T-70 fun

By Sanguinary Dan, in X-Wing Squad Lists

Ok I'm fiddling about with the T-70s to try and get them into my regular rotation. So far this is the most interesting flight I've come up with.

T-70 assault (100)

Poe Dameron (37)

Calculation (1), R5-P9 (3), Autothrusters (2)

Ello Asty (34)

Crack Shot (1), R2 Astromech (1), Autothrusters (2)

Dagger Squadron Pilot (29)

Fire Control System (2), Ion Cannon (3)

What do you folks think?

I thought about using Calculation, but having the focus for defense is always good!

After seeing the movie I'm all up for T-70-centric lists, but I feel that the Dagger sticks out like a sore thumb in this list with it's dial and overall clumsiness. I really believe that B-wings should be kept either in B-spam lists or as some unusual retinue for PWT ships for ridiculous punch. Also with the low PS you might have big problems with arc dodgers...

Here's what I came up going for similar theme:

"Blue Ace" (27)
BB-8 (2)
Weapons Guidance (2)

Poe Dameron (31)
Veteran Instincts (1)
R5-P9 (3)

Ello Asty (30)
Veteran Instincts (1)
R3-A2 (2)

Total: 99

View in Yet Another Squad Builder

Three T-70's, between their dials, abilities and astromechs they all have a fine set of maneuvers and actions to play, they all manage to pack a punch and with 1 point bid you're likely to roll it off for PS9 and have the advantage of PS10. Only Blue Ace seems to be a bit low on skill, but he makes it up with superior blocking and dodging abilities if you decide that you don't want him to be present in this exchange of fire. And he'd be good at chasing the target stressed by Asty's astromech. :)

I know that's not the most competitive list as even the ships aren't really top tier, let alone those builds, but in skilled hands it could make for a nice, annoying list that will drive your opponent crazy!

I thought about using Calculation, but having the focus for defense is always good!

@Klerych: I wanted the B-Wing over another T-70 for the cannon. I've been having too much fun with TIE Defenders recently to not want the Rebel equivalent. I wish I had the points to give him Nein Nunb as crew to open up the dial. But that would cost me one of the Auto-Thrusters. Course if I drop both ATs I could get that crew and give Poe Predator.

I'm curious to hear how it works! If you pair Poe with Etahn and fly them close, you could get that crit boost twice.

Edit: except this is T-70 fun, not E and T-70 fun! Whoops.

Edited by hanssaunders

Calculation is better for that cheap crit for somebody like Ten Numb. The problem with it on Poe is that he shoots early so that if you spend his token, you won't be able to take advantage of his ability on defense. And then you also have no token for r5p9. VI is the way a lot of people go on him and just use his ability for attack and defense, save the token for regen

Blue Ace certainly will drive your opponents crazy! Say goodbye to all those "other" actions on your bar though...

I do seem to have too many uses for that single point of Focus don't I?

Hmmm. Maybe I'll have to rethink that point. VI is safe. But so dull. Maybe I will dump the Auto-Thrusters.

Poe Dameron with Lone Wolf, R5-P9 and Autothrusters

Ello Asty with Veteran Instinct, R2-D2 and Integrated Astromech

Blue Squadron Novice with R3-A2 and Integrated Astromech

Alternatively, you could switch the Blue Squadron Novice for either a Gold Squadron Pilot with R3-A2, BTL-4 and Twin Laser Turret or a Rookie Pilot with R3-A2 and Integrated Astromech and switch Integrated Astromech for Autothrusters on Ello Asty.

What about this....

T-70 assault (100)

Poe Dameron (37)

Cool Hand (1), R5-P9 (3), Autothrusters (2)

Ello Asty (32)

Crack Shot (1), R2 Astromech (1), Integrated Astromech (0)

Dagger Squadron Pilot (31)

Fire Control System (2), Ion Cannon (3), B-Wing/E2 (1), Nien Nunb (1)

Edited by Sanguinary Dan

I would just run this over the b wing

Red Squadron Vet-30

PTL

R2 Astromech

Inter graded Astromech

This gives you an all T-70 list with a ship that can keep up with the others and focus and target lock each turn and when close to death throw that R2 unit at your enemy to stay alive.

I like to run either of these two T70 in a game, both are fun.

