Best 3 (or 4) X-wing List

By Stone37, in X-Wing

With the T-70 out in full force now ( :D ) there are all sorts of X-wing builds to consider. What is your best 3 or 4 X-wing build? You may use either T-70 or T-65s.

I really want to get Poe, Ello, and and Red Ace into the same list.

Poe+VI+BB-8

Ello+R2+VI+AT

Red Ace+Comm Relay

R2 could be left off to gain a 99 point list to help insure initiative. The idea behind this list is to hit hard, hit first, and out-fly your opponent. Red Ace works as a decoy that one can't ignore, but should be able to take a lot of punishment.

I do worry I've spread the points too thin and that 2 of these pilots could be better with a different (more expensive) set up.

I also like the idea of replacing Red Ace with Wedge:

Poe+VI+BB-8+AT

Ello+R2+VI+AT

Wedge+LW

What lists are you looking to fly?

Edited by Stone37

honestly don't think we'll be seeing many T-70s outside of Poe. Maybe novice spam, though I highly doubt it can compete in this environment at low PS and 2 agi

personally, my Red vets need to redeem themselves after some stupid games where they shattered like glass. Hopefully, integrated allowing them to go cheaper will be what shores up their meager defenses

Poe (V.I, R2-d2, thrusters, weapon guidance) [40]

Red Vet (Predator, r2 astro, integrated) [30] *2 = 60

[100]

Red Vet (wired, r3-a2, integrated) is also 30 points, though I have been thoroughly unimpressed by wired especially triggering after PS >4 has already made all its attacks. Crackshot would probably be an apt replacement

Edited by ficklegreendice

Without AT and regen they're not much of a threat. I'd call them a non-issue. Two Xs and a stressbot should work fine, though.

Edited by Hondo Ohnaka

even with AT and regen they're not much of a threat

Poe gets away with it because he has high PS for arc-dodging (re: limiting the number of attacks thrown his way) and a powerful defensive ability

none of the other Xs get that apart from Luke, and poor Luke can't take AT :(

maybe red ace isn't as crap as he looks to be? people seem to like him. Expensive, though, and only 1 r2-d2 so he'll be getting the hand-me-down r5-p9

Edited by ficklegreendice

honestly don't think we'll be seeing many T-70s outside of Poe. Maybe novice spam, though I highly doubt it can compete in this environment at low PS and 2 agi

I really think Poe and Ello are top notch ace killers. Soontir Fel players will grow to fear these two quickly.

Without AT and regen they're not much of a threat. Two Xs and a stressbot should work fine, though.

I also agree that loading out Poe and Ello and then supporting them with a Y-wing would be a better build (possibly). I have a Poe, Ello, and Horton build too. I still think, hence this thread, that there are plenty of 3 (maybe 4) X-wing lists that could be successful in the current meta now.

I hereby dub any list that has 3 T-70's in it, to be named 70's Porn.

I hereby dub any list that has 3 T-70's in it, to be named 70's Porn.

Poe Dameron stars in:

Boogie Knights

poe-dameron-x-wing.gif

Edited by Stone37

5 t-70s?

I call hax!

Nah, Biggs + 2+ T-70s would be 70's porn.

Edited by DariusAPB

Nah, Biggs + 2+ T-70s would be 70's porn.

True, you do get a proper porn-stash that way.

even with AT and regen they're not much of a threat

Poe gets away with it because he has high PS for arc-dodging (re: limiting the number of attacks thrown his way) and a powerful defensive ability

none of the other Xs get that apart from Luke, and poor Luke can't take AT :(

maybe red ace isn't as crap as he looks to be? people seem to like him. Expensive, though, and only 1 r2-d2 so he'll be getting the hand-me-down r5-p9

The T-70, rolling 3 red dice, is a much bigger threat than the T-65 due to that extra shield, T-roll, and the boost action.

Ello being able to take a T-roll round after round, with no stress and an action, is going to be a very maneuverable pilot. Giving him VI bumps him up to PS 9. He can T-roll and then boost or take a focus/TL.

Red Ace is going to be a bear to kill fully loaded. R2-D2 is a better fit for him, as R5-P9 plays nicely into Poe's ability.

tbf, 1 shield does not equal "much bigger threat"

without the external influence of a special pilot ability (counting Red Vet's generic ept, which the T-65 does not have without that dumb droid) or tech upgrade or thrusters, the T-70 is an incredibly underwhelming ship even in regards to the T-65, mathematically speaking

we're going to be relying on some upgrades to have the t-70 transcend its inefficiency, be it r2 astro + T-rolls comboing beautifully or Asty shenanigans or Red Ace/Poe sponginess

Edited by ficklegreendice

Nah, Biggs + 2+ T-70s would be 70's porn.

