[Imperial Veterans] What We Know (and why it's classified)

By Tipperary, in X-Wing

(I know, I know, I woke up late, data incoming)

Imperial Veterans Expansion Pack:

ErkRVWG.png

Ships:
TIE Defender (Royal Guard scheme)

  • 3V/3/3/3
  • Focus, Target Lock, Barrel Roll
  • Cannon, Missile
  •     G/   /_
        G/   /W
    W/W/G/W/W/_
    R/W/G/W/R/_
    R/W/_/W/R
    

TIE Bomber (Gamma Squadron scheme)

  • 2V/2/6/0
  • Focus, Target Lock, Barrel Roll
  • Torpedo, Torpedo, Missile, Missile, Bomb
  •     _/   /R
        W   /_
    W/W/G/W/W/_
    R/G/G/G/R/_
    _/W/G/W/_
    

Pilots:

  • 2x PS6 Glaive Squadron Pilot (TIE Defender)
  • PS5 •Count... (TIE Defender, probably "Countess Ryad", "When... man...") (something maneuver-related?)
  • PS7 •Maa... (TIE Defender, Maarek Stele, same text as Advanced card judging by the line starts)
  • 2x PS5 Gamma Squadron Veteran (TIE Bomber, 19pts, EPT, "The white-striped TIE bombers flown by the elite Gamma Squadron possess enhanced maneuverability, allowing them to nimbly strike capital ships with fearsome ease.")
  • PS3 •"Dea..." (possibly "Deathfire" McDibs, on-card as "Deathfire" given text spacing, no EPT, "When... or after... may...")
  • PS8 •Tomax Bren (24pts, EPT, "Once per round, after you discard an <elite> Upgrade card, flip that card faceup.")

Upgrades:

EPT:

  • Crack Shot

Cannons:

  • Tractor Beam

Bombs:

  • Cluster Mines
  • Proximity Mines

Modifications:

  • 2x Long-Range Scanners (0pts, "MODIFICATION. You can acquire target locks on ships at Range 3 and beyond. You cannot acquire target locks on ships at Range 12. You can equip this card only if you have <torpedo> and <missile> in your upgrade bar.")

Titles:

  • 2x TIE/x7 (-2pts, "TIE DEFENDER ONLY. TITLE. Your upgrade bar loses the <cannon> and <missile> upgrade icons. After executing a 3-, 4-, or 5-speed maneuver, you may assign 1 evade token to your ship.")
  • 2x TIE/D (0pts, "TIE DEFENDER ONLY. TITLE. Once per round, after you perform an attack with with a <cannon> secondary weapon that costs 3 or fewer squad points, you may perform a primary weapon attack.")
  • 2x TIE Shuttle (0pts, "TIE BOMBER ONLY. TITLE. Your upgrade bar loses all <torpedo>, <missile>, and <bomb> upgrade icons and gains 2 <crew> upgrade icons. You cannot equip a <crew> Upgrade card that costs more than 4 squad points.")

Reference:

  • Using Cluster Mines
  • Bomb Tokens
  • Tractor Beam Token ("A ship with at least one tractor beam token assigned to it follows special rules during these phases: Combat Phase: The agility value of the ship is reduced by 1 for each tractor beam token, to a minimum of 0. End Phase: Remove all tractor beam tokens from the ship. ...")

Unknown:

  • Sys... Of (probably Systems Officer, crew, "IMPERIAL ONLY. After you... maneuver... friendly... that...")

Tokens:

  • 2x Focus
  • Target Lock {AA/BB}
  • Evade
  • 3x Shield
  • 3x ID (#54)
  • 2x Stress
  • Tractor Beam
  • Proximity Mine
  • Cluster Mine (3 parts)
  • 1x blue unknown (probably "Relay" for included mission)
  • 1x red unknown (probably "Relay" for included mission)
Edited by Tipperary

Thanks Tipperary. Can always count on you for cool threads like this.

There's a post in the Tractor Beam reduces agility thread that had a bothan spy apparently.

I wonder what Sys- Of- is going to be?

Third card in top fan is probably an Imperial only crew card called "Systems Officer".

So much for the "(and why it's classified)" part... lol... had me excited for a minute...

EDIT: Oh... wait a minute! There we go... new data encoding...

Edited by Grayfax

There's a post in the Tractor Beam reduces agility thread that had a bothan spy apparently.

Saw that, will integrate (and crosscopy to the Wave 8 thread since it's apparently the same ref card in Mist Hunter.

I wonder what Sys- Of- is going to be?

Imperial-only crew, because TIE Shuttle.

Third card in top fan is probably an Imperial only crew card called "Systems Officer".

I couldn't quite see what the letter after Sy* was, but I think you've nailed it.

