Advanced wannabe ignores range 3 bonus + auto-thrusters, while being able to take auto-thrusters
I get the feeling Advance wannabe that guy, instead
Edited by ficklegreendiceAdvanced wannabe ignores range 3 bonus + auto-thrusters, while being able to take auto-thrusters
I get the feeling Advance wannabe that guy, instead
Edited by ficklegreendiceOh, don't get me wrong, the inquisitor is fine. Not awesome, but fine. But what are we getting besides him in that pack?
Edited by Rafael RamusNothing faction specific, by the looks of it, but the ship looks bleedin lovely. Chin up Rafa!
I'm comparing it to the X-wing because even the generic vanilla Tie Fighter has every single turn (White, the more advanced ones have green 2-turns)
these aren't dials that should impress you even the least bit as an imperial player
finally, why would you take a TLT on z-95? **** is frail. Sure, they're slightly more maneuverable but they're more expensive and they're weaker, you can easily outdice them point-for-point. Sure, they may look impressive but then you realize they're 2 agility, no thrusters and, most importantly given rebels, no regen whatsoever
what we have here is a massive overreaction to merely decent, and possibly below-average dials and some good but hardly anywhere even close to overpowered stress mitigation.
I can only hope you're right. I'm an imperial player and I don't like the look of it.
I think he's right. Losing Gunner or R2 or 3P0 (not so much for the Ghost) or some stress mitigating crew is a trade I'll happily see on any Falcon or Dash I'm facing. The Ghost is it's own thing, and these crew seem to be designed for its peculiar brand of stress activation. The Ghost is also flying more like a normal ship, where there are firing arcs, so if you're an Imperial, you have more options to mitigate it.
Oh, don't get me wrong, the inquisitor is fine. Not awesome, but fine. But what are we getting besides him in that pack?
Thread Tracers. I suspect you mean pilots, though, and that is an uncertainty.
Oh, don't get me wrong, the inquisitor is fine. Not awesome, but fine. But what are we getting besides him in that pack?
from what we know, a Guidance ____ mod that works with missiles and torps (no idea what it does)
Tracer Threads, which give ships free target-locks and seem ideal for missile spam (which Scimitar bombers are ideally suited for)
and the Tie/v1 title (when acquiring a target-lock, you may perform a free evade action), which is ideal for combining with Juke
for anything else, we need to see the preview. The Ghost just got its, so it obviously seems like the rebs are getting more when we can't see most of what the TAPs is offering ![]()
also, personal opinion here, but I believe the TIE/FO expac is leaps and bounds superior to the T-70 i.t.o the ship inside. The Rebels have Poe, but unless that PS 7 pilot turns out to be incredible, that's about all they'll have. Targeting astromech turned out to be incredibly disappointing.
Now Integrated I believe is awesome and exactly what the vanilla X needed to be considered over the B, but if everyone's going on about how jousters don't cut it anymore...yup. Personally not convinced they don't, but if there's a pattern forming there then the X-wings are certainly a part of that.
Meanwhile, the FO gets the rather incredible and incredibly cheap Omega Leader and Zeta Leader. Epsilon Ace I don't think will be spectacular (only 2 dice, no ept) but he seems decent filler at 17 points and PS 12. Finally, having proxied Juke + Relay, I have to agree with its supporters that it's kind of amazing. Even at PS 4, they can dance around crackshot Aggressors and ping through their high agility (sometimes even through thrusters
)
so basically, Wave 8 is giving imperials 2 great new small ships as far as I can see. Compared to the current offering of 2-dice ships, they bring a lot of green dice hate and, at least in the FOs case, a stupidly splendid dial.
Rebels can mooch off of Juke, but only really on the A-wing where Test Pilot can give them another EPT (PTL or predator) to help push damage through.
We don't have stress-hogs
We don't have proper fat turrets (Kamikaze Decis don't count)
We don't have regen
Sad Fett
is Sad
because S&V space pirates got neither.
flithy rebels getting all the good toys!
