Red maneuver free target lock. Cost 2 points. Are the people satisfied?
Targeting Astromech does what?
"When you reveal a red maneuver you may start a topic identical to one last week in which 200+ replies were posted, then assign your account one stress token"
It's not a bad astromech for 2 points. I don't know I'd build a list around it or anything, but if I have 2 points left over it might be worth it.
"When you reveal a red maneuver you may start a topic identical to one last week in which 200+ replies were posted, then assign your account one stress token"
Was it spoiled earlier? I never saw. I was too lazy to look past the first page. Nuts.
X-wings get Integrated Astro and Targeting Astro.
Bombers get new pilots, long range scanners and Shuttle title and systems crew.
Defenders get AWESOME.
That is all.
What if this droid had given a focus token on white maneuvers only? Seems better than the Targeting One, but consider that once combat starts, there's a lot of K-Turning and Talon Rolling needed, followed by green maneuvers which are now enhanced, since you're not using the R2 droid. Couple that with the fact that if you're a low PS pilot, you might not yet be in range to take manual target locks.
Still, would have liked it better than the Targeting Astromech, and it may have provided additional functionality to the weapons guidance system. Targeting Astromech is a bit of a bust, imo.
Most people are expecting one magic fix for the X-wing, like the Tie Advanced, instead of a bunch of interesting, yet effective ones. They state that this one is too expensive and there is only 1 red maneuver on the T-65. Nevermind that it is pretty cool and can be a 2 pt Hull Upgrade.
Most people are expecting one magic fix for the X-wing, like the Tie Advanced, instead of a bunch of interesting, yet effective ones. They state that this one is too expensive and there is only 1 red maneuver on the T-65. Nevermind that it is pretty cool and can be a 2 pt Hull Upgrade.
Alex Davy said in an interview it won't be just one fix.
Most people are expecting one magic fix for the X-wing, like the Tie Advanced, instead of a bunch of interesting, yet effective ones. They state that this one is too expensive and there is only 1 red maneuver on the T-65. Nevermind that it is pretty cool and can be a 2 pt Hull Upgrade.
Sure, it's kinda neat, but I don't like it more than a 1pt hull upgrade that gives you additional viable maneuvers after the aforementioned K-Turn. I'm down for some additional droids that open up X-Wing functionality and roll diversity though.
Here's the problem with the Targeting Astromech.
It's only really useful if you do a lot of red maneuvers. On the T-65 that means the K-Turn, there is no other red. For the T-70 it's the K turn and T roll. So it's a bit more useful on the T-70, because having a TL is almost always useful.
But for the T-65 I'm not sure it's worth the 2 points. R2 or R5 would IMO be a better pair with IA because they're cheaper, for 2 points you could get BB-8 or R3-A2, both of which are much more useful than the targeting astro.
An E-WING with Adv. Sensors and Targeting Astromech could effectively K-Turn for optimal positioning and gain FOCUS and TARGET LOCK as a result. Cost for generic setup: 32 pts.
Still overcosted, but that's an E-WING problem, not a Targeting Astromech problem.
An E-WING
For some reason I completely blanked on the fact that Y-Wings and E-Wings can take this astro...
With all the red on a Y-Wing this might be a nice option for it. Can get better use out of the 3 turns and 4 straight.
Here's the problem with the Targeting Astromech.
It's only really useful if you do a lot of red maneuvers. On the T-65 that means the K-Turn, there is no other red. For the T-70 it's the K turn and T roll. So it's a bit more useful on the T-70, because having a TL is almost always useful.
But for the T-65 I'm not sure it's worth the 2 points. R2 or R5 would IMO be a better pair with IA because they're cheaper, for 2 points you could get BB-8 or R3-A2, both of which are much more useful than the targeting astro.
There is Stay On Target that works with someone like Wedge or Luke.
I don't think it's that mad pretty much no matter the move u do u will have some dice modification which is always good. Yes there'd better but for a non unique Droid I think it's pretty good.
Dutch likes that droid, as well.
Hobbie's in love. This mech not only makes it so his red k-turn results in no stress, it gives him a free action - and his favourite action at that. Hobbie can now K behind someone, TL them, clear the stress, and take a focus.
Sure this makes him predictable, but it's no bad thing being predictably awesome.
Here's the problem with the Targeting Astromech.It's only really useful if you do a lot of red maneuvers. On the T-65 that means the K-Turn, there is no other red. For the T-70 it's the K turn and T roll. So it's a bit more useful on the T-70, because having a TL is almost always useful.But for the T-65 I'm not sure it's worth the 2 points. R2 or R5 would IMO be a better pair with IA because they're cheaper, for 2 points you could get BB-8 or R3-A2, both of which are much more useful than the targeting astro.
