Dials Ghost vs defender

By Marinealver, in X-Wing

For those that did not see the artical, the Ghost is on the Left the Attack Shuttle is on the right.

dials.png

Now it seems almost the same except for the K-turn and the speed of the green banks. However the biggest difference is Ghost is a large base ship and attack shuttle is a small based ship. For the attack shuttle nothing too out of the ordinary but for the Ghost a 5K is a far distance and a lot of ground to cover. Also Ghost has wider green banks with the 2 banks over the attack shuttle.

Now on to the dial of the TIE Defender

SWX17maneuverdial.png

If you look at the red difficulties it seems some what similar to the Ghost. They both have all 3 speeds of hard turns and 2 of those are red. However the Ghost has green banks and a Red K where the TIE defender has a white banks and K-turn.

So which dial do you think is better?

no such thing as "better"

they're completely different dials on completely different ships and need to be examined in different contexts

if you want to troll a Defender, however, grab the cheapest Ghost and slap on Hera + Ezra + FCS. 5k till the cows come home; essentially full modifiers

no such thing as "better"

they're completely different dials on completely different ships and need to be examined in different contexts

if you want to troll a Defender, however, grab the cheapest Ghost and slap on Hera + Ezra + FCS. 5k till the cows come home; essentially full modifiers

:lol: poor, poor little defender, it's secret of the white K-turn has been revealed and no longer special in that regard. :P

not really "revealed" the secret of the white-4k as much as the rebels have cobbled together the best possible imitation

have to say though, the dials are not that impressive on their own (i.e, without Hera).

In the shuttle's case, you take an X-wing, jam in red 1-turns and then plaster red paint on the 3-turns

not really "revealed" the secret of the white-4k as much as the rebels have cobbled together the best possible imitation

have to say though, the dials are not that impressive on their own (i.e, without Hera).

In the shuttle's case, you take an X-wing, jam in red 1-turns and then plaster red paint on the 3-turns

theres always the white sloop.

I'll be honest, I was looking at the dial in the context of the ship and the crew and how they deal with stress, and I thought to myself, "I already know how to fly this." Now, I'm not right, because flying a large base ship is not at all the same as flying a small base ship, but I feel like I've got a good starting point.

Really, the Defender dial isn't complete as-is. Bump the base cost up by 1 and turn the banks green.

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

Yeah there are blatant examples of dials being better than others. I don't see how anyone could possibly claim there is no such thing as a better dial.

Edited by stabbald

Any ship with Hera now joins the ranks of Drea and Tycho in the pile of stress tokens category. I am amused. There's a little bit of synergy with SoT as well, though I can't imagine too many ships that you'll take that combo on aside from Farlander.

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Edited by ficklegreendice

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Scum Firespray better than imperial Firespray... access to k4

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Scum Firespray better than imperial Firespray... access to k4

you gave the context quite well there :P

though I'd have to debate the generics, because I really don't like the MM but find the bare bones bounty hunter to be quite reliable

Edited by ficklegreendice

not really "revealed" the secret of the white-4k as much as the rebels have cobbled together the best possible imitation

have to say though, the dials are not that impressive on their own (i.e, without Hera).

In the shuttle's case, you take an X-wing, jam in red 1-turns and then plaster red paint on the 3-turns

As long as he can spend the target lock, Hobbie + Targeting Astromech is a pretty good imitation as well, though probably not as useful.

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Scum Firespray better than imperial Firespray... access to k4

you gave the context quite well there :P

though I'd have to debate the generics, because I really don't like the MM but find the bare bones bounty hunter to be quite reliable

ive always wanted to try the 3 BH list, but cant bring myself to buy more being as i havent flown my 1 yet.

Soontir + 2 double BH was a lot of fun

problem was I sucked at it

kept flying the hunters off the board and self blocking soontir

ugh

not really "revealed" the secret of the white-4k as much as the rebels have cobbled together the best possible imitation

have to say though, the dials are not that impressive on their own (i.e, without Hera).