Boba ForeverAlone?
Nothing faction specific, by the looks of it, but the ship looks bleedin lovely. Chin up Rafa!
Always! It may have been a bad day for the Empire. But soon we will gather our forces and crush the rebellion. There will be no escape for the insignificant rebel scum.
Imps right now have 1 or 2 lists that can try to match the latest presents FFG loves to give to rebels each Wave. Popemobile with Adv Vader and a Phantom or double Intercetop + Vader again. Beside from Palpatine and the Adv Targeting Computer, Imperials literally are stopped to Wave 5/6 or down there both for pilots and unique crew.
We will see if this mysterious Tie Adv Prototype will bring back the Imps out of their well known, old lists. And out of my bag too hopefully.
Five is an acceptable number for the term swarm as long as it's all the same color of fighter, the hive does not tolerate non uniformity.
Five is an acceptable number for the term swarm as long as it's all the same color of fighter, the hive does not tolerate non uniformity.
The correct term for five TIEs is Mini-Swarm. ![]()
6 is a fine amount for a swarm, just make sure we're all flying the same Tie or it's going to look awkward!
wait, FOs count as Tie Fighters...don't they?
Not according to the rules no as that youngling won't affect the fo.
Imps right now have 1 or 2 lists that can try to match the latest presents FFG loves to give to rebels each Wave. Popemobile with Adv Vader and a Phantom or double Intercetop + Vader again. Beside from Palpatine and the Adv Targeting Computer, Imperials literally are stopped to Wave 5/6 or down there both for pilots and unique crew.
We will see if this mysterious Tie Adv Prototype will bring back the Imps out of their well known, old lists. And out of my bag too hopefully.
That's exactly how I feel.
I'm still baffled FFG left us imperials getting punished while the rebels just slam us with TLTs.
Edited by Rafael Ramus"Bring the Imps out of their well-known, old lists?"
Like Palpatine and ATC TIE Advanced Aces? Yeah, they're ancient!
"Bring the Imps out of their well-known, old lists?"
Like Palpatine and ATC TIE Advanced Aces? Yeah, they're ancient!
tbf, they should've been by now
but then we had the dock strike and the quality concerns and the delay after delay...
6 is a fine amount for a swarm, just make sure we're all flying the same Tie or it's going to look awkward!
wait, FOs count as Tie Fighters...don't they?
Not according to the rules no as that youngling won't affect the fo.
Really? I didn't know that?! When was it confirmed?
The problem with Imperials is that they are dicey. Yes, you might win a three-turn tournament with Palp-aces, but eventually you will catch a bad matchup where the Palp die fix won´t save you. Rebels simply have a lot of consistancy options that make them more viable for longer tournaments. Fat Han is even making a comeback with Jake Ferrell as a sidekick. Why is Han still more viable than the Decimator? Because he can have two certain evades in the endgame while still being able to threaten any ace with Luke or Gunner. The Decimator has to go either offensive (yes, still one sure evade with Ysanne) or defensive with Kenkirk and Palp (no gunner).
6 is a fine amount for a swarm, just make sure we're all flying the same Tie or it's going to look awkward!
wait, FOs count as Tie Fighters...don't they?
Not according to the rules no as that youngling won't affect the fo.
Really? I didn't know that?! When was it confirmed?
His ability says it effects tie fighters not tie /fo fighters, the fo in the middle makes it incompatible, had it been fo tie fighter then it would of worked.
So no under the rules they technically Arnt tie fighters.
Why is Han still more viable than the Decimator?
No Han made Top 16 at Worlds this year...
Imps are getting double-shot special arc TIE's soon so everybody calm down. ![]()
(That's just my guess on the Special Forces TIE coming from ths new movie)
6 is a fine amount for a swarm, just make sure we're all flying the same Tie or it's going to look awkward!
wait, FOs count as Tie Fighters...don't they?
Not according to the rules no as that youngling won't affect the fo.
