Prediction time again - what -will- we see in Wave 9?

By MacchuWA, in X-Wing

So, way back in the heady days before Wave 7, this thread was my attempt to predict the future. After my inspired performance at the time (one out of four aint bad, right?), I'm taking another crack for the (presumably) upcoming Wave 9 announcement in a month or two.

I'm assuming a 5 ship wave, one per faction, if only because the new factions just don't have enough ships out there yet for FFG to start doubling up with them and getting them up to speed with the older three factions the way they did scum.

Rebel:

What We'll Get: Incom X4 Gunship

Incom_X4.jpg

Why will we get it?

This was the hardest to pick, because the Rebels have got just exactly the wrong number of ships in the lore for a game like this. They have enough to provide generations of authors and video game designers to provide a wide variety of ship types without having to make up new ones (unlike the imps) but not enough to sustain wave after wave of X Wing ships (unlike, say, Scum). Rogue One has a decent chance of fixing that, but for now, the X-4 seems like the best of a bad set of options.

The X-4 has a number of things going for it however. It's a large base, forward arc ship like the Shuttle or IG-2000 (which the rebels lack) which could potentially get an auxiliary arc, another thing they lack. And, of course, it comes from Galaxies, which someone at FFG clearly has some fond memories for,

Why might we not get it?

This is a super obscure ship, but it fills a presently empty rebel niche, and all the other likely possibilities for Rebels are almost as obscure, but replicate some existing ship. The T Wing and R-41 are just slightly worse A Wings and Z-95s, respectively, although the R-41 may eventually find a place as a cannon carrier (though that would probably largely crowd the B-Wing out of it's last remaining niche now that BTL-A4 Y Wings and IA X-Wings are becoming more common).

There are still one or two very cool rebel ships that probably deserve a spot in the game, like the Longprobe Y-Wing and Recon-X, but honestly, these are probably best dealt with via title cards or, at most, repaints in an Aces type pack. A new mini, while cool, would probably be seen as overkill.

Imperial:

What We'll Get: TIE Aggressor

tumblr_inline_nuhoszjVez1rjdxqs_500.jpg

Why will we get it?

TLTs have, as we all know, had a huge impact on the meta, and FFG clearly knew that they would – there's no reason to give you two in a K Wing Pack unless they expected you to put them on HWKs and Y-Wings. They were well aware that it was a good enough card that players were going to want to do that, and they will have been planning for the meta shifts associated with that. It's not unreasonable that FFG will want to give Imperial players something that can mount it, and there's really not a better option than the Aggressor in the lore for a TIE with a turret (with the possible exception of the Ep. 7 Special Forces TIE, see below).

Why might we not get it?

FFG may have made the conscious choice to keep turrets out of Imperial hands indefinitely; it certainly took them a long time to give the Imps a PWT ship. In that case, the Aggressor is probably out for the foreseeable future. The gunboat then becomes a real possibility, filling the niche that the TIE Bomber and TIE punisher have so far more or less failed to fill, but that would be the first non-TIE small based imperial ship, and they might also have made a decision to avoid that. In that case, there are still options – the TIE Scout, the TIE Avenger, one or two others from Galaxies and the like, but none are quite as interesting as the Aggressor, meta wise.

Scum:

What We'll Get: Scurrg H-6 Bomber

HavocStarfighter-SWGMB.jpg

Why will we get it?

Scum lacks a heavy bomber, and this is one of the best contenders in the Lore. In addition, FFG have used it in Armada, and we know the cross pollination between the two games is huge.

Could be quite a cool little beast for scum, and seems very K Wing like, with a turret slot, a crew slot or two and plenty of bombs, maybe even a salvaged astromech or, if you really want to stretch it, even two. Looks like there'd be enough pilots too, Lok Revenant Pirate as one generic, maybe Feeorin Mercenary as another, then Jinkins and Nym and your named pilots, and a Havoc title card.

Why might we not get it?

Scum are pretty much the most wide open faction at the moment, and there are tonnes of potential options, especially if FFG made the decision not to give them a heavy bomber in Wave 7 for a specific reason (although it seems more likely they just wanted to get the bounty hunters out).

As above, we know they love cribbing from Star Wars Galaxies, and there are still ships on the table there, like the Krayt and Dunelizard, as well as the AEG-77 Vigo, although all of these seem to take roles already served by existing scum ships, unlike the Scurrg. There's also the possibility that they might make book fans happy by going for something famous like the Skipray or Cloakshape, but again, these will compete with existing ships rather than bringing something new to the game. And then there's a whole bunch of other ships too – it's a big field that's hard to call. But the Scurrg is almost certainly coming eventually, and wave 9 seems as good a time as any.

First Order

What We'll Get: Special Forces TIE (TIE/sf)

STAR-WARS-TFA-FIRST-ORDER-SPECIAL-FORCES

Why will we get it?

It's one of the only FO ships that we know will be in Episode 7, and FFG have presumably been given access to it without any major spoiler issues (we know that LFL are keeping them in the dark as well about new movie details).

