Ive done a lot of reading lately and the consensus seems to be that the sublight engines in Star Wars are incredibly fast. Without going into a lot of boring calculations here, lets just say that various scenes in the movies (DeathStar clearing Yavin, Falcon in and out of asteroid belts, X wings closing on distant targets) seem to indicate that for the ships in Star Wars, the solar system is their playground. At the speeds they seem to be capable of they could literally use moons and perhaps even other planets as part of their tactics during a fight. (Luke; "Look at him, hes headed for that small moon.")
First of all let me just ask if this is indeed the way most of you GMs and players see it?
Then I want to throw up something that is a little bit of a concern. Evidently they don't use these speeds when actually dogfighting obviously. First of all most of the fighting appears to be at visible range in the movies which at anything close to the thousands of km per second velocities their travel indicates, would be impossible to manage.
So Im guessing they slow to engagement speeds to actually fight, which seems fine except then its an assumption that any ship, even with sublight engines only, can at any point open the throttle and just zoom the hell out of there at interplanetary transit speeds. This kind of automatic disengagement would be pretty prominent in any engagement and sense its not mentioned anywhere, must not be the case.
But then, what gives?
And by the way, Im not one those guys trying to attach real world physics to the game, I get that its Space Fantasy but there should at least be some reason and consistency for how things work. Don't you think?