T-70 and TIE/fo Psuedo Preview

By Sithborg, in X-Wing

Thursday release. Wonder what is going on tomorrow?

starting with the December 17th U.S. release of the T-70 X-wing Expansion Pack and the TIE/fo Fighter Expansion Pack.

so when does the rest of the word get it?

Australia for me

Thursday release. Wonder what is going on tomorrow?

Ghost part two.

targeting-astromech.pngpoop

zeta-leader.pngepsilon-ace.png

maybe not poop?

Edited by gamblertuba

5 Epsilon Ace (17) with Comm Relay (3)

Get an evade during the first round and save it. Then get to combat with focus+evade at PS 12. Or you can use your action to arc-dodge with barrel roll instead of taking a focus.

A bit spammy, but sounds fun.

5 Epsilon Ace (17) with Comm Relay (3)

Get an evade during the first round and save it. Then get to combat with focus+evade at PS 12. Or you can use your action to arc-dodge with barrel roll instead of taking a focus.

A bit spammy, but sounds fun.

5 unique pilots huh? ok..... :P

Epsilon Ace laughs at VI Vader.

5 Epsilon Ace (17) with Comm Relay (3)

Get an evade during the first round and save it. Then get to combat with focus+evade at PS 12. Or you can use your action to arc-dodge with barrel roll instead of taking a focus.

A bit spammy, but sounds fun.

5 unique pilots huh? ok..... :P

Haha! Yeah! Why not?! :rolleyes:

My mistake!

EDIT: I, personally, think this is an easy mistake to make since these new TIEs don't get neat nicknames like the old TIEs. The "named TIEs" aren't even named. I'll have to watch it closer in the future.

Edited by Budgernaut

5 Epsilon Ace (17) with Comm Relay (3)

Get an evade during the first round and save it. Then get to combat with focus+evade at PS 12. Or you can use your action to arc-dodge with barrel roll instead of taking a focus.

A bit spammy, but sounds fun.

5 Epsilon Ace (17) with Comm Relay (3)

Get an evade during the first round and save it. Then get to combat with focus+evade at PS 12. Or you can use your action to arc-dodge with barrel roll instead of taking a focus.

A bit spammy, but sounds fun.

5 unique pilots huh? ok..... :P

Haha! Yeah! Why not?! :rolleyes:

My mistake!

Well since he's unique and all, slap a stealth device on there as well. Good luck hitting him!

Epsilon Ace laughs at VI Vader.

Makes me wonder if we will ever see something that raises PS to 13... probably not.

Spinal_Tap_-_Up_to_Eleven.jpg

Zeta Leader + Wired + Ion Engine.... I'm listening.

Epsilon Ace laughs at VI Vader.

Makes me wonder if we will ever see something that raises PS to 13... probably not.

Spinal_Tap_-_Up_to_Eleven.jpg

ITS POSSIBLE! maybe thats why he doesnt get EPT so no PS 14 bid.

My favorite part of the whole preview, the Gonzati is arriving in December as well!!

Jek Porkins + Stay On Target + Targeting Astromech + Integrated Astromech = 30 points of pick your maneuver, get Target Lock and Focus to make your attack.

Both FOs have potential.

Targeting astromech is bleh... we kinda figured that's what it would be but bleh...and 2pts? Underwhelmed.

Edited by Rakky Wistol

I actually don't hate Targeting Astromech. Not with those sweet Talon Rolls. Solid with Stay On Target as well.

Jek Porkins + Stay On Target + Targeting Astromech + Integrated Astromech = 30 points of pick your maneuver, get Target Lock and Focus to make your attack.

I will from now on call this build, "I can Hold It!"

Hobbie will like the targeting astromech also. Too bad he does not have an EPT

Edited by chrisrivers

While the Targeting Astro is underwhelming (to say the least), I like both of the new TIEs. Extra Dice and PS 12 both seem like great abilities. And the Extra Dice guy loves him some MK.II Engine and the Stress Ace.

I'm liking all these new named TIEs. FOs with Comms definitely seem worth it. Youngster w/PtL will likely help given the Stress Ace too

While the Targeting Astro is underwhelming (to say the least), I like both of the new TIEs. Extra Dice and PS 12 both seem like great abilities. And the Extra Dice guy loves him some MK.II Engine and the Stress Ace.

I'm liking all these new named TIEs. FOs with Comms definitely seem worth it. Youngster w/PtL will likely help given the Stress Ace too

PTL does not work on youngster to give other Ties PTL. seems like a waste of an ability.

Targeting AStromech does have some combos...I was too knee-jerky (of course I hate rebels and seldom fly them so...).

Who is decoying who up to PS 12 for the imperials? Is there an Echo in here?

While the Targeting Astro is underwhelming (to say the least), I like both of the new TIEs. Extra Dice and PS 12 both seem like great abilities. And the Extra Dice guy loves him some MK.II Engine and the Stress Ace.

I'm liking all these new named TIEs. FOs with Comms definitely seem worth it. Youngster w/PtL will likely help given the Stress Ace too

PTL does not work on youngster to give other Ties PTL. seems like a waste of an ability.

Ugh... That's a big letdown. Thanks for the clarification though. =)

Colonel Vessery loves Epsilon Ace. EA never gives away Vess's target, and always gets to have a Target Lock if the target is in range. Decoy slots in their pretty nice. Target Lock at PS 12, then truck the target with 4 Focus/TLed red dice.

Decoy Phantom no longer fears VI Vader/Han/Corran Horn