Onyx Squadron Pilot (32)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Onyx Squadron Pilot (32)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Colonel Vessery (35)
Juke (2)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)
Total: 98
View in Yet Another Squad Builder
Every ship gains an evade if it goes fast, and has 5 green maneuvers of speed 3 and above, plus white hards and a white Kturn. But always going fast with a strong reward for doing so can be predictable- they'll never see that red 1 hard coming, and you can pull any straight and any bank to recover afterward.
Ideally, I'd want this list able to shoot before Crack Squadron, but the Glave Squadron defenders dont have visible point costs yet- and I think they'd push it high enough that I'd lose the TIEmk2 engnes anyway. As it stands, they at least get shots on TLT Ywings. before suffering return fire.