I have a group who have a player who can reduce the scarcity of an item by one step and another with high commerce who are looking using the player with high commerce to reduce the cost, then the player with the scarcity drop to make the roll to go shopping for all of them.
I feel this will make it too easy for players to get their hands on the 'good' stuff to early in the campaign and I'm not sure if this was the intent of the rule or whether players are meant to roll when they look for their own items.
If I allow it, I may state that the player with the scarcity reduction ability will be the one to take an influence hits should he fail his rolls as he is the one actually buying the items. It will make them think carefully about buying I hope.
I just want to know what others think about this situation.