No discussion of the Dec-21 FAQ and Tournament rules updates?

By xanderf, in X-Wing

Was distracted by FFG and their overlords Asmodee declaring WAR on us their customers.

Quick glance didn't see any huge changes though... maybe I missed something?

Prevents distributors from selling as retailer. Ethically sound. Financially.... Complicated. Brick and motar sites win... Home players lose. By the time you add shipping cost (part of distribution) online becomes more expensive.

I'm surprised that IG-88A doesn't recover a shield from destroying a ship at its same PS until after that ship has had an opportunity to attack. I would think that once the attack has completed, before another attack begins, the shield is recovered.

The attacks are basically treated as happening at the same time, so if A, at PS6 shoots an RGP and kills it, it was actually shooting at the same time trying to kill A. There's no real point where the shields could be raised.

Fel's Wrath lingers until everyone has stopped shooting.

Am I interpreting the rules wrong or they changed again the large ship scoring?

Now it only effects the margin of victory calculation and not the total points destroyed when determining the winner.

If this is true, that means I would have had a modified win instead of a loss last Saturday...this makes all the difference...

Yup you would win with a MoV of 100.

It's not even that. The issue is that you'd actually win with an MoV of LESS than 100, while your opponent would lose with an MoV over 100.

Am I interpreting the rules wrong or they changed again the large ship scoring?

Now it only effects the margin of victory calculation and not the total points destroyed when determining the winner.

If this is true, that means I would have had a modified win instead of a loss last Saturday...this makes all the difference...

Yup you would win with a MoV of 100.

It's not even that. The issue is that you'd actually win with an MoV of LESS than 100, while your opponent would lose with an MoV over 100.

If they do not change the wording the minimum MoV for the winner will always be 100.

That is because you add to your 100 the difference in points that your score exceeds the losers score.

So in the case that your score does not exceed the losers score because of the large ship half point MoV rule, you add nothing.

The rule as is does not allow to add negatives, because you add only the part that exceeds.

Was distracted by FFG and their overlords Asmodee declaring WAR on us their customers.

Quick glance didn't see any huge changes though... maybe I missed something?

Hyperbolie much?

Spelt Hyperbole. Classical Greek.

I'm surprised that IG-88A doesn't recover a shield from destroying a ship at its same PS until after that ship has had an opportunity to attack. I would think that once the attack has completed, before another attack begins, the shield is recovered.

Fel's Wrath lingers until everyone has stopped shooting.

I'm pretty sure Fel's Wrath just keeps lingering in the box no matter what the current game state is.

Well, do you have to, do you have to, do you have to let him linger?

*note to self: do not Fel's Wrathify the lyrics to that song.

Am I interpreting the rules wrong or they changed again the large ship scoring?

Now it only effects the margin of victory calculation and not the total points destroyed when determining the winner.

It looks like they did, ****.

Was distracted by FFG and their overlords Asmodee declaring WAR on us their customers.

Quick glance didn't see any huge changes though... maybe I missed something?

Hyperbolie much?

Spelt Hyperbole. Classical Greek.

I'm surprised that IG-88A doesn't recover a shield from destroying a ship at its same PS until after that ship has had an opportunity to attack. I would think that once the attack has completed, before another attack begins, the shield is recovered.

Ask SeaRaptor.

Am I interpreting the rules wrong or they changed again the large ship scoring?

Now it only effects the margin of victory calculation and not the total points destroyed when determining the winner.

If this is true, that means I would have had a modified win instead of a loss last Saturday...this makes all the difference...

Yup you would win with a MoV of 100.

It's not even that. The issue is that you'd actually win with an MoV of LESS than 100, while your opponent would lose with an MoV over 100.

If they do not change the wording the minimum MoV for the winner will always be 100.

That is because you add to your 100 the difference in points that your score exceeds the losers score.

So in the case that your score does not exceed the losers score because of the large ship half point MoV rule, you add nothing.

The rule as is does not allow to add negatives, because you add only the part that exceeds.

It does mean that you'll probably have players calculating their MoV instead of just handing in a slip with the points each player destroyed listed.

It doesn't say MOV has a lower bound.

So, you can still bank points in a Fat Turret for the win? That sucks.

Wonder whats the reasoning behind this

It think the MOV scoring thing for large ships is a typo. This would make it impossible to use any kind of software for tournaments and everything would have to be done by hand.