Really? I didn't know that?! When was it confirmed?
His ability says it effects tie fighters not tie /fo fighters, the fo in the middle makes it incompatible, had it been fo tie fighter then it would of worked.
So no under the rules they technically Arnt tie fighters.
Last time I checked there was still debate on this issue. Well, if that's really so, worse still for the Empire. BTW, if that's really the case, they screwed up big in that Gozanti article this time!
Edited by Rafael Ramus
Why is Han still more viable than the Decimator?
No Han made Top 16 at Worlds this year...
People are counting Han out too fast. Yes, there was indeed one Decimator in the final 16 at Worlds but Fat Han just bagged Galactic Cup. The Decimator was strong in the two-ship meta but doesn´t seem to deliver trophies in the current environment.
Well some people hope for an faq but it clearly says tie fighters and to benefit from an ability you have to have the key words match, fo's have one word too many.
It's the same as the TAP not having the full word advanced and therefore not meeting the requirements for the ATC.
Of course a new ruling can always change things so it's not hopeless but if released today youngster only effects the tie/ln.
actually, the only standard we have for matching ship-types is for ship-restricted upgrades
as defined by the rule reference, they must contain the entirety of the specified ship in order to be a legal target
it then goes on to explicitly give the FO as an example of a Tie Fighter
Tie Fighter Only
Tie/FO Fighter
for the same reason, the T-70 X-wing is an X-wing
by contrast, the Tie Adv. Prototype is not a Tie Advance (and it was given that silly name specifically to prohibit the overpowered Tie/x1 fix on a ship that doesn't need it)
actually, the only standard we have for matching ship-types is for ship-restricted upgrades
as defined by the rule reference, they must contain the entirety of the specified ship in order to be a legal target
it then goes on to explicitly give the FO as an example of a Tie Fighter
Tie Fighter Only
Tie/FO Fighter
for the same reason, the T-70 X-wing is an X-wing
by contrast, the Tie Adv. Prototype is not a Tie Advance (and it was given that silly name specifically to prohibit the overpowered Tie/x1 fix on a ship that doesn't need it)
Thank you, ficklegreendice!. I can't for the life of me figure out why Hobojebus persists that they're different when it's EXPLICITLY STATED IN THE RULES! So frustrating when people disseminate erroneous information, misleading the masses.
EDIT: Sorry, I don't usually get my feathers ruffled like that. Nothing personal against you Hobojebus, but in this case what you said just wasn't true.
Edited by ParakitorAs someone that plays all three factions, find it odd there are so many people (emotionally??) attached to just one faction once they are past the beginner stage of buying Xwing stuff but each to their own I guess. I always figured most people played bit of everything.
Answer to the thread title is simply yes though. They still have a place and they still have excellent ships and upgrades. Fel, Carnor, Post fix Advanced, Decimators, Phantoms. Loads of brilliant upgrade cards like Palp, rebel captive and so on.
What I would agree though is that Rebels seem to be getting more 'cool new toys' lately. Empire has some nice looking pilots due really soon with the new TIe/Ln ( won my Gozanti in groups raffle so I'm very excited) and the TAP looks fun with a kind of mini-ace in the Inquisitor? So yes my Imperial head has fun stuff to look forward to. But the new imp stuff revitalises and gives options for existing strategies whereas the new toys for the Rebels have more of an impact on play style. This is creating more of a buzz. There's just so much you can do with the contents of the Ghost for example.
I'm hoping the Ghost gets an Imperial counterpoint in the TFA FO shuttle perhaps. Hux, Ren and Phasma all yet to be seen too and could bring the cool new toys to everyone's favourite oppressors. Rather than a FFG bias towards rebels, maybe they are just a wave ahead at present and wave 9 will bring balance to the force.
A slight aside but Paul Heaver being a little bit good and doing it consistently with Rebel builds doesn't help and I actually think his ongoing success has contributed to some confirmation bias. Rebels always win worlds so must be best and so on.