So I LOVE the k wing and I love the strength and security of 3 and 4 ship lists vs the 2 ship lists of the not so long ago meta. I Am not saying 2 ship lists like decimator and Vader escort aren't solid lists I'm saying that natural red dice don't usually exceed 6 per combat phase. This will/could/should whatever change with the ghost expansion and its natural 4 but that's (the ghost) not the point of this post really. The smallest number of ships I like to fly competitively is 3. When it comes to more ships you get more red dice, obviously, swarms. However the extreme that is swarms is "dangerous" because our swarm ships :tie fighters, z95s, A wings have 2 attack dice. Now natural, unmodified, red dice can be just as fickel as their green counterparts and 2 attack dice in this state are at a higher risk of failing against multiple green dice. Just as the 2 ship list I am not saying the swarm is not effective Cuz it is, I am saying however that just like the 2 ship lists it's not my cup of tea when we are talking competitive play. Casual games I have flown swarms and two ship lists just not when prizes are on the line.
Phew now I've said all that to say this. I've seen a lot of 2 ship lists using Miranda in the k wing and I'm looking to break that mold with other 3 and 4 ship lists that revolve around the k wing not simply using it as a support or lone, wolf.
So I don't have as much free time to play casual games as I used to so I'm turning to all of you to build and test more lists. I put this together but only had one chance to play it.
K-Wing: Warden Squadron Pilot (23)
Twin Laser Turret (6)
K-Wing: Warden Squadron Pilot (23)
Twin Laser Turret (6)
YT-2400: Wild Space Fringer (30)
"Mangler" Cannon (4)
Tactical Jammer (1)
Mercenary Copilot (2)
· Outrider (5)
-- TOTAL ------- 100/100p. --
Now these k wings aren't very special but they make up 2/3 of this list so in this case the list revolves around them as being the bulk of the shooting. I won with this list when I played with it while playing against a formidable player so it wasn't just luck or skill level (always a factor regardless).
Play style was like so: fly 2400 in between k wings. for the first 2 turns or so fly speed one to lure the enemy in. As soon as you get a range 3 shot focus fire on that one ship with mangler cannon and the two tlt. Being that they are secondary weapons they steal the range 3 bonus from your opponent. I did this and killed one ship first turn off shooting. Next turn flew 3 bank with 2400 and 3 speed SLAM putting my 2400 in-between my k wings and the enemy putting sensor jammer to work and continuing my range 3 bombardment. If I thought my enemy would have a shot come combat phase I would SLAM and get out of town. By the end of the game none of my ships had hull damage and I killed 2 of my opponents ships.
Obvious drawbacks to this list are it's low agility and ps2 but I think with smart flying and the lists speed helps make up for that.
I'd love to know your thoughts on this list and I'd love to see what 3 and 4 ship lists you come up with using the k wing.
Happy gaming