This will be corrected in a week or so. It makes it pointless to have half mov for only MOV scoring and not for the round itself. This would be ridiculous and complicate scoring needlessly.

I've seen a lot of large ships take a beating in tournaments near me, ones that weren't a fatty build. Aggressors and firesprays and some shuttles that weren't built to be stupid hard to hit that got hurt really hard by the half MoV rule

Maybe this is a move towards tyring to make it more fair for the skinny large ships

Edited by Edrahil135

Hey just curious, I recently bought a Raider but would like to use the bases and stands for my decimator and future Lambda. Are those allowed in tournament play still? Couldn't find it in the FAQ.

I've used the epic bases in tournaments, including Worlds this year, and never run into any issues with it. The baseplate is the same size which is what really matters.

It think the MOV scoring thing for large ships is a typo. This would make it impossible to use any kind of software for tournaments and everything would have to be done by hand.

It would just require "Which player won" to be separated from "How many points did each player get credit for".

It think the MOV scoring thing for large ships is a typo. This would make it impossible to use any kind of software for tournaments and everything would have to be done by hand.

It would just require "Which player won" to be separated from "How many points did each player get credit for".

...which then negates the whole points nerf in the first place. This makes no sense at all.

Fat Han still wins at the end of the day and if he wins all of his games, MOV means nothing.

It doesn't say MOV has a lower bound.

The Winner will always be at least 100. The loser can never exceed 100.

Tournament Rules, pg. 3

"Margin of Victory
At the end of each match, the player who has destroyed more squad points adds the amount by which his score exceeds his opponent’s score to 100 and records it on his or her score sheet. The player who has destroyed fewer squad points subtracts the same amount from 100 and records it on his or her score sheet."
If a 35 point Soontir Fel and a 62 point Han Solo with 3 hull remaining are left on the table when time runs out, the Rebel player has destroyed 65 points and the Imperial player has destroyer 38. The Rebel player wins.
When it comes time to calculate MoV the Falcon now counts for half points. The Rebel player's score remains equal to his points destroyed but the Imperial player's score increases to 69.
To calculate MoV you determine that amount of points that the Rebel player's score exceed the Imperial player's score. This would be 0, since the Imperial player's score was higher. You then add that number to 100 for the winner, and subtract it from 100 for the loser.
If the calculation had called for using the difference between the scores it would allow the loser to have a higher MoV than the winner.

It think the MOV scoring thing for large ships is a typo. This would make it impossible to use any kind of software for tournaments and everything would have to be done by hand.

It would just require "Which player won" to be separated from "How many points did each player get credit for".

...which then negates the whole points nerf in the first place.

No, it doesn't. It just lessens the impact of the change.

Edited by WWHSD

It think the MOV scoring thing for large ships is a typo. This would make it impossible to use any kind of software for tournaments and everything would have to be done by hand.

It would just require "Which player won" to be separated from "How many points did each player get credit for".

...which then negates the whole points nerf in the first place.

No, it doesn't. It just lessens the impact of the change.

This doesn't change the results of the fat han matches at all. Fat han still wins and will almost always win if he is still on the table due to points. MOV after this means next to nothing. If this is what they really wanted to do then it will go back to the 2 ship meta it used to be and we're back to square one. I have thoroughly enjoyed the diversity of lists in tournaments since the nerf even though I was against it at the beginning(but not for the reasons you would expect - I never ran Fat Han)

Fat Han strategy goes back to - damage more than you have left and run for the rest of the round. With the points nerf at rounds end, Fat Han would have to fight it out.

Fat Han still wins at the end of the day and if he wins all of his games, MOV means nothing.

Yeah, but if he loses a round, the having 1 or more MoV 100 matches may keep him out of the cut.

This change sets up a situation when Soontir can't afford to run away from a 3 hull Falcon until time is up while at the same time giving that Falcon an incentive for trying to end the match before time runs out.

Edited by WWHSD

Fat Han still wins at the end of the day and if he wins all of his games, MOV means nothing.

Yeah, but if he loses a round, the having 1 or more MoV 100 matches may keep him out of the cut.

This change sets up a situation when Soontir can't afford to run away from a 3 hull Falcon until time is up while at the same time giving that Falcon an incentive for trying to end the match before time runs out.

Why would the Falcon take the chance and not just run away? The 5 points for the win far outweighs any small mov change.