Gingerbread Defenders

By Rakaydos, in X-Wing Squad Lists

Onyx Squadron Pilot (32)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Onyx Squadron Pilot (32)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Colonel Vessery (35)
Juke (2)
Twin Ion Engine Mk. II (1)
TIE/x7 (-2)

Total: 98

View in Yet Another Squad Builder

Every ship gains an evade if it goes fast, and has 5 green maneuvers of speed 3 and above, plus white hards and a white Kturn. But always going fast with a strong reward for doing so can be predictable- they'll never see that red 1 hard coming, and you can pull any straight and any bank to recover afterward.

Ideally, I'd want this list able to shoot before Crack Squadron, but the Glave Squadron defenders dont have visible point costs yet- and I think they'd push it high enough that I'd lose the TIEmk2 engnes anyway. As it stands, they at least get shots on TLT Ywings. before suffering return fire.

I think it has potential. I like tripe onyx w/ hull & x-7 (99 pts) too.

Although Vessery adds a little extra punch for the loss of the 3 extra hull. I'm not sold on Juke however. You will only get to use it sometimes, and with only one Juke in the list, it will not always inflict extra damage (although it will take away a focus token which might be something, but might not).

My experience with Juke so far is the more the merrier. If you can fit 3 or even 4 in a list, it helps do a lot of damage. Only one or two though, and its kind of meh.

I'd suggest outmanoeuvre, but that would work better with TIE/D + ion cannon. Crack shot is good, and at 97 pts, you could squeeze in an ion pulse missle for a bit of control. Veteran instincts is always good on Vessery too.