Defender Titles - Is This Enough?

By Stone37, in X-Wing

I think even that

a single Delta + /D + Ion now is a real danger to any small ship.

a pair of Deltas + /D + Ion now is a real danger to any large ship.

a trio of Deltas + /D + Ion now is a real danger to any huge ship.

Just like they meant to be.

Delta Squadron Pilot (33) x 2
TIE Defender (30), Flechette Cannon (2), TIE/D (0), Twin Ion Engine Mk. II (1)
Delta Squadron Pilot (34)
TIE Defender (30), Ion Cannon (3), TIE/D (0), Twin Ion Engine Mk. II (1)
100 points. Stress the target to hell. Whilst their moves are limited and they have no actions ion them in place and finish the job if you haven't already.

True ... but I wouldn't fit dirty scum slug throwers on my shiny Tie Defenders.

Imagine a 29-point ship that can K-turn while stressed and still get an evade token...you could very easily get behind a stress hog. It is also an easy deterrent for enemy control ships firing at you over other targets in the list.

It can't just get behind it, it can stay there too, unlike an Interceptor. With a 1-bank you can follow it around, avoiding fire even if it has a turret, since you'll likely be inside croissant.

I think even that

a single Delta + /D + Ion now is a real danger to any small ship.

a pair of Deltas + /D + Ion now is a real danger to any large ship.

a trio of Deltas + /D + Ion now is a real danger to any huge ship.

Just like they meant to be.

Delta Squadron Pilot (33) x 2
TIE Defender (30), Flechette Cannon (2), TIE/D (0), Twin Ion Engine Mk. II (1)
Delta Squadron Pilot (34)
TIE Defender (30), Ion Cannon (3), TIE/D (0), Twin Ion Engine Mk. II (1)
100 points. Stress the target to hell. Whilst their moves are limited and they have no actions ion them in place and finish the job if you haven't already.

Remember that Flechettes only work if the target isn't already stressed though. It does nothing to PTL users. I'd probably just stick to one of those cannons.

I almost feel sorry for the bomber as everyone just left it behind to fanboy over the Defender.

Almost.

Now can MJ please hurry up and give us the math?????

(I'm calling it, next sky is falling thread is gonna about how OP Defenders are! :lol:)

Oh and by the way guys, check the card fan, the last Defender pilot is Maarek Steele.

Edited by YwingAce

Eh, for my particular play style and what I love out of the Defender, the x7 is just so much useless garbage. I don't see why they strip both upgrades to do it. CR didn't have any drawbacks, and the A-Wing was perfectly useful. But that TIE/D title… that's gonna be something I get some use out of to be certain.

In a perfect world, they'd find a way to give the Defender the s-loop, but this new pack will do just absolutely fine for me. Absooooolutely fine.

Oh and by the guys, check the card fan, the last Defender pilot is Maarek Steele.

Aye, and it looks like he still has the same ability. Too bad Mangler Cannon is out, but there's always natural crits. Or maybe Palpatine? You can fit x7 Defender VI Maarek in with Omicron + Palpatine and Soontir with PTL, Stealth and Autothrusters in 99 points.

Edited by Okapi

I almost feel sorry for the bomber as everyone just left it behind to fanboy over the Defender.

Almost.

no worries, people have been looking at it

the Gamma Squadron with Extra Homing missiles and crackshot is a beast that'll rip through thrusters + evade at range 3

it's just expensive is all, 27 points :(

Eh, for my particular play style and what I love out of the Defender, the x7 is just so much useless garbage. I don't see why they strip both upgrades to do it. CR didn't have any drawbacks, and the A-Wing was perfectly useful.

CR took out the missile slot (the horror)

the Tie/x7 title is actually stupidly good, and not just because it shores up the effects of fickle green dice

why?

juke.png

Edited by ficklegreendice

CR didn't have any drawbacks...

...other than taking up the missile slot... :rolleyes:

I almost feel sorry for the bomber as everyone just left it behind to fanboy over the Defender.

Almost.

no worries, people have been looking at it

the Gamma Squadron with Extra Homing missiles and crackshot is a beast that'll rip through thrusters + evade at range 3

it's just expensive is all, 27 points :(

Eh, for my particular play style and what I love out of the Defender, the x7 is just so much useless garbage. I don't see why they strip both upgrades to do it. CR didn't have any drawbacks, and the A-Wing was perfectly useful.

