Warpstone Meteor states something along the lines of "each player must corrupt a unit in the corresponding zone, or take one damage on capital"
(sorry, don't have the game here atm, so can't quote accurately)
Question is: MUST you choose to corrupt a unit if able, or can you choose to take the damage, even if a unit is able to corrupt?
Followers of Mork states "indirect damage"... does this include both capital and units, so I can choose any which way I want?
Final issue: Active player assigns attackers, Passive player assigns defenders, Active player corrupts a defender. is the corrupted defender removed from combat? And/Or is the corrupted defender considered a defender still?
these came from our first four playthroughs of a surprisingly refreshing card game