also has some:

Odanan's custom cards

Merry Christmas!

And here is the latest stuff (Assault Gunboat custom expansion):

x_wing_miniatures___custom_expansion_by_

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Electronic-Baffle-Front-Face_zpsqtvomvzk

Brace-for-Impact-Front-Face_zpssegry503.

Edited by acesandeights

And here is the latest stuff (Assault Gunboat custom expansion):

Wow, those are some excellent art selections. Well thought out upgrades, too! i like Advanced Hyperdrives.

Love this one; I think it would almost be an auto-include. Scum's cost 2, but it isn't a smooth one to use (a bit of dice issue), but the Imps perfected it. We needs it.

1C782F7E-8D37-4467-9500-3E81431F1EA0.jpg

Well, the shuttle only has 1 green die to start with, but I could see a palpmobile just staying cloaked.

I have a brilliant idea:

Astromech Interface (Astromech Slot)

Your action bar gains another (Astromech Slot). You may reduce that cards squad point cost by 2. You must equip the Integrated Astromech modification. You may equip another modification. You may not discard this card.

Can you site even one canon or expanded universe ship that had two Astromech slots? or is this large ship only?

It is not reperesenting a second astromech, but better interaction between the astromech and the ship. But yes, the ship that they use in episode 1 does.