CR took out the missile slot (the horror)

the Tie/x7 title is actually stupidly good, and not just because it shores up the effects of fickle green dice

why?

juke.png

I guess the PS6 generic Defenders will be 34 points .... so you just can't have 3 of these in a 100 points list.

why?

juke.png

I guess the PS6 generic Defenders will be 34 points .... so you just can't have 3 of these in a 100 points list.

Could we not use both titles in one build? A TIE/D and an X/7? One could be all Jukey whilst the other totes an ion cannon.

Should be able to something else in there to fill it out.

I guess the PS6 generic Defenders will be 34 points .... so you just can't have 3 of these in a 100 points list.

hoping it's 33, ala the 1 point jump from Saber to Royal

of course, they kept the ept and it's only a 2 PS jump, but the Defender is so ludicrously overpriced that they can afford to go Bounty Hunter on it :P

34 would be fine, but it's the absolute maximum

Edited by ficklegreendice

why?

juke.png

I guess the PS6 generic Defenders will be 34 points .... so you just can't have 3 of these in a 100 points list.

Could we not use both titles in one build? A TIE/D and an X/7? One could be all Jukey whilst the other totes an ion cannon.

Should be able to something else in there to fill it out.

Yeah I am looking at this

Rexlar Brath

Predetor

TIE X/7 title

Engine upgrade

42pts

Col Vessery

VI

TIE/D

ION Cannon

TIE MK II

40 pts

this leaves 18 points for one of the TIE F/O's for target locks.

I think it will be fun.

double juke glaives at 33/34 each = 66 to 68

68 is enough for Mr. Breen gun running around with Crack + missiles + extra to slot in at 32 points for a perfect 100

66 leaves room for PTL + thruster Soontir (32) + 2 point bid

we could also op for "mini-gressor" Glaives at what may be a prohibitive 40 points (Predator + Tie/D + Ion) but give 0 ***** about r3-a2 Ys or Ys in general

Edited by ficklegreendice

Oh, Juke is good with the X7 title! I like it. If you use Vessery, you can always use your action to get the Evade if you don't get one free. That's OK as you get the free TL.

I'll say that I've used Col Vessery (no cannon) with Tie FO's and Tie Advanced (with ATC) to good effect. Yes, the /D title is great with him, but the other isn't a bad option. Use that -2 pts to get Mk II and half of Juke and you are doing well! Col Vessery with just his native 3 dice and lots of TL around is good.

If you went with a 33 pt Col. V (/x7, Juke, and Mk II), that leaves you with 64 pts of Tie FO to build! That's 4 of them at whatever build you want. Not bad at all. Maybe even /V1's?

Remember that Flechettes only work if the target isn't already stressed though. It does nothing to PTL users. I'd probably just stick to one of those cannons.

It does do a point of damage. I've been thinking about it and yes, you don't get to double stress PTL aces........but....there are less of them in my local area now than there was a year ago. Yes, you won't do well vs. PTL ace, but it's otherwise not a bad cannon. It's only 2 pts and it will put stress on everything else. There are other ships around. It will do at least a pt of damage. To be honest, though, your Ion Cannon and/or Flechette won't have an easy time getting through a PTL ace's defense, anyways. Even if already stressed, it does do that one point of damage. Stealth Soontir doesn't want that and would still probably spend the token.

Oh, Juke is good with the X7 title! I like it. If you use Vessery, you can always use your action to get the Evade if you don't get one free. That's OK as you get the free TL.

I'll say that I've used Col Vessery (no cannon) with Tie FO's and Tie Advanced (with ATC) to good effect. Yes, the /D title is great with him, but the other isn't a bad option. Use that -2 pts to get Mk II and half of Juke and you are doing well! Col Vessery with just his native 3 dice and lots of TL around is good.

If you went with a 33 pt Col. V (/x7, Juke, and Mk II), that leaves you with 64 pts of Tie FO to build! That's 4 of them at whatever build you want. Not bad at all. Maybe even /V1's?

Remember that Flechettes only work if the target isn't already stressed though. It does nothing to PTL users. I'd probably just stick to one of those cannons.