Also, the rear gunner gives FFG the option of either giving us something new in a small based ship with a rear arc (my personal preference) or an Imp/FO ship capable of taking a turret, which they're really starting to need in the TLT meta (see TIE Aggressor above). A crew slot is also a possibility.

Why might we not get it?

We've seen Kylo Ren's shuttle and some kind of landing craft – it's possible that both will end up in X Wing eventually, though they both have their own issues (Size in the case of the shuttle, and finding a niche for a landing craft in a dogfight game. It's likely that FFG will take the path of least resistance with the TIE/sf, but not quite 100% certain.

Resistance:

What We'll Get: No Idea. One of these maybe?

Simply not enough information has been released about what (if any) ships the resistance are using in TFA other than the T-70. Odds are we'll be able to make a better guess in a week or so.

Any other Possibilities?

It's possible that Wave 9 might be Resistance and First Order only, to try and bump up those factions, but that seems unlikely, given that we're likely only to have a very small selection of ships until at least 2017. FFG will likely want to drip-feed them and rely on the Rebel/Resistance and Imp/FO to give new faction players enough ships to stay viable, but it's possible that there's a plethora of new Episode VII content that Disney and LFL have been keeping from us, and that we'll see announced in the days after the movie comes out - the fact that they originally drew concept art for ships other than the new X Wing might point in that direction... but I doubt it. I feel like there would have been something - leaked set photos, Lego sets, Chinese factory leaks - something - if there were new ships that had been hidden so far.

Also, I'm on the record as saying that I fully expect prequel ships eventually - but not in this wave. That seems like something that will need another starter set, and given that the Ep. VII one just came out, a third starter seems way unlikely. Maybe for wave 12 or something.

Finally, it's possible that FFG will delay Wave 9 for ages and release Aces boxes or Epic ships in the meantime, holding out for Rogue One for new ships to populate the next wave. Scum does need an epic, and that announcement may be coming soon (Surely it must be the Action VI and Wild Karrde almost beyond a doubt). But, again, this seems unlikely - while Aces boxes make them money, I expect that new waves do too, and that is their ultimate goal, in the end.

Anyway, those are my predictions. What are yours? Let's do some crystal ball gazing! :D

Edited by MacchuWA

I have a good feeling about Nym's ship at least.

Also I think we will likely see Kylo's shuttle, perhaps a revamped Falcon or at least cards for a conversion, new pilots, new abilities, etc, new movie.

I think the rebels will the havoc.

Imperials will get either the new shuttle or tie sf.

I think scum will get the vaksai.

Havoc's more likely to be Scum in this game, really.

I kind of think the Pulsar Skate would be more likely than the X4, even with FFG's sometimes preplexing predilection for Galaxies.

That said, I think we're due an aces pack or epic ships before a Wave 9 GenCon announcement.

Havoc, probably.
Imps will almost certainly be Kylo Ren's shuttle thingy.

Maybe we'll see a Falcon with alternate radar dish

We will get more ships from Episode 7 The Force Awakens. Anything else will not be in unless the 3rd faction is MIA from episode 7 then they will have to pull ships from somewhere.

We will get more ships from Episode 7 The Force Awakens. Anything else will not be in unless the 3rd faction is MIA from episode 7 then they will have to pull ships from somewhere.

Decent Scum ships will likely be MIA based on what has been seen (the "Scum" presence would appear to be ground-based only). Considering the massive volume of other Scum options that's definitely a good thing.

If "must release TFA ships" means we get a second Falcon, I'd just as soon not have it happen, even if the EU offerings are pretty slim pickings for the Rebs at this point.

TIE/sf is guaranteed; assuming the shuttle's wings can be made to retract then I think that's also a shoe-in.

Edited by GreatMazinkaiser

LOOK AT THAT HORSE

THAT HORSE IS AMAZING

give it a droid

feel the power raisin'!

RihkxyrkAssaultFighter-SWG.jpg

Edited by Warpman

We will get more ships from Episode 7 The Force Awakens. Anything else will not be in unless the 3rd faction is MIA from episode 7 then they will have to pull ships from somewhere.

lol

Rebel:

Nova Courier

Imperial:

TIE Sentinel

Multi-faction:

Sorosuub Yacht

Scum:

Rihkxyrk

Dunelizard

Vaksai

M22-T Krayt Gunship

Ixiyen

Clawcraft please. For anyone. I don't care. I just want my Clawcraft!!

(all in all, the Skipray would be pretty cool as well)

The Scurrg h-6/Havoc is very likely due to its appearance in Armada.

I personally expect that there will be a new Millennium Falcon with Force Awakens pilots and crew, as well as yt-1300 scum pilots. Also a new Millennium Falcon title that adds a illicit upgrade icon. Expect a SLAM illicit upgrade as well.

The TIE special forces, with it's turret will probably displace the TIE Aggressor.

There are other craft from the movie that have not been revealed yet.

I would want to see Skipray as well, it is one of the few ships that has been around the longest and can easily be used by all three factions. It can be marketed with each faction having 2 pilot cards (one generic, one elite) in the package.

