Short version:
Glaive Squadron Pilot, Ion Cannon, Predator, TIE-D title... 40 points (est.)
Glaive Squadron Pilot, Ion Cannon, Predator, TIE-D title... 40 points (est.)
Scimitar Squadron pilot, TIE Shuttle, Intelligence Agent, Mara Jade... 20 points
Long version:
I'm really excited about Imperial Veterans! Even with the incomplete information available to us I can't help but speculate and theorize and come up with kooky list ideas.
Before we start, let's hand it to FFG. They understood the ways people had been occasionally running Defenders (namely named pilots with HLCs) and, rather than emphasize that, added a fix to create completely new styles. I like it.
The Defender always faced two problems. The first was that its expense meant it had to do large amounts of damage to justify its cost, but it was largely unable to inflict that level of damage without upgrades, spiraling the cost again. The second was that the HLC was the only cannon upgrade that made sense, for a lot of the same reasons: Ion and Flechettes don't do much damage, making the Defender a poor return on points investment, and a Mangler is 5 points for only a bare upgrade from the Defender's excellent primary. The two new titles do an excellent job addressing both of these problems in interesting ways.
Let's take maximum advantage of these gifts.
First we'll start with Glaive Squadron Pilots. We haven't seen specifics of what these might be, but given other ships' pilot lineups, the most probable pilot is a PS6 with EPT slot. This is the precedent we see from other TIE models and it makes sense. That's where the hole is in the current price structure of the Defender-- that big gap between the PS3 generic at 32 and Vesseery at 35. If so, a Glaive is probably 33 or 34 points. We can work with this.
Glaive Squadron Pilot, TIE-D title, Ion Cannon, Predator-- 40 points.
(That's assuming a 34 point base-- if it's 33, add TIE Engines Mk. II and call it a day.)
Predator makes a ton of sense on a TIE-D. It works on both the cannon and primary attacks while freeing up the inevitable Focus token for use on defense-- an important consideration for a ship that isn't exactly an arc-dodger. The Ion Cannon is delightful for setting up a 4K and modified 4-dice primary, while the extra Ion shots keep the target locked down. The Glaive, then, is acting as both the set-up and the finisher.
What's that? Large ships take two ions to lock down? Why, let's take another Glaive for another 40 points! This gives just enough space to add in one support ship. Let's see-- we've got Ion shots, we've got good damage-- now we just have to take away actions to completely shut our enemies down. But we only have 20 points left, which is only enough for one Academy, not the two we'd really like. Let's go back to Imperial Veterans and dig up something a little... different.
TIE Bomber: Scimitar Squadron Pilot, TIE Shuttle, Intelligence Agent, Mara Jade
This is the last ingredient for our control mix. Combine the low PS, the Intel Agent, and the ship's Barrel Roll to get blocks in (which also preserves the Scimitar from getting shot), then watch Mara Jade stress the enemy out. The combined stress and Ion effects will take one or two foes completely out of the fight, while the others won't be able to turn around. On the subsequent turn, the Defenders 4K to focus down their respective targets and use a mixture of ion and stress effects to avoid getting shot at again, while the TIE Shuttle just concentrates on staying within range 1 without regard to arc (in theory it wouldn't have to ever fire at all).
One thing that might be situationally useful is that the TIE-D's ion and primary attacks can be at different targets. If your odds of scoring a kill with your primary are good enough, you could move on to Ioning other foes. There's risk there but also great potential.
I call this list the Wolfpack because of the double Predator and, more importantly, because of the imagery: when it works, the Defenders chase down ships that are trying vainly to flee, while the Shuttle adds confusion and panic.
Thoughts?
*Edited to compensate for blindness.
Edited by ChahDresh