Red Ace

R2D2

Comms Relay

Makes his very survivable.

OR

Ello Asty

Out Manuvere

R5-P9

He can dance around enemy ships just to annoy your opponent.

I usually like to run Red Squadron Vets with various astro mechs and elite upgrades.

Edited by marius55

What about this....

T-70 assault (100)

Poe Dameron (37)

Cool Hand (1), R5-P9 (3), Autothrusters (2)

Ello Asty (32)

Crack Shot (1), R2 Astromech (1), Integrated Astromech (0)

Dagger Squadron Pilot (31)

Fire Control System (2), Ion Cannon (3), B-Wing/E2 (1), Nien Nunb (1)

Ran this list twice last night. Lost both games.

The first was against Redline and four TIEs. The Dagger was the MVP in that game. He ioned and then killed Redline and even bagged Backstabber. Sadly once both the T-70s where gone he was quickly outmaneuvered and killed.

In the second game I faced a Palpmobile, Soontir and Carnor. I made so many bad moves and targeting choices that his barely average evades left Poe facing all three by himself. The MVP of that game was the jammer on the Palpmobile. I had one ion token on the space cow and was ready to place number two on him when the Emperor and the jammer made me miss. The Interceptors then killed my B-Wing on the next turn.

I learned a lot in both games. I even think I'm going to bring the list to our store championship in two weeks. Mainly because Imperial Veterans won't be out in time. ;)

What about....

Replace Asty with Wedge/VI/R2/IA? Maybe drop the FCS to give Poe Predator?

I really enjoyed flying XXB, but I'm quite willing to swap pilots and upgrades if folks have different ideas.

I like using Poe with Opportunist, BB8 or R2-D2 and Autothrusters. Hold on to the focus while the next turn I can get a shield back or get out of the way behind someone

I like using Poe with Opportunist, BB8 or R2-D2 and Autothrusters. Hold on to the focus while the next turn I can get a shield back or get out of the way behind someone

It may be heresy but, I'm not a huge BB-8 fan. He's so situational. I had several games where I didn't need to Barrel Roll even once. I like R5-P9 because he always comes in handy. Opportunist is nice though. I may have to give that some thought.

I wasn't focusing as much as I should with Poe in my last game, so I didn't get to use his ability as much. But later in game when my opponent was either barrell rolling, bosting away, or stressing himself out, Opportunist really payed. This was my second or third time running BB8 and all he really did was help me avoid asteroid and get father out of firing range. But I'm not a big fan of asteromechs, they seem to me all situational. Just need to find one I love.

It may be heresy but, I'm not a huge BB-8 fan. He's so situational. I had several games where I didn't need to Barrel Roll even once.

Totally agree with you there. I used an XXY list with Luke+r2, Wedge+BB8 and Y+TLT, I think I triggered BB8 maybe twice in the whole game, and one of those times wasn't strictly necessary. Just made for a marginally better position in the subsequent turn.

Bb8 is good, no doubt there. But definitely situational.

In my opinion BB-8 is great on lower skill pilots and... T-65's. At least it gives them the delusion of being even a little bit maneuverable with more options at hand. But yeah, I think it works really well on Blue Ace due to his lower skill, so you can use his nice dial to even pull stuff like doing bank right and then do BB-roll to make a nice sidestep your opponent might not expect. Or even do the 135 degree maneuver with BB-roll on a 1-bank and then boost using a hard turn template thanks to his ability while barely moving from the spot!

I agree that it's situational, but it's one of those situational things that can win you the game when used in the right moment. :)

"Blue Ace" (27)

BB-8 (2)

Weapons Guidance (2)

Poe Dameron (31)

Veteran Instincts (1)

R5-P9 (3)

Ello Asty (30)

Veteran Instincts (1)

R3-A2 (2)

I like the idea but have three concerns.

  1. R3-A2 stresses you - Ello wants to stay unstressed to keep that "where the **** did that fighter go?" Talon Roll available.
  2. Weapon Guidance always seems a bit of a let-down - I think the problem is that a T-70 has enough dice that the odds of getting a blank and not getting a focus is relatively low; especially since Blue Ace is likely to be using Boost with a will anyway, so may well not have focus a lot of the time.
  3. Integrated Astromech or Autothrusters are just so **** good that a T-70 should always have one or the other.

