Play area issues.

By xwittynamex, in Star Wars: Armada

After sinking a gross amount of money into X-Wing, my SO decided it would be a good idea to diversify and get me the Armada base game for Xmas. I'm very excited and have a couple of questions.

1. We currently live in a relatively small apartment so the full size 400pt 3x6 game is pretty much out of the question without moving furniture and using the floor which might be a hard sell. I also think a 400pt game would take too long for her liking. I'm wondering if there is a way to scale things for smaller games but still have a good armada feel. I have a table that is about 3.5 x 3.5 and thought maybe we could set up diagonally from each other to maximize distance and what point level should we be looking at?

2. I really want to get an ISD and a Home One but are those size ships simply too large for that size play area?

3. What should I get next? We are totally casual players with no interest in competitions and no problem with proxies. As a side note, there is almost no way I will get the space potato as I think it looks absurd, I don't care how much the rebel scum need it. I'm so-so on the gladiator but could probably be convinced to get it.

Thanks everyone.

180 point games can be played on a 3x3 space, same as X-Wing so you could do that, you could go as big as 200-225 perhaps and still have room.

A ISD or MC-80 might be tight on that small of a space, but for those point values you're not going to have much else so maybe it would work.

If you're not going to get the Assault Frig, I'd say a MC-30 or 2, some CR-90's and Raiders, those with the big ships and fighters should give you an enjoyable game.

Although Armada uses the full 3x6 setup space essentially for Obstacles and Play, let us all be honest - how many times have we set up across each other and only actually ever ended up maneouvering on one plastic mat's worth of space?

Its quite often, I'd wager.

Utilise your Largest past possible,a nd if that's 3.5x3.5, that's 3.5 wide, but keep it at 3 feet deep (not to give faster's a further advantage)... BUT, the secret will be, NOT to utilise all of your Obstacles... Throw 1d6 of them on the table instead of all 6... That way, you're simulating the fact that you might have setup on the part of the larger table that doesn't have many obstacles on them (or has all the obstacles on them!).

At that point, you're going to be pretty well set as good as it is for you... Slowly ramp up the points costs until you feel its getting cramped.

Just realise you'll probably end up really good at the close range jousting maneouver game, and there is more that you'll experience if you pop out to a Local to a Tournament...

Yeah go for 200 to 250 ish size games. Armada is great and well balanced for smaller games.

And I totally feel you on games being too long for the girlfriend.

So smaller games are much more manageable.

also - if wave 2 ships are in use, 400 points isn't necessarily slower than 300 points

more dice get thrown at once, things die quicker

also - if wave 2 ships are in use, 400 points isn't necessarily slower than 300 points

more dice get thrown at once, things die quicker

I have seen games completed pretty quickly

After sinking a gross amount of money into X-Wing, my SO decided it would be a good idea to diversify and get me the Armada base game for Xmas. I'm very excited and have a couple of questions.

1. We currently live in a relatively small apartment so the full size 400pt 3x6 game is pretty much out of the question without moving furniture and using the floor which might be a hard sell. I also think a 400pt game would take too long for her liking. I'm wondering if there is a way to scale things for smaller games but still have a good armada feel. I have a table that is about 3.5 x 3.5 and thought maybe we could set up diagonally from each other to maximize distance and what point level should we be looking at?

2. I really want to get an ISD and a Home One but are those size ships simply too large for that size play area?

3. What should I get next? We are totally casual players with no interest in competitions and no problem with proxies. As a side note, there is almost no way I will get the space potato as I think it looks absurd, I don't care how much the rebel scum need it. I'm so-so on the gladiator but could probably be convinced to get it.

Thanks everyone.

I think the answer's obvious. You're gonna need a bigger boat apartment.

Are you handy with tools? You best get to work.

3.5 by 3.5 will be fine for casual play, just start eith ships within 1 or touching play edge.

I know the purists will hate it but I bought a 4' by 6' mat. I know we would have to limit to 3' by 6' for tournament, but we play by "keep it on the table" rules, and it has gone over well

You've got some great ideas about how to fit the games into your available play area.

In addition, it's entirely possible to build a table-topper for your kitchen/dining room table. You can make a folding or 'slotting' version for easy storage and then when you want to play a game, you pull it out from behind the laundry door or wherever you're keeping it and lay it on the kitchen table. Then when the game is over you can put it back again.

In my shed I have a large MDF table-topper, about 20mm thick which is thick enough to provide it's own structural integrity. You could use a 3x6 sheet of that. Or, you could get two thinner sheets of plywood and join them with some small cabinet hinges (which you could counter-sink if you wanted to get really fancy) or even just some thick fabric tape.

