Parallel, Opposite Heading Bumping

By jlomein, in X-Wing Rules Questions

http://teamcovenant.com/tvboycanti/2015/03/28/analyzing-the-new-faq-and-tournament-rules-part-2/

So I read the above link FAQ clarifications on parallel bumping in the same direction. ie: two ships that are parallel and bumped, facing the same direction, take the same straight speed maneuver. Even though their bases are likely bumping again, the rules consider them not bumped, and they may action and attack as normal.

Does this apply to the same situation but with each ship facing opposite directions? An example would be a joust where you and your opponent have bumped into each other, and you're both parallel but each facing the opposite way. If they both choose straight 1 maneuvers, and they're both small ships, do they complete their maneuvers or do they not move and are considered still bumped?

A 1-straight move will not clear a small base template. Hold the template against the base and see for yourself.

If both ships keep selecting 1-straights, they will continue to bump each other.

As mentioned two ships that have overlapped head on will need a big move to clear the other ship. Either they will fly clear over the other ship or they will overlap it and get moved right back to where they started.

While the 1-template might be considered the same length as a small ship base, it actually isn't, especially when you include the nubs on the front and back. The same goes for the 2-template and large bases. There's a couple of millimetres difference and that's enough to create an overlap situation. And as Tezza stated, if they keep selecting 1-straights, they'll continue to overlap, and will be unable to shoot each other.

OK, thanks guys. Still, when the ships are facing the same direction and the same is happening, they don't bump, as per the link I posted?

If two ships facing the same direction that are "perfectly parallel" have already overlapped move in a straight line the same distance, then theoretically, they can't overlap, but could still be touching. Touching bases still allows for actions and combat.

In a practical application, placing templates can result in ships being moved forward or backwards slightly, which could result in physical overlap.

2 ships moving with the same straight maneuver after overlapping should not overlap again, but keep in mind that with banks and turns, there is a possibility they will overlap again.

Edited by USCGrad90

http://teamcovenant.com/tvboycanti/2015/03/28/analyzing-the-new-faq-and-tournament-rules-part-2/

So I read the above link FAQ clarifications on parallel bumping in the same direction. ie: two ships that are parallel and bumped, facing the same direction, take the same straight speed maneuver. Even though their bases are likely bumping again, the rules consider them not bumped, and they may action and attack as normal.

Does this apply to the same situation but with each ship facing opposite directions? An example would be a joust where you and your opponent have bumped into each other, and you're both parallel but each facing the opposite way. If they both choose straight 1 maneuvers, and they're both small ships, do they complete their maneuvers or do they not move and are considered still bumped?

nonono, point is, BUMP is not OVERLAP

you see, when they overlap, they move backwards until they TOUCH

TOUCH =\= OVERLAP

you skip your actions and all that when they OVERLAP at the end of maneuver.

and after that they perform maneuver, still touching, but not overlapping anymore

did I make it slightly clearer? Or a native english speaker is required?

I personally strongly dislike that FAQ entry because it confuses and raises questions more than it answers questions.

If you have 2 small ships facing exactly the same direction that both go 1 forward, then they don't overlap/are not touching as long as you move the front ship first (same with large ships and 1 or 2 forward). If they're moving faster than that, they don't overlap regardless of which you move first. This is because after the first ship moves, they are no longer touching. Then, the 2nd ship moves and they end in the exact same position as before moving (physically in contact) but did not overlap and thus are not considered touching.

If two ships facing the same direction that are "perfectly parallel" have already overlapped move in a straight line the same distance, then theoretically, they can't overlap, but could still be touching. Touching bases still allows for actions and combat.

You must be wary when using the word "touching" as it is a defined game state between two or more ships. Touching is the result of an overlap, and as such, a ship cannot attack another ship that it is touching.

But the Rules Reference says:

After both ships execute a maneuver, boost, or barrel roll, they are not touching (even if their bases are still in physical contact) unless they overlapped.

So once you've moved, you're no longer overlapping or "touching". Although they may still be in physical contact with each other.

Edited by Parravon

If two ships facing the same direction that are "perfectly parallel" have already overlapped move in a straight line the same distance, then theoretically, they can't overlap, but could still be touching. Touching bases still allows for actions and combat.

You must be wary when using the word "touching" as it is a defined game state between two or more ships. Touching is the result of an overlap, and as such, a ship cannot attack another ship that it is touching.

Only when they overlap does it come into play.

Edited by USCGrad90

Ok... so ship B is finished moving it lands VERY close to ship A. Matter of fact the bases just happen to be touching, but they did NOT overlap, then everything is ok? When placing ship B down it may come in contact with ship A, as long as nothing moved when you let go of the base? ie: pick-up-sticks rules?

I generally run with: if you can't put the base FLAT on the table, then it's overlapping. If you CAN place it FLAT, but making contact, then it isn't overlapping.

Ok... so ship B is finished moving it lands VERY close to ship A. Matter of fact the bases just happen to be touching, but they did NOT overlap, then everything is ok? When placing ship B down it may come in contact with ship A, as long as nothing moved when you let go of the base? ie: pick-up-sticks rules?

Yes. If you can fit your ship between the end of the template and other ship without causing your template or the other ship to move, then you may take an action and attack that ship, even if the bases physically touch.