If I was making a T-70 List, I'd do something similar. Actually - trying to make a list without Poe:

  • Ello Asty - R5-X3, Autothrusters
  • Red Ace - R2-D2, Autothrusters, Comms Relay
  • Blue Ace - BB-8, Integrated Astromech

Played it this way last night. Took on two Interceptors and three IN. Ate them alive. :) Poe drew so much attention that Ello was able to easily out flank the Interceptors and popped one in two volleys. The Ion cannon was worth every point.

Saturday is the store championship where I expect to have a really rough time. I can't wait! :D

T-70 assault (100)

Poe Dameron (37)

Veteran Instincts (1), R5-P9 (3), Autothrusters (2)

Ello Asty (32)

Veteran Instincts (1), R2 Astromech (1), Integrated Astromech (0)

Dagger Squadron Pilot (31)

Fire Control System (2), Ion Cannon (3), B-Wing/E2 (1), Nien Nunb (1)

"Blue Ace" (27)

BB-8 (2)

Weapons Guidance (2)

Poe Dameron (31)

Veteran Instincts (1)

R5-P9 (3)

Ello Asty (30)

Veteran Instincts (1)

R3-A2 (2)

I like the idea but have three concerns.

  1. R3-A2 stresses you - Ello wants to stay unstressed to keep that "where the **** did that fighter go?" Talon Roll available.
  2. Weapon Guidance always seems a bit of a let-down - I think the problem is that a T-70 has enough dice that the odds of getting a blank and not getting a focus is relatively low; especially since Blue Ace is likely to be using Boost with a will anyway, so may well not have focus a lot of the time.
  3. Integrated Astromech or Autothrusters are just so **** good that a T-70 should always have one or the other.

If I was making a T-70 List, I'd do something similar. Actually - trying to make a list without Poe:

  • Ello Asty - R5-X3, Autothrusters
  • Red Ace - R2-D2, Autothrusters, Comms Relay
  • Blue Ace - BB-8, Integrated Astromech

Oh, I just forgot to mention Integrated Astromech because it's pretty much mandatory.

What I disagree with, though, is stressing Asty. You say he doesn't want to get stressed and that's only partially true - that effect is a good way to give your squad opportunities. That astromech basically gives you a chance to turn his white turn into regular turn but with additional effect on the enemy should the situation call for such action.

As for WG... Blue Ace has fairly low PS, so I wanted to emphasize on giving him the chance of dishing out reliable damage to gain some target saturation. If the opponent gets the chance to arc dodge him/get into R3, I want him to get the chance to do maximum damage either way. Otherwise he'd be giving too much of a filler vibe and now he seems to be decent on his own, despite low PS.

I've just started running;

Poe, VI, R2D2, AT

Atsy, Predator, AT

Biggs, R7, Integrated Astro.

2-0 so far.

Biggs does his usual stuff. R7 and IA makes him a massive pain to kill, especially if you position well and force some fire to be split onto Poe.

Poe is Poe. Not done anything remotely new with him but I try to get him shot up a little early on purpose to increase Biggs lifespan. Artoo will have him right in no time usually.

Atsy for me has been amazing. White TRoll followed by boost and still having modified shot has been great fun.

First win was a mixed Scum fleet that did t really show me too much as it melted too fast. Second was against a decently flown mangler brobot list. Atsy gave the Brobots a torrid time as these particular ones didn't havr VI.

I'm considering this list for a couple of small tournies in preparation for store champs.

So the v.I + regent droid + thruster Poet is tried and true ala Heaver, but the ptl + bb8 + thruster asty merits some attention

Needs more testing, but against lower ps he's practically untouchable with droid shenanigans + ability

Against higher ps I'd imagine you'd need to use his ability to get into positions that higher ps ships simply cannot (generally they'll avoid red moves, so getting behind them is great)

You can fit him and vi r5-p9 poe with 26 points to spare

That's two talas or stress Y or ptl + crackshot Jake

Only problem is he and Poet lend thselves very well To a hit and run style rather than out and out jousting, and no 26 point pilot is maneuverable enough for that

...until Sabine gets her shuttle

Have you tried Blue Ace with R7-T1? You can pull very agile stunts and still have a Lock when you need it.