I do plenty of K-Turns with X-Wings.
People are just mad that they don't always get a target lock+focus for doing nothing.
Not everything needs to have overpowered bull. This is how broken and how much power creep this game has had, that if your 23 point x-Wing can't equip K4 Security Droid and ONLY gets a free target lock on reds it's not good enough.
Edited by kgwradfordHobbie's in love. This mech not only makes it so his red k-turn results in no stress, it gives him a free action - and his favourite action at that. Hobbie can now K behind someone, TL them, clear the stress, and take a focus.
Sure this makes him predictable, but it's no bad thing being predictably awesome.
Not everything needs to have overpowered bull.
I'm not even going to bother explaining why you're wrong, because it's clear you wouldn't get it.
Edited by VanorDMEdited by GeneticDriftU would still get the stress and executing the mamuver is its own stage and that when u would get the tl then u would move on to check stress then that's when u receive your stress token so u would get it after hob get his tl. Now tho when u spend that tl u do get ride of it.Hobbie's in love. This mech not only makes it so his red k-turn results in no stress, it gives him a free action - and his favourite action at that. Hobbie can now K behind someone, TL them, clear the stress, and take a focus.
Sure this makes him predictable, but it's no bad thing being predictably awesome.
U would still get the stress and executing the mamuver is its own stage and that when u would get the tl then u would move on to check stress then that's when u receive your stress token so u would get it after hob get his tl. Now tho when u spend that tl u do get ride of it.Hobbie's in love. This mech not only makes it so his red k-turn results in no stress, it gives him a free action - and his favourite action at that. Hobbie can now K behind someone, TL them, clear the stress, and take a focus.
Sure this makes him predictable, but it's no bad thing being predictably awesome.
Targetting mech states "after you execute a red maneuver you may acquire a target lock".
Execute Manuever is the second step in the activation phase. So after you 'execute (a red) maneuver' means after the Execute Maneuver step in which you do your K-turn.
That step contains 1) Move ship 2) check stress 3) clean up.
Now, after the execute phase, you award your TL, which for Hobbie removes stress, and move on to the Perform Action step.
Tl;dr Hobbie does indeed get his funky 2-action K-turn, as far as I can see.
Edit: **** that genetically modifed ninja! ![]()
Main objection: Integrated Astromech finally, finally feeds the X-wing a balance patch. This patch works best with 1pt droids (Of which there are only two!), or with suitably capable more expensive ones. Something that's been missing for the droid slot to date has been, eg, a 3pt straight-up-jousting-buff droid, unlike the Crew slot that, yes, has the K4 Security Droid.
So we were hoping for something to fit one of these two roles; either another interesting little 1-pt cheapie to increase the 22pt Rookie diversity from literally two builds (one of which is noticeably worse than the other, so effectively one!), or something, even if it were 3pts, that was finally a generic Rebel Astromech that gave a worthwhile boost to combat power. Thugs get R4 Agromechs; Crew gets K4 Security Droid, System gets FCS. It was not unreasonable to hope there was a sensibly-built combat-booster on the way with such a droids name...
A target lock on reds isn't bad, but it doesn't help X-wings much; indeed it helps the T-70 and the Y-wing more by a considerable margin. The disappointment was we were really hoping for more stuff for X-wings, because there's gonna be a whole lot of 22pt R2 Rookies flying around soon... for lack of anything else to do with the things.
You are incorrect. Executing a manuever is the whole step. A, move, B,check stress, C, clean up. Targeting astromech happens after all of it. Refer to page 4, activation phase step 2.https://images-cdn.fantasyflightgames.com/filer_public/b4/22/b4227939-ba01-44b2-84cd-9641284d9da1/targeting-astromech.pnghttps://images-cdn.fantasyflightgames.com/filer_public/40/b4/40b44d5f-7a06-406c-ae6e-183c5297e796/swx36_rulesreference.pdfU would still get the stress and executing the mamuver is its own stage and that when u would get the tl then u would move on to check stress then that's when u receive your stress token so u would get it after hob get his tl. Now tho when u spend that tl u do get ride of it.Hobbie's in love. This mech not only makes it so his red k-turn results in no stress, it gives him a free action - and his favourite action at that. Hobbie can now K behind someone, TL them, clear the stress, and take a focus.
Sure this makes him predictable, but it's no bad thing being predictably awesome.
Edit:wait never mind it does have the new rule book but it's not call core rule book seem odd it would still have the old one in the app
Edited by kgwradfordDoes Ello Asty get a target lock and focus from talon rolls with this droid?
Does Ello Asty get a target lock and focus from talon rolls with this droid?
Maybe.
Ello doesn't have to treat a T-Roll as a white maneuver so you can treat it as a red one, and get the TL. But then you get the stress as well.