Howlrunner - 18
- Juke - 2
Mauler Mithel - 17
- Juke - 2
Scourge - 17
- Juke - 2
Backstabber - 16
Zeta Leader - 20
- Juke - 2
- Comm Relay - 3
Total=99
Howlrunner flying alongside the four two-attack dice ships that can all increase their attack dice. Juke lets most of the TIEs (Other than Backstabber, sadly) take a defensive token while also decreasing the enemy's ability to defend themselves against your attacks. Probably not terribly competitive, considering it's still just five TIE fighters, but it seems fun nonetheless. What do you guys think? Worth trying out a couple times?