In the shuttle's case, you take an X-wing, jam in red 1-turns and then plaster red paint on the 3-turns

As long as he can spend the target lock, Hobbie + Targeting Astromech is a pretty good imitation as well, though probably not as useful.

Doesnt need to spend the TL, only aquire it. Spending it lets Hobbie bypass Rebel Captive.

Really, the Defender dial isn't complete as-is. Bump the base cost up by 1 and turn the banks green.

Psst! That's called Ion Engine MKII.

A couple of the older ships are really suffering in the dials department. HWK, Firespray, defender, Xwing all look pretty lackluster lately (and the shuttle...never forget the great white hipposhuttlebus)

It bothers me how good the shuttle's dial is compared to the Y-Wing. It is a shuttle, it should have a dial more like the Hwk. With 2 agility and only 4 hits on them, they shouldn't be too difficult to blow up. I guess that balances them.

Really, the Defender dial isn't complete as-is. Bump the base cost up by 1 and turn the banks green.

Psst! That's called Ion Engine MKII.

A couple of the older ships are really suffering in the dials department. HWK, Firespray, defender, Xwing all look pretty lackluster lately (and the shuttle...never forget the great white hipposhuttlebus)

the HWK (minus the crow) and Lambda Shuttle are both clunky as **** ships; they're not supposed to be amazingly maneuverable (the HWK because FFG got kinda crazy when valuing their support abilities, and the Lambda because it is hilariously undercosted i.t.o pure stats, being a purely superior B-wing, so its dial takes one for the team)

now the Defender was an utter **** up (got a little too nuts with the value of that white k)

but the X-wing? Like I already said, it and the attack shuttle are nearly identical minus the red turns

the Firespray is likewise also nearly identical, except it gains another speed of k-turn

apart from the HWK and the Shuttle, literally the two least flexible dials in the game and designed to be that way, these new dials are nothing special.

Edited by ficklegreendice

Really, the Defender dial isn't complete as-is. Bump the base cost up by 1 and turn the banks green.

Psst! That's called Ion Engine MKII.

A couple of the older ships are really suffering in the dials department. HWK, Firespray, defender, Xwing all look pretty lackluster lately (and the shuttle...never forget the great white hipposhuttlebus)

I know. That's my source. I was trying to be a little subtle... maybe it worked too well.

Edited by Levi Porphyrogenitus

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Right. The Interceptor dial isn't better than the HWK because... "context".

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Right. The Interceptor dial isn't better than the HWK because... "context".

myes

the Interceptor cannot do the one forward or the one-banks

seriously, just going "X is better" is the laziest and least productive description you could have for a game this complex. "better" is so meaninglessly vague on its own, especially when you get to cases such as the Ghost v Defender.

Edited by ficklegreendice

no such thing as "better"

A TIE Interceptor's dial is not better than a Hawk's dial - only different?

myes

the Tie interceptor can't go slow to save its life, and it doesn't have a turret to abuse

"better" is only ever a relevant term when given sufficient context

Right. The Interceptor dial isn't better than the HWK because... "context".

myes

the Interceptor cannot do the one forward or the one-banks

seriously, just going "X is better" is the laziest and least productive description you could have for a game this complex. "better" is so meaninglessly vague on its own, especially when you get to cases such as the Ghost v Defender.

Yeah nevermind the rest of the dial. The fact that it can't do a one forward or a one bank means it's dial is just as good as the HWK. I guess the Y-Wing isn't better than the HWK either, the greens on those one banks sure are useful... for something... I guess. :rolleyes:

no one said the dial wasn't as good as the HWK, just that it wasn't better (whatever the **** "better" means, apart from better in every conceivable context - which it clearly is not)

and also that labeling something as "better" is entirely meaningless without further context given the complexity of this game

Edited by ficklegreendice