Awwwww yeah I dig it.

Problem is generics don't get any use from boost so they are a more expensive less efficient t65, so unless it's a turret heavy area you won't take em.

That leaves named and we return to the same old problem wedge and look can't use their superior ps to reposition and you take Biggs to protect not kill stuff.

Poe is good but the other named pilots are just okay.

XXX lists just don't pose a threat at the moment which is a real shame being the games namesake.

the T-70 is an incredibly underwhelming ship even in regards to the T-65, mathematically speaking

Points wise yes, it's not as efficient as a T-65, which it's a serious shame that FFG botched yet another ship's point value. I honestly don't get it sometimes, it almost seems like FFG has split personality or something. Some ships they just nail, others they just miss by a mile.

It's harder to understand now, in wave 8 since they have so much more experience than when the game first released. I mean it's easy to forgive them the T-65, but having the T-70 also overvalued... I just don't get it.

But unless you're playing serious competition I think it's a great ship with everything it offers beyond the generic T-65.

Poe Dameron — T-70 X-Wing 31

Veteran Instincts 1

R2-D2 4

Autothrusters 2

Ship Total: 38

Red Squadron Pilot — X-Wing 23

R3-A2 2

Ship Total: 25

Tarn Mison — X-Wing 23

R7 Astromech 2

Ship Total: 25

Bandit Squadron Pilot — Z-95 Headhunter 12

Ship Total: 12

Adaptation from a different list where everything else is the same except for the red squad being a stress ion hog.

Looks good though, this one. You've got poe as an anti-acr and all around damage dealer/Regenerator, red squad at ps4 gets yo shoot before the stress hog would, though he does only attack once, and doesn't ion.

Those are the two high priority targets for.your opponent. The bandit is a blocker/extra ship and tarn is the Trojan horse who tries to Dodge the heat poe and red ace will be under, to get into the late game where his low ps won't matter as much if poe has done his job and wiped out the opponents aces. Tarn also benefits greatly from the late game, as the fewer attacks per round there are on him, the stronger his once-per-round defensive ability becomes.

Edited by force kin

XXX lists just don't pose a threat at the moment which is a real shame being the games namesake.

While I agree... There aren't many ships that you can make a really competitive list by having 3-4 of them. When you can fit 6-8 then it works, but 3-4... they just don't seem to be super competitive.

XXX lists just don't pose a threat at the moment which is a real shame being the games namesake.

While I agree... There aren't many ships that you can make a really competitive list by having 3-4 of them. When you can fit 6-8 then it works, but 3-4... they just don't seem to be super competitive.

I test flew a decked out Poe and 2 PTL Vets when the TFA Core first hit. They performed better than expected. Now that I've had more time to understand the advantages of their dial, I can't wait for Ello and that white T-roll. While I'm not sure I can get 3 X-wings to be "the best list", I think I can really challenge a lot of the popular lists and catch people off guard. Maybe I'm too optimistic, but I'm a fan of the T-70.

the T-70 is an incredibly underwhelming ship even in regards to the T-65, mathematically speaking

Points wise yes, it's not as efficient as a T-65, which it's a serious shame that FFG botched yet another ship's point value. I honestly don't get it sometimes, it almost seems like FFG has split personality or something. Some ships they just nail, others they just miss by a mile.

It's harder to understand now, in wave 8 since they have so much more experience than when the game first released. I mean it's easy to forgive them the T-65, but having the T-70 also overvalued... I just don't get it.

But unless you're playing serious competition I think it's a great ship with everything it offers beyond the generic T-65.

they may have botched it, though not as hard as the pre-fix defender and nowhere near as hard as the E :P

the trick with these inefficient ships is stacking their dice-transcending qualities, ala boost + dat dial, with potent upgrades to overcome their inefficiency with pure awesome sauce ala V.I + r2-d2 + thrusters Poe

which is why I have some minor faith in r2 + integrated over the standard X-wing, as it enables you to come out of T-roll with a Tie FO's dial (only with more speed 1 green options :D ). Making it mathematically worth it is another matter, but that or Asty at least promise some unique maneuverability

only problem is a lot of people tend to glance at the stat-line and declare the T-70 better by virtue of being shinier and having a bigger #, often equating it to being a great buy over the incredibly inefficient shield + engine upgrades.