Then you could get a nice game mat to lay over it so you never see the join, and it would look spectacular.

Or you can get really fancy and build a larger version of this:

http://antipodeangaming.blogspot.com.au/2015/06/making-table-for-x-wing.html

How about build a 3 panel fold up table top out of plywood? would store under a couch and set up on a coffee table.

3x4 is really fine for playing with the SO. Try it out and see how it feels.

After sinking a gross amount of money into X-Wing, my SO decided it would be a good idea to diversify and get me the Armada base game for Xmas. I'm very excited and have a couple of questions.

1. We currently live in a relatively small apartment so the full size 400pt 3x6 game is pretty much out of the question without moving furniture and using the floor which might be a hard sell. I also think a 400pt game would take too long for her liking. I'm wondering if there is a way to scale things for smaller games but still have a good armada feel. I have a table that is about 3.5 x 3.5 and thought maybe we could set up diagonally from each other to maximize distance and what point level should we be looking at?

2. I really want to get an ISD and a Home One but are those size ships simply too large for that size play area?

3. What should I get next? We are totally casual players with no interest in competitions and no problem with proxies. As a side note, there is almost no way I will get the space potato as I think it looks absurd, I don't care how much the rebel scum need it. I'm so-so on the gladiator but could probably be convinced to get it.

Thanks everyone.

OP, I believe you asked a similar question over on the SWA subreddit. There are a few possible answers.

Answer 1: use multiple wood panels top create a play area, especially if you are sorry on the table size and not the physical space. You can put 3 2x3 cutouts together for a full table. You can even create a small 2x3 end table that folds out for the remaining space if you're crafty.

Answer 2: play on a smaller game mat. Remove 1-2 pieces of terrain and play on a4x4 mat. I would advise against a 3x3 X-Wing mat as it will force ships together much too fast. A 4x4 will allow smaller, nor nimble ships to slip around the enemy lines, especially with obstacles.

Answer 3: play at smaller game sizes on a 3rd board. With fewer ships in the board even the most powerful Ackbar Home One broadside ship will have several square feet on either side to slip past without taking fire.

I know the purists will hate it but I bought a 4' by 6' mat. I know we would have to limit to 3' by 6' for tournament, but we play by "keep it on the table" rules, and it has gone over well

i did this too, but more because i like playing 1000 point matches and needed more space

as for the small space - i used to play 300 point wave 1 games on a 3x3 mat. the games go really quick when there's no running away, and now with rebel mc30s in the mix they will go even faster,

i would not worry about point cost, only that you are both using the same number,

I built a 3 panel topper covered in felt out of 1/2" Pine. The sections connect with simple door lock latches. I went with a total 4x6 area (felted the 3x6 play area diffrently to distinguish) so I had a half foot on both sides for cards and such.

The pine is sturdy but light. You do need to mind any spills on the wood... Apparently it doesn't hold up well unless stained/sealed. I want to say it cost about $50 to build and maybe 2 hours total..

I have actually found my 400 point games got faster than my 300 point games due to all the extra firepower floating around. Things tend to die more often in the opening engagement. The longest 400 point game I have played (not counting list building and set up) was 45 minutes, which is actually shorter than most X-Wing games I played.

Thanks for all the ideas everyone. I am actually already using a felt covered piece of plywood and have pretty well maximized the amount of space available. Based on what we've played so far I think a 230-250 point game would work fine as long as a fair amount of the points are on upgrades rather than more ships. And we will probably use 1-2 less obstacles. Sadly I'm convinced my dream of an ISD on the table won't work. But I'm coming around to the Gladiator. I'm sure I'll get the MC-30 and maybe another Cr-90 or Neb-B. I can't wait until the squadrons are back in stock cause I'd rather order everything together.

I have actually found my 400 point games got faster than my 300 point games due to all the extra firepower floating around. Things tend to die more often in the opening engagement. The longest 400 point game I have played (not counting list building and set up) was 45 minutes, which is actually shorter than most X-Wing games I played.

I agree. I've played plenty of 300pts and 400pts and the seem to take the same time. However, if you go all CR-90s or all Raiders at 400pts, then then all those additional activations may take longer. But if you're adding in MC-80s and ISD's, the volume of firepower might actually make games a bit shorter!

Edited by Tom Mothma

I know official rules are 3' by 6', but I recommend a 4' by 6' mat. I bought a 4' x 6' and I love it. I can always mark a fort of for tournament play, and for playing for fun I like the extra maneuver room. Not just for the big ships but to give the smaller ships room to make an attack run and maneuver.

4x6 is good as well because you can mark off 6 inches on each side for cards and dice and tokens.