There it is, my squadron. Or it supposed to be my squadron:
Maarek Stele (34)
TIE Advanced (27), Advanced Homing Missiles (3), Outmaneuver (3), Munitions Failsafe (1)
Major Rhymer (47)
TIE Bomber (26), Extra Munitions (2), Advanced Proton Torpedoes (6), Concussion Missiles (4), Push the Limit (3), Proton Bombs (5), Twin Ion Engine Mk. II (1)
“Mauler Mithel” (19)
TIE Fighter (17), Squad Leader (2)
100 points
Each ship can act as single unit, but there is a synergy between Mithel and Stele (TL), Stele and Rhymer (good alpha with crits at 2nd distation). All ships fly 4 forward and do 3 hard turn, so they are rather good in formation. Plus, they have 7 PS.
I like the ability of Stele, with this upgrades he has a very good chance to do something unpleasant with the most dangerous enemy ship.
I like Rhymer with APT and Proton bombs.
BUT:
I think, Rhymer is too expensive.
What would you suggest?
I suppose, The Inquisitor will fit very good.
Edited by moroz366