Rebels: No idea

Resistance: Whichever fighter we haven't seen yet that participates in movie dogfights

Empire: No idea

First Order: SF Tie

Scum: Havoc

I'd be fine with them taking one or two waves to first fill out all the niches and after that fix what needs fixing. As a Rebel-only player, make a wave without Rebels to give the other factions more force multipliers and tactical options. An imperial small-based turret with either a crew or system slot (or both) would be game-changing.

I'd be fine with them taking one or two waves to first fill out all the niches and after that fix what needs fixing. As a Rebel-only player, make a wave without Rebels to give the other factions more force multipliers and tactical options. An imperial small-based turret with either a crew or system slot (or both) would be game-changing.

Agreed S/F tie could have elements of everything that makes rebels so customizable.

I'd be fine with them taking one or two waves to first fill out all the niches and after that fix what needs fixing. As a Rebel-only player, make a wave without Rebels to give the other factions more force multipliers and tactical options. An imperial small-based turret with either a crew or system slot (or both) would be game-changing.

Agreed S/F tie could have elements of everything that makes rebels so customizable.

I was thinking more in the lines of NC-170. Maybe even lock the turret in the back 180°. The system slot isn't something I'd defend on court but turret+system is an interesting mix.

My guess for next wave will be 1 Rebel (small), 1 Resistance, 1 Empire, 1 First Order, and 2 Scum (1 large, 1 small) ships. Below are what I'm hoping for and reasons.

Rebel: N-1 Stafighter (mid 10s to 20s small fighter with Torpedoes and Astromech. Mainly so that Leia Organa is a pilot of a ship in the game.)

Resistance: I'll tell you next week :)

Empire: Ye-4 Gunship (TPW large ship with Agi >= 0)

First Order: TIE/fo Special Forces (Small ship that can equip a turret)

Scum (Large): AEG-77 Vigo (cheap, lightly armed large ship that can mount enough turrets/armor to become a gunship) Too Large! M22-T Krayt (Large ship that straddles between a heavy fighter and gunship like the Aggressor)

Scum (Small): R60 T-Wing (fast, fragile, torpedo carrying interceptor)

Edited by Hantheman

H-6, for reasons noted - especially appearance in Armada

Shadowcaster - since it was recently on Rebels, and Disney loves a product tie-in

Something from TFA that will include Rey, Finn, and Kylo as crew cards. Again, gotta love a tie-in

Maybe, and this is a big maybe since it's so close to the Lambda, the "assault shuttle" that was in the commercials

I love that everyone, every wave, thinks the Gunboat is coming. The last thing the Rebels need is a giant gunboat right now. The outcry from the Imperial players would be intense.

H-6, for reasons noted - especially appearance in Armada

Shadowcaster - since it was recently on Rebels, and Disney loves a product tie-in

Something from TFA that will include Rey, Finn, and Kylo as crew cards. Again, gotta love a tie-in

Maybe, and this is a big maybe since it's so close to the Lambda, the "assault shuttle" that was in the commercials

I love that everyone, every wave, thinks the Gunboat is coming. The last thing the Rebels need is a giant gunboat right now. The outcry from the Imperial players would be intense.

Fine, but the FFG designers have repeatedly said that they're not going to make the factions all cookie cutter designs of each other. The plan is, apparently, to always have significant difference between them.

There is a weird looking bulbous, four engine, transport/fighter? thing I've seen in a couple screen shots and a trailer. One screen shot clearly has two of them flying out along side the Falcon. As allies out bit I don't know.

Instead of turrets, I'd rather see an Imperial-only upgrade that takes up both a torpedo.png and a, missile.png slot, and makes torpedo.png and missile.png have more munition tokens than extra munitions, (no benefits for bombs)

or a title for Bombers and Punishers that gives them a discount on anything they put on a torpedo.png or missile.png slot by 1, (or 2 points to a minimum of 1)

Or just 1 Ordinance of their choice discounted by 4.

Writ of Ordinance

Quartermaster's Favor

something like that!

Punishers and Bombers would see a lot more play if they could take 1 free Cluster Missiles or Proton Torpedo. Really it doesn't make sense for them to come stock with empty racks. Scum and Rebels can keep their turret upgrades, just give our Bombers and Punishers 1 free shot.

Or if you don't want them to pick and choose from anything, make a special free version of cluster missiles or proton torpedos that is limited and can only be used by Punishers and Bombers.

Call it Standard Issue Ordinance.

Edited by Vulf

I'd imagine wave 9 will be heavily weighted towards TFA stuff.

After seeing the sheer volume of interesting new things in the Ghost expansion I'm hoping for something to balance that for the Imperials. Shuttle seems lie obvious place to do it as could have Ren, Phasma and Hux depending on what we see of the shuttle in the movie (is it FO or KoR etc).

We will see how balanced it all is with gameplay but I love how many new tricks the Ghost brings for Rebels. Only fair to do same for Imperials.

Small base bomber/heavy for Scum?

FFG just released a Force and Destiny sourcebook that has rules for the M12-L Kimogila starfighter.

What I'd like: Hutt Colors, Bombs, Torps x2, Missiles, Astromech, 3 Attack, 3 Agility, 4 Hull, 3 Shield, Tallon Roll.