400pts 2 ISD 1 Raider

By Strigon, in Star Wars: Armada Fleet Builds

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The idea is that the two ISDs run down the a target ship using tractor beams before messing it up with XI7 turbolasers. Ozzel provides maneuverability and the ability to adjust speed whenever needed. The raider and interceptors are fillers designed to cover the ISDs.

I just won our first winter kit tournament with 2isd, raider, although I had howl and 3 interceptors and motti. I used an isd 1 along with a 2. Dual isds can work very well, I worry about you having not enough fighters...with howl, I was able to alpha strike opposing fighters and severely damage much larger squadron screens.

Like the idea of 2 ISD's and a Raider. Going to have to try this list.

audere1882, what did you run on your ISD'S and Raider?

Isd 2 with ecm, gunnery, xi7, leading shots. Isd1 with xi7, gunnery, and Intel (because I only have one leading shots). Raider was with apt. And then howl and 3 ints I believe.

I like the concept and really love the tractor beams, but my worry is the same worry I'm having lot these days: squadron heavy lists will murder you. Intel has changed the game to the point that 2 Interceptors are going to do literally nothing to stop a ball of Bombers from wrecking your day. The dreaded Fireball (Firesprays+Rhymer+Dengar) would be horrible for you to face.

Edited by Truthiness