youngster and ordnance tubes, clarification needed.

By Stoneface, in X-Wing

If I put Swarm Tactics on Youngster could the swarm all shoot at PS6, Youngster's PS?

Ordnance Tubes starts out: "You may treat each of your (energy) upgrade icons... Does this mean that one OT upgrade card will convert multiple secondary guns into multiple torpedo and missile launchers?

I'm asking because my track record of interpreting upgrades is worse than my record with Phantom. :-(

If I put Swarm Tactics on Youngster could the swarm all shoot at PS6, Youngster's PS?

Youngster's ability doesn't share all elite talents. He lets other ships use his Elite Talent Action.

So, no.

The Action-based Elite Talents are comprised of: Expose, Marksmanship, Squad Leader, Daredevil, and Expert Handling.

Ordnance Tubes starts out: "You may treat each of your (energy) upgrade icons... Does this mean that one OT upgrade card will convert multiple secondary guns into multiple torpedo and missile launchers?

One Ordnance Tube modification lets you change anywhere from 0 to All of your [Hardpoint] slots to [Torpedo or Missile] slot.

Huge Ships still only get 1 modification to my knowledge.

(Energy) is a misnomer for the slot; some upgrades take energy that aren't hardpoints, for example.

I too am curious on these issues. I am wondering if Youngster requires an "Action-Required" EPT like Marksmanship. Does it work with Determination or Predator?

/ edit already answered. It's an "action required" upgrade.

It does make it way more interesting to put him on the board where other friendly ship(s) have an Experimental Interface. The other ship can choose Youngster's action or one of its own (assuming you equipped one). Oh, and Push the Limit - you get his actions available :)

Edited by heliodorus04

Thanks DraCon! Since action wasn't capitalized on Youngster's card I wasn't sure if they (FFG) meant ACTION or merely the 'action' from the EPT. This makes more sense now.

If I put Swarm Tactics on Youngster could the swarm all shoot at PS6, Youngster's PS?

Youngster's ability doesn't share all elite talents. He lets other ships use his Elite Talent Action.

So, no.

The Action-based Elite Talents are comprised of: Expose, Marksmanship, Squad Leader, Daredevil, and Expert Handling.

Ordnance Tubes starts out: "You may treat each of your (energy) upgrade icons... Does this mean that one OT upgrade card will convert multiple secondary guns into multiple torpedo and missile launchers?

One Ordnance Tube modification lets you change anywhere from 0 to All of your [Hardpoint] slots to [Torpedo or Missile] slot.

Huge Ships still only get 1 modification to my knowledge.

(Energy) is a misnomer for the slot; some upgrades take energy that aren't hardpoints, for example.

Ok,I think I'm pushing my luck on this next question. If I convert one hardpoint with OT for missiles can I equip it with more than 1 type of missile? I'm thinking probably not. It doesn't hurt to ask though.

If I put Swarm Tactics on Youngster could the swarm all shoot at PS6, Youngster's PS?

Youngster's ability doesn't share all elite talents. He lets other ships use his Elite Talent Action.

So, no.

The Action-based Elite Talents are comprised of: Expose, Marksmanship, Squad Leader, Daredevil, and Expert Handling.

Ordnance Tubes starts out: "You may treat each of your (energy) upgrade icons... Does this mean that one OT upgrade card will convert multiple secondary guns into multiple torpedo and missile launchers?

One Ordnance Tube modification lets you change anywhere from 0 to All of your [Hardpoint] slots to [Torpedo or Missile] slot.

Huge Ships still only get 1 modification to my knowledge.

(Energy) is a misnomer for the slot; some upgrades take energy that aren't hardpoints, for example.

Ok,I think I'm pushing my luck on this next question. If I convert one hardpoint with OT for missiles can I equip it with more than 1 type of missile? I'm thinking probably not. It doesn't hurt to ask though.

Yeah, upgrade slots are filled with only one upgrade per slot. That's kind of how the game works...

If I put Swarm Tactics on Youngster could the swarm all shoot at PS6, Youngster's PS?

Youngster's ability doesn't share all elite talents. He lets other ships use his Elite Talent Action.

So, no.

The Action-based Elite Talents are comprised of: Expose, Marksmanship, Squad Leader, Daredevil, and Expert Handling.

Ordnance Tubes starts out: "You may treat each of your (energy) upgrade icons... Does this mean that one OT upgrade card will convert multiple secondary guns into multiple torpedo and missile launchers?

One Ordnance Tube modification lets you change anywhere from 0 to All of your [Hardpoint] slots to [Torpedo or Missile] slot.

Huge Ships still only get 1 modification to my knowledge.

(Energy) is a misnomer for the slot; some upgrades take energy that aren't hardpoints, for example.

Ok,I think I'm pushing my luck on this next question. If I convert one hardpoint with OT for missiles can I equip it with more than 1 type of missile? I'm thinking probably not. It doesn't hurt to ask though.

Yeah, upgrade slots are filled with only one upgrade per slot. That's kind of how the game works...

Thanks again!