First of all, what 2P51 said: this isn't supposed to be realistic in any way, shape or form. The Star Wars universe is about style and coolness, not scientific accuracy.
Second, keep in mind that watching a couple of ships using 10 minutes to close with each other over the vast distances involved in space would make for an extremely boring movie. Same for how hyperspace travel in the movies seems almost instantaneous, while hyperspace travel in the game takes hours and days. Movies have about 2 hours to tell the whole story they're telling; there's no time to waste on long travel times.
I once read a science fiction series called the Lost Fleet, which featured the most realistic space combat I've ever encountered. The fleets would move into formation and spend several hours accelerating towards each other at about 10% of lightspeed. They would flash past each other at such velocities that human beings were not involved in the firing process at any level - only computers were fast enough to get off a shot before the enemy was 10,000 kilometres behind you. And then they'd spend several hours braking down, coming about and accelerating towards each other again for another pass. A space battle could take several days before there was a clear winner. Needless to say, this would make for a fairly boring movie and an incredibly boring roleplaying game.
That seems sub optimal...why wouldn't someone just seed their wake with a cloud of ball bearings and watch the other fleet get shredded in their rear view? And given that, why would you ever fly past an enemy fleet, why wouldn't you use very fast missiles that you sling out in front of you to deploy a ball bearing shield that shreds the opposing fleet before they get to you, and you merely fly off in another direction so that you don't get shredded by their debris? The only possible quasi "realistic" answer (because no solid matter is going to hold up in a relativistic collision) is that they have force fields but even then I wouldn't consider that realistic. magnetic fields wouldn't help because if they did the ball bearings would be made out of lead so that magnetic fields wouldn't help. Thus "realistic" star ship combat wouldn't take place at relativistic speeds because it would be suicidal. Honestly, realistic starship combat involves stealth drones taking out the enemy from the equivalent of "beyond the horizon" and having your own picket drones to take out the enemies drones that are trying to take you out.
It sounds like Lost Ships combat was based on how they fought during the days of sail with Ships of the Line. They upped the speed to make it futuristic by having computers do all the work and in a way it is realistic, but not based upon modern tactics. It would fit more with ships not slatted for combat than a vessel designed for combat operations. Or something that Space Carriers would do after they launched their fighters. It is an outdated tactic that fits with last ditch efforts or radical surprise attacks.
I have scene some SciFi series do the submarine hunter tactics which I think works far better than Ship of the Line style from Lost Ships. Also the new SyFy show the Expanse has had some Ship to Ship combat action that fits into realistic.