It does do a point of damage. I've been thinking about it and yes, you don't get to double stress PTL aces........but....there are less of them in my local area now than there was a year ago. Yes, you won't do well vs. PTL ace, but it's otherwise not a bad cannon. It's only 2 pts and it will put stress on everything else. There are other ships around. It will do at least a pt of damage. To be honest, though, your Ion Cannon and/or Flechette won't have an easy time getting through a PTL ace's defense, anyways. Even if already stressed, it does do that one point of damage. Stealth Soontir doesn't want that and would still probably spend the token.

Hopefully the cannon will strip some tokens at least, leaving the Ace more open for the primary shot.

To answer the OP - Yes this is enough. Defenders are now fixed IMO. Between this expansion and the Twin Ion Engine mk2... and the fact that if you decide you want to run Rexlar Brath with a Heavy Laser Cannon, then you don't need either of these title.... therefore the original defender isn't exactly obsolete..(But c'mon nobody's gonna run that anymore!).

It has everything it needs now. Tons of possibilities! I'm loving it! The Defender used to be my LEAST favorite ship for the Empire. The game is grown so much that I don't even know who my least favorite ship is.... maybe the Imperial Firespray? And that's still a really solid ship!

flechette is great against anything that isn't a PTL, which is a lot of things nowadays

Vader doesn't like being limited to advance greens

even Y-wings don't like losing their actions for crapshoot TLTs for the rest of the game, thanks to their expansive repertoire of 2 green maneuvers

most importantly, flechettes stress large ships in one shot

scratch that, most importantly it's extra damage for a point cheaper

I'm really fond of ions, though, and they're incredibly powerful so I'd rather take them unless I absolutely cannot fit them anywhere (or if aggressors become the only list I ever fight against)

Flechette - For 2 points you get another attack, that could stress, and could damage. Will the enemy want to turtle up for the primary attack or will they use their tokens and leave themselves open?

It's a good dilemma to give someone. The more red you can throw at someone the better. Especially at R1

Edited by SDCC

flechette is great against anything that isn't a PTL, which is a lot of things nowadays

I have seen fewer PTL ships these days. Fewer Soontirs. Fewer Corran Horns. Some Poes don't use PTL....or use BB-8 to clear the stress. Fewer Dash builds. I see more Mirandas, and she hates stress. I mean, you will see PTL ships, but it's not as predictable these days.

Ion will make someone go 1 forward, though. That's pretty good. It's only 1 pt more. I'm just saying that Flechette might not be as bad these days as it used to be.

... but the Defender is so ludicrously overpriced that they can afford to go Bounty Hunter on it :P

Except with the availability of the titles, they stopped being overpriced.

At least FFG didn't stick with stupid over costing they had on Rhymer. Tomax would have been two points more expensive than him, instead of two points less.

Oh, Juke is good with the X7 title! I like it. If you use Vessery, you can always use your action to get the Evade if you don't get one free. That's OK as you get the free TL.

Nope. If you don't get the free Evade token, you aren't getting one. Defenders don't have the Evade Action.

flechette is great against anything that isn't a PTL, which is a lot of things nowadays

I have seen fewer PTL ships these days. Fewer Soontirs. Fewer Corran Horns. Some Poes don't use PTL....or use BB-8 to clear the stress. Fewer Dash builds. I see more Mirandas, and she hates stress. I mean, you will see PTL ships, but it's not as predictable these days.

Ion will make someone go 1 forward, though. That's pretty good. It's only 1 pt more. I'm just saying that Flechette might not be as bad these days as it used to be.

for sure

but personally, the value of that 1 point skews depending on how small ship heavy the meta is

currently, it is heavy, so imo ion will always be worth that extra point unless Ghost or the P1 break the game

So this here seems pretty reasonable, depending on what Tractor beams exactly do...

Delta Squadron Pilot (30)

Tractor Beam (1)

Twin Ion Engine Mk. II (1)

TIE/D (0)

Delta Squadron Pilot (30)

Ion Cannon (3)

Twin Ion Engine Mk. II (1)

TIE/D (0)

Delta Squadron Pilot (30)

Ion Cannon (3)

Twin Ion Engine Mk. II (1)

TIE/D (0)

Total: 100

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