Trying out what I hope to be a quick response fleet idea.
Flag Ship.
- Imperial Class II Star Destroyer 120pts.
- Admiral Ozzel 20pts.
- Relentless 3pts.
- Electronic Countermeasures 7pts.
- Captain Needa 2pts
- Gunnery Team 7pts.
Total 159pts.
Support Ship.
- Gladiator Class II Star Destroyer 62pts.
- Demolisher 10pts.
- Expanded Launchers 13pts.
- Gunnery Team 7pts.
Total 92pts.
Support Ship.
- Raider Class II Corvette 48pts.
- Instigator 4pts.
- Quad Laser Turrets 5pts.
Total 57pts.
Squadrons.
- 2 TIE Fighter Squadron 16pts.
- 1 Tie Advanced Squadron 12pts.
- 2 TIE Interceptor Squadron 22pts.
- Howlrunner 16pts.
- Soontir Fel 18pts.
Total 84pts.
Missions.
- Most Wanted.
- Hyperspace Assault.
- Superior Positions.
Grand Total 392pts.
A fleet that feels very light on the number of Ships fielded, however those it does have are fine tuned to do their assigned role quite well.
The Squadrons are used to be a counter to enemy squadrons, while the Raider hunts down any Squadrons that can posse a threat to the fleet.
The Gladiator is a classic design, and a close ranged shotgun, where as the Imperial Star Destroyer is a wall that should be able to endure a lot of damage due to the tricks it can pull.
Having Ozzel at the helm allows the Fleet great mobility, spend a Navigate Command or Token and suddenly the Ship can change speed and course to best suit the flow of battle.
Any thoughts?
Edited by Stonehorse