I have to say, having never been a TIE swarm player, that I am most excited for all these new TIE/fo options.
Zeta Leader (+1 red die for a stress) seems really powerful with Wired and Weapons Guidance.
Omega Ace (spend TL+F for all crits) with PTL is already a favorite of mine.
Epsilon Leader (super Wingman) seems good, but doesn't quite synergize with Zeta Leader the way I first expected, and has proven hard for me to make effective.
Juke and Comm Relay have me excited....
And you get the point. There's so many sweet options with the TIE/fo platform!
So the question is how to make four of these named pilots work effectively as your entire squad, if possible. My test games have various Quad-fo lists at 3-0 so far, albeit against low quality competition.
The biggest problem I'm having in list building is that I'm hitting 89 or 90 points with preferred, must-have upgrades on four uniques, which is too much to take a fifth filler ship, and just leaves me slapping a few hull/shield upgrades or Stealth Devices on the ships. If there was ever a time I wanted to play 102-point limits, this is it.
So, thoughts? Is Quad-fo going to be viable?