Here are some tie/fo ideas I like:
-Omega Ace
-PTL
-Comms Array
-Stealth Device
Guaranteed 2 criticals as long as you use your PTL two actions as focus and target lock. Comms array will make so that you don't have to use your evade action.
-Zeta Ace
-PTL
-Engine Upgrade
Made for maneuverability. You can also switch PTL with VI for a better barrel roll.
-Zeta Leader
-Engine Upgrade
-Cool Hand
Made to die early in the game, boost to get into range 1(or target lock), gain stress with pilots ability, cool hand a focus, attack with 3+ die with focus or target lock. Not best, but good for shutting down early shenanigans.