Torpedo Run: Stay on Target

By Rakaydos, in X-Wing Squad Lists

Etahn A'baht (32)
Stay On Target (2)
Advanced Sensors (3)
Advanced Proton Torpedoes (6)
Targeting Astromech (2)

Jek Porkins (26)
Stay On Target (2)
Advanced Proton Torpedoes (6)
Targeting Astromech (2)
Integrated Astromech (0)

Rebel Operative (16)
Autoblaster Turret (2)
Intelligence Agent (1)

Total: 100

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Rebel operative gets in close enough to know what the enemy are doing, then Porkens and Etan can use SoT+TA to get fully modified Advanced proton shots.

It's a little silly, but undeniably awesome. I wonder if you could take the APTs and put them into that HWK to get a third for-real combatant, like a Warden with some bombs. Warden zooms up, agents, and blocks or drops bombs, then the others zoom up into position for 4-dice TL/Focus shots.

Losing the APTs would give 32 points for the support ship...

(goes off on a tngent)

Red Squadron Veteran (26)
Stay On Target (2)
Targeting Astromech (2)

Esege Tuketu (28)
Autoblaster Turret (2)
Extra Munitions (2)
Intelligence Agent (1)
Conner Net (4)
Advanced SLAM (2)

Red Squadron Veteran (26)
Stay On Target (2)
Targeting Astromech (2)

Total: 99

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