I'm sure a few others have maneuver tools that are perfectly fine and accurate, but that have a bit of give in between and at the edges of the yaw values. Is it legal to adjust these positions so that instead of turning a full yaw click to the right, for example, I only go half a click?
Maneuver tools and "give"
I don't see how it is legal. You have the option of 1 Click, or 2 Clicks, from off center... I don't see how half a click would be allowed... And it should be 'straight' within a small margin of error if you're not clicking...
Personally, when mine started to get some serious play in it, I disassembled it, and hit the entire thing with a nice decent coat of primer, before putting it back together... The paint layers have, so far, returned it to nice and clicky...
I don't see how it is legal. You have the option of 1 Click, or 2 Clicks, from off center... I don't see how half a click would be allowed... And it should be 'straight' within a small margin of error if you're not clicking...
Personally, when mine started to get some serious play in it, I disassembled it, and hit the entire thing with a nice decent coat of primer, before putting it back together... The paint layers have, so far, returned it to nice and clicky...
In my case, the plastic nub on one of my tools (the short one I use for nearly all Imperial games) deformed on the last click. It sticks fine to one click, but it made me wonder.
How would you even begin to rationalize that as anything but cheating?
How would you even begin to rationalize that as anything but cheating?
I do not cheat. I would appreciate if you apologized for that. I have not done this in a game and would clear it with my opponent if I intended to.
I am asking, because I am not sure if there is a hard rule on if the yaw points are required to be used for full clicks. The ships are deployed freehand, but the strict interpretation of yaw clicks makes subtle course corrections impossible. As has been noted before, this makes it possible to predict nearly exact movement and facings of some ships multiple turns in advance, particularly the Victory Star Destroyer.
I never said you cheated, as you never stated you utilized your maneuver tool at "half" clicks. You asked about it. What I did ask you was how you could rationalize this as anything but cheating. In attempting that rationalization you would have figured out why it wouldn't be anything but cheating.
You know any give in the manuver tool is not an intended feature but a function of wear, defect, or inproper assembly. You know that the rules only reference "whole" clicks of yaw value. With that the only conclusion is that attempting to maneuver between yaw values is attempting to exploit the deficiency in the maneuver template in a manner the rules don't allow. Exploiting the rules in that matter would certainly qualify as cheating.
The maneuver template has limited permutations to it. Each ship has limited access to those limited permutations. As a result you will have the ability to perdict all possible positions of any given ship provided decent spatial awareness.
You never said I cheated. You just said the only way I could even have considered asking this question, of the game deevelopers, in a rules question and clarification forum, is if I cheated or intended to cheat or wanted to cheat.
So I can see a big difference. You didn't accuse me of cheating, You just accused me of wanting to cheat.And that I was planning to. and that I probably already had.
He really didn't accuse you of anything.
He just expressed incredulity that someone would feel how the maneuver tool begins to loosen and think that it might be intended function, or somehow allowed within the rules.
I tend to agree the answer seems self evident, but there's no harm in the asking.
I'm sure a few others have maneuver tools that are perfectly fine and accurate, but that have a bit of give in between and at the edges of the yaw values. Is it legal to adjust these positions so that instead of turning a full yaw click to the right, for example, I only go half a click?
No.
You never said I cheated. You just said the only way I could even have considered asking this question, of the game deevelopers, in a rules question and clarification forum, is if I cheated or intended to cheat or wanted to cheat.
So I can see a big difference. You didn't accuse me of cheating, You just accused me of wanting to cheat.And that I was planning to. and that I probably already had.
He didn't even say anything that resembles that at all. He asked what possible justification you could have to support the "possibility" outside of cheating.
Which, to be fair, you haven't given any justification for why a player would be able to use a "half click" "maneuver".
I'm curious, too, where did this idea even come from?
I would recommend you use what you can to build up a 2 or 3 distance move tool and "retire" the damaged knuckle. Then go out and purchase a new tool for the occasion you use a speed 4 ship.
I for one would love to see a after market tool that was made out of components that would outlast the game. Metal arms, with spring loaded yaw stoppers and a screwed down yaw points.
I would recommend you use what you can to build up a 2 or 3 distance move tool and "retire" the damaged knuckle. Then go out and purchase a new tool for the occasion you use a speed 4 ship.
I for one would love to see a after market tool that was made out of components that would outlast the game. Metal arms, with spring loaded yaw stoppers and a screwed down yaw points.
Shut up and take my credits!
Seriously though I'd buy the heck out of a tool like this.
I was also thinking of adding some magnets down the left of the tool with the north pole facing the ship and then on the other side using the south poles. Thus by drilling little magnets into the ship stand they pop into place on the left or right sides.
Was that going too far?
I was also thinking of adding some magnets down the left of the tool with the north pole facing the ship and then on the other side using the south poles. Thus by drilling little magnets into the ship stand they pop into place on the left or right sides.
Was that going too far?
As a personal mod? No.
As a commercial product? Probably.
I'd be concerned that the magnet could pull the ship out of place unless you very carefully hold both components while placing and removing it.
Edited by Tvayumat.... Although the maneuver tool and maneuver idea in this game is novel and interesting....
I think a better solution could have been found.
Its such a weird way to do things.
I like it a lot, actually. It's a great way to add flexibility without needing a large variety of preset maneuvers.
Plus, from a business perspective, it promotes return merchandising . You could not get away with not selling them separately, as they are a wear item - having to re-core set for a replacement would stop people from investing... But making it available separately, certainly encourages a moderate amount of return customer to get replacements when required.
Plus, from a business perspective, it promotes return merchandising . You could not get away with not selling them separately, as they are a wear item - having to re-core set for a replacement would stop people from investing... But making it available separately, certainly encourages a moderate amount of return customer to get replacements when required.
And lets be honest here. How many of us have already bought a second (or third) tool already? I bought a couple of extras and made them smaller so I have templates that are less board intrusive when I am going at slower speeds.
Plus, from a business perspective, it promotes return merchandising . You could not get away with not selling them separately, as they are a wear item - having to re-core set for a replacement would stop people from investing... But making it available separately, certainly encourages a moderate amount of return customer to get replacements when required.
And lets be honest here. How many of us have already bought a second (or third) tool already? I bought a couple of extras and made them smaller so I have templates that are less board intrusive when I am going at slower speeds.
I have had to be frugal, hence my "Fix" of mine, which honestly, only got loose from the times it was pulled apart and put back together to be a shorter measure.
I'd love to have four. I'm going to have to put up with one
I'd like to get a 2nd one. But for me it's a question of a 2nd movement tool, vs spending that money on another Armada or X-Wing expansion. Plus my LGS doesn't carry much in the way of accessories like that.
I'd like to get a 2nd one. But for me it's a question of a 2nd movement tool, vs spending that money on another Armada or X-Wing expansion. Plus my LGS doesn't carry much in the way of accessories like that.
Buying a second one, if your money is tight, is pretty superfluous. Having a second one would be nice, but it's easy enough to get by without, it's harder to get by without a proper fleet of ships.
I find that even though I have a hoard of tools, I mostly find the 2+3 get used.
If you are on a budget then a 3+4 would be nice.
Perhaps you can source a single part and replace the damaged? If you play with people that have shorter lengths they would have a spare.
I have 3 tools, of lengths 2, 3, and 4.
With all the new speed 4 ships I thing the longer one will see a bit more use in the future
I like the idea of the maneuver tool, but the current one is poorly done. I try to but Fantasy Flight when its available, but I'll buy third party when it's not. First workable maneuver that comes out I'm buying two of them.