I test flew a decked out Poe and 2 PTL Vets when the TFA Core first hit.

I might give that a try. I'm trying to figure out some sort of 3x T-70 list. Right now I got one with Asty, Red Ace and Blue Novice, but 2 Red Aces is something to consider.

they may have botched it, though not as hard as the pre-fix defender and nowhere near as hard as the E :P

True, but it's hard to forgive making the New X-Wing actually a bit worse than the Old X-Wing.

Red Ace seems like it has some potential and the Red Squadron Vet, has some nice options, but it's questionable if you'll get the points back or not.

Edited by VanorDM

tbf, 1 shield does not equal "much bigger threat"

No, but the boost action, Tech, and the T-roll does. The T-70 also has a generic with an EPT.

True, but it's hard to forgive making the New X-Wing actually a bit worse than the Old X-Wing.

What are you basing this statement on? I think the T-70 is an improvement of the T-70 in many ways. I know most were hoping for a lower price point. I too would have loved to have seen the base unit placed at 22 points.

Edited by Stone37

tbf, 1 shield does not equal "much bigger threat"

No, but the boost action, Tech, and the T-roll does. The T-70 also has a generic with an EPT.

True, but it's hard to forgive making the New X-Wing actually a bit worse than the Old X-Wing.

What are you basing this statement on? I think the T-70 is an improvement of the T-70 in many ways. I know most were hoping for a lower price point. I too would have loved to have seen the base unit placed at 22 points.

already covered the opportunity for the T-70 to be viable, but none of those qualities will carry it by themselves. They have to be comboed with upgrades and or potent pilots; perhaps Poe

this is because the jousting value of the T-70, the ratio of points paid for stats gained, are abysmal

according to juggler, the X-wing would have been a competitive alternative to the B-wing at 6 health, 2 agility, 3 attack at 21 points

the Blue Novice has the desired profile at a 3 point mark-up, essentially getting a one point discount on the hilariously overcosted (intentionally overcosted to not be auto-include) engine upgrade, which isn't nearly enough to offset its inefficiency

Additionally, according to juggler, the 22 point Rookie pilot with Integrated Astromech is almost as efficient as the naked B-wing. Not entirely sure what that says about the 25 point Blue Novice, but it doesn't inspire confidence.

ofc, jousting value is simply a part of the equation, but a lot of other ships also have aspects that allow them to transcend simply trading dice while remaining more efficient than the X

now, efficiency doesn't cover the fact that you can take more than 4 T-70s regardless of how efficient they are, so Blue Novice * 4 may still be a thing, but it will be competing with the likes of 4B, 1Z or 5 unpronounceable fighters

Edited by ficklegreendice

What are you basing this statement on?

Squad points. It's a better ship all the way around. More HP, better maneuvers, boost, generic with an elite talent... But even with all that, it's not worth the base price.

I often play

2x Red Squadron Pilot - X-Wing 23pts

2x Dagger Squadron Pilot - B-Wing 24pts
-Advanced Sensors 3pts

Total: 100pts


Oh, my bad, I totally missed that it should be 3 or 4 X-Wings

Edited by Ghost XV15

One of the squads I'm considering is:

Poe Dameron (31)
Veteran Instincts (1)
R5-P9 (3)
Autothrusters (2)

Ello Asty (30)
Veteran Instincts (1)
R2-D2 (4)
Autothrusters (2)

Blue Squadron Novice (24)
R3-A2 (2)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

Essentially a counter-ace list. Haven't optimized it, but I enjoy flying squads comprised of the same ship so this is the T-70 squad I'm leaning towards.

One of the squads I'm considering is:

Total: 100

View in Yet Another Squad Builder

Essentially a counter-ace list. Haven't optimized it, but I enjoy flying squads comprised of the same ship so this is the T-70 squad I'm leaning towards.

This is a great looking list I'm going to have to try. R5-P9 on Poe is fantastic, no question there. I just wonder if BB-8 might be the better choice for a counter-ace list. Also, R2-D2 on Ello sounds good in theory, but I wonder how often he'll be doing greens? I think your Blue Novice with R3-A2 is a brilliant idea. It will be hard for your opponent to concentrate on Poe or Ello while that Blue is still around!