A journey of ten thousand steps begins with the first one. I wish I could remember more about that first one, but I do remember the excitement of the purchase and bringing the box home. Tearing shrink wrap and joy in discovery. Removing ships from their plastic carbonite frames and assembling them. Punching out cardboard pieces and the amazement at all of the cardboard rulers and maneuver templates. The dice.. but then I always love dice... separate obsession.
I then began to try and read the manual while all of this stuff was laying on the table just waiting to be used but I didn't know how. The quick start rules were much simpler, so I read that and fielded the pieces needed for the X-Wing versus the 2 TIE Fighters. I'm sure I did a lot wrong, but the ships flew and fired and died. I have no idea who won. That wasn't important really... it was the experience of flying the ships that I was excited about. I'm pretty sure I set it up and did it again before diving into the larger rulebook. Partly because I wanted to figure out about these asteroid looking pieces and what were all these extra little cards for and how did I use them? It grows hazy after that, but I remember dreaming about X-Wing for nearly a week. I never dreamed that much about anything, even the bad days as a waiter twenty years ago.
My excitement was contagious and my wife played a couple of times to probably make me feel better and it was my birthday month the following month, so that helped. I don't really remember those games either except her conversion to the Empire because she kept feeling bad for killing the heroes and it didn't feel as bad when the Empire died. That was kind of an eye opening statement and I realized I had never thought about it one way or the other.
I was obsessed with the forums. I was obsessed with videos. I bought another core set quickly. I bought the Millenium Falcon, because, who wouldn't? It's iconic! I bought a TIE Fighter for Howlrunner. I practiced swarm flying with asteroids. I played games against myself. I bought the Rebel Aces and the Imperial Aces and a third TIE Interceptor. Somewhere in there I bought a TIE Advanced before learning that was a poor decision. I bought an E-Wing and the Transport with the extra X-Wing. I still do not have all the X-Wing cards because I never bought the basic X-Wing expansion. I bought a Shuttle and actually kind of liked it more than I thought I would (the model is fantastic). I bought a Tantive IV. I bought Battlefoam (432). And then I stopped...
I live in a mid-sized University town in Texas, but the closest game store is over 75 miles away. We do have a Hastings, which actually carries (from time to time) a far number of X-Wing products, but it is not the same as a FLGS. I took a look at Vassal, but at the time was stuck using my laptop with a 15" screen and it was very crowded and confusing and I did not stick with it enough to figure it all out.
I was cast in back to back plays for nearly nine months. "And some things that should not be forgotten were lost..."
Thanksgiving came and I knew I would have enough time and space to play and I was at the end of my long string of nightly theatre. I took my pack with almost all of my ships, the cards, the tokens, the templates, etc. to my parents house where my nieces and nephews were going to be for five days. They range in age from eight to fifteen. I didn't know who might be interested or if any were, but with the movie coming up, I figured I had a shot at someone wanting to play.
Surprisingly, my brother was the first to play. We ran the quick start with nothing but the three ships. I remember him being surly, so I'm pretty sure he lost. I then ran the same thing with his third child and oldest boy. The next morning I put together two basic lists. Fat Han with Luke and a Rookie on one side. A mini Howlrunner swarm with Soontir Fel on the other. He chose Luke and Han. At 10 he was grasping concepts faster than his father was. I think I spent more time trying to help him than working with my own ships, and being out of practice ran over some asteroids. He won that game and now he was hooked. To be honest, so was I.
The fun of the game is still there. I had allowed life to walk in and take some of that away. Several things happened in that time as well, including the last of my wife's family moving out (at one time there were four with us). Suddenly I found myself with time to do things I want to do (instead of memorizing vast amounts of lines), the ability to rearrange the house and bring my computer back online for a 24" screen with a secondary monitor of the living room TV. I rekindled fire for X-Wing with potential opponents several times per year.
And then I installed Vassal on my computer and it was night and day compared to the laptop. So... I find myself at a juncture where I will pursue Vassal as a way to learn to play even though I know of no other person in 50 miles that plays (I'm sure they are there... there are too many pieces going off the shelves, but I have no way of finding out who they are). I figured out the bare bones basics last night, including saving and restoring a squad and some movement. I'm sure some of it will be wrong, but I'm going to try to see if I can play regularly and begin to actually learn the game.
So... why am I writing this beginning to a novel? Partly so I can learn how to analyze what I am doing and begin working on lists I like to fly. Partly so I can get to know other players on more than just the forum. Partly so I can look back on my progress and hopefully see that I am making some.