I fiddled with the text in my card generator template and I'm convinced it's "Systems Officer", "Imperial only".

As I posed in another thread, the text is something like...

After you execute a

maneuver, each other

friendly ship at Range X

that... doesn't have

such-and-such may do

so-and-so.

Maybe, wingmates that do not have target locks may then perform free target lock actions.

Any other guesses?

There's a post in the Tractor Beam reduces agility thread that had a bothan spy apparently.

Bothan spy? What post?

Is it just me or does the wording and spacing on the Maarek Stele card look exactly the same as on the tie advanced?

Is it just me or does the wording and spacing on the Maarek Stele card look exactly the same as on the tie advanced?

Precedent from the cross-ship pilots seen in the Ghost, and in another thread someone confirmed your observation. Almost guaranteed we get the same Maarek pilot ability, just in a new spaceframe.

I suppose the TIE Shuttle negates the need for the TIE Scout. Too bad, it's such a beautiful ship.

There's a post in the Tractor Beam reduces agility thread that had a bothan spy apparently.

Bothan spy? What post?

You can see most of the text in the card fan. During Combat, reduce agility by 1 for each Tractor token on the target. During End phase, remove all tractor tokens. Some more text after, hopefully with rules for maintaining tractor beams.

Is it just me or does the wording and spacing on the Maarek Stele card look exactly the same as on the tie advanced?

Precedent from the cross-ship pilots seen in the Ghost, and in another thread someone confirmed your observation. Almost guaranteed we get the same Maarek pilot ability, just in a new spaceframe.

Is it just me or does the wording and spacing on the Maarek Stele card look exactly the same as on the tie advanced?

Precedent from the cross-ship pilots seen in the Ghost, and in another thread someone confirmed your observation. Almost guaranteed we get the same Maarek pilot ability, just in a new spaceframe.

Yep, I hadn't gotten around to comparing the text yet.

There's a post in the Tractor Beam reduces agility thread that had a bothan spy apparently.

Bothan spy? What post?

You can see most of the text in the card fan. During Combat, reduce agility by 1 for each Tractor token on the target. During End phase, remove all tractor tokens. Some more text after, hopefully with rules for maintaining tractor beams.

Bets on "maintaining" actually being "stacking", if you can hit consistently with it turn after turn?

we know the wording to tie shuttle. Just can't type it from my phone

Tie shuttle.

You loose all bomb, middle torpedo upgrades.

You gain two crew upgrades.

You can't equip a crew that costs more than 4 points.

But with better verbage and templating.

It's actually kinda readable.

And Tomax is once per round, after discarding an ept upgrade card, flip that card face up.

Edited by Shenannigan

Titles:

  • 2x TIE/x7 (-2pts, "TIE DEFENDER ONLY. TITLE. Your upgrade bar loses the <cannon> and <missile> upgrade icons. After executing a 3-, 4-, or 5-speed maneuver, you may assign 1 evade token to your ship.")
  • 2x TIE/D (0pts, "TIE DEFENDER ONLY. TITLE. Once per round, after you perform an attack with with a <cannon> secondary weapon that costs 3 or fewer squad points, you may perform a primary weapon attack.")
  • 2x TIE Shuttle ()

  • 2x TIE Shuttle (0pts, "Tie Bomber Only" Your upgrade bar loses the <torpedo> <missile> and <bomb> upgrade icons and gains 2 <crew> You cannot equip a <crew> upgrade card that costs more than 4 points)

EDIT: Ain't no Palp Mobile

Double Edit: Beaten to it

Edited by ghotio

The last pilot says that when you discard a an ept, once per round you can flip it face up.

I fiddled with the text in my card generator template and I'm convinced it's "Systems Officer", "Imperial only".

As I posed in another thread, the text is something like...

After you execute a

maneuver, each other

friendly ship at Range X

that... doesn't have

such-and-such may do

so-and-so.

Maybe, wingmates that do not have target locks may then perform free target lock actions.

Any other guesses?

That seems like it could exist and would be very strong for ordnance lists.

The PS 5 TIE Defender should be Countess Iran Ryad, as she's mentioned specifically in the article. She's a TIE Defender pilot in Star Wars: Galaxies.

The PS 5 TIE Defender should be Countess Iran Ryad, as she's mentioned specifically in the article. She's a TIE Defender pilot in Star Wars: Galaxies.

Ooh, good catch. On-card as "Countess Ryad"?

I'd think Countess Ryad would be the card, as she's mentioned that way. Makes sense to me.

I already typed up all the visible text on the Tractor Beam card in that other thread. I'd repost it here, but I'm on my phone.

EDIT: See below link.

Edited by PaulTiberius