When I wrote this list, I had a lot of frustraing games with bad green dice. I figured if the green dice don't work, I better invest in red dice and hitpoints. I had a lot of succes so far with this list, even though it has an obvious weaknes against arc dodgers.
So, on to the list:
Dagger Squadron
-Heavy Laser Cannon
-Fire Control System
-B-Wing E2
-Tactician
Dagger Squadron
-Heavy Laser Cannon
-Fire Control System
-B-Wing E2
-Tactician
Gold Squadron
-Twin Laser Turret
-BTL-A4
-R3-A2
-Bomb Loadout
-Seismic Charge
100 Points
The seismic charge is there against arc dodgers that get too close. I might drop it though to have a higher PS against quad TLTs. What are your thoughts?