Been trying to make a Fleet build with Fighters bombers, and an MC80 that doesnt use duplicates of any of the boxes. One of the things I really wanted was all of my ships to have strong "anti-fighter" armament so they can help clear enemy fighter screens to get my bombers through. So Far this is what I have come up with, any advice on alterations would be great.
Edited to add in the total.
Total: 398
Ship 1 (150)
MC 80 Assault Cruiser (chosen because it has 2 blue anti-squad guns, though I am thinking about droping this down to the classic and for the same points get the Independence title)
General Rieekan
Advanced Projectors
Ship 2 (101)
Assault Frigate Mark II A (same reason as the first, heavy anti-squad guns)
Adar Tallon
Flight Controlers
Boosted Comms
Ship 3 (62)
Nebulon B-escort Frigate (more heavy squad guns)
Yavaris
Squad total: 85
Squad 1 Luke
Squad 2 Wedge
Squad 3 Kayan
Squad 4 B-wing
Squad 5 HWK-290
I havent decided on objectives, but basically I picked Rieekan because I was running heavy "aces" in my fighters and that was he same reason for Adar Tallon, double activating Luke allows alot of shield ignore damage, Double Kayan, is pure damage, and Double Wedge, allows for heavy anti-squad fire with the proper timing. Still slightly unsure with the ship list itself, as I feel very limited on upgrades, and even though I have spent 85 on squads I actually feel my squad list is a little light... What are others thoughts on this list.
Edited by tunewalker