And now here's something fresh!
KOMORI SHUGENJA
Rank One -- Legacy of Kaze-no-Kami, sans the bird, which also removes the tracking ability.
Rank Two -- extend hearing a la the kiho Eye of the Eagle; roll to pick out words of a conversation
Rank Three -- summon the spirit of someone recently dead. {This is intended to interlock with a new idea that spirits don't enter Meido until X amount of time has passed, and most shugenja can only summon spirits that are in Meido, not those in transit.)
Rank Four -- Garbled Tongue
Rank Five -- Echoes on the Breeze
As you can see, I wound up deciding to make the long-distance communication magic a more specialized thing than it is in canon. I know that players always want some magical replacement for cell phones, but in the end, I feel like that doesn't really fit with the general theme of what I'm trying to design here (making shugenja magic look more like East Asian folklore and religion). As for taking the bird out of the first rank, I think that's one of the single most overpowered spells in the game, not because of its intended function, but because you can use birds to triangulate and figure out where just about anybody is -- so long as you don't mind giving away the fact that you're coming. My players made entertaining use of that when pursuing an enemy of theirs, because the shugenja kept sending him death poems with the birds . . . but it's still a broken ability that can really gut a lot of plots if used creatively.