My Imperials CAN'T BEAT ACKBAR!!!

By GoldCrow18, in Star Wars: Armada

@Norsehound.. Thanks for all of your suggestions!

I have more points than he and he typically chooses to go second. He always chooses Most Wanted and I only previously had 2 ISDs (I officially like the idea of bringing 1+ Raiders into the fight with me for this purpose), and I would be forced to choose my non-flagship and he would light it up...

It looks as though he is taking second player and picking the objective? If so, that is not how it works, the first player picks the objective from the second player's objective pool.

Yes, yes.... I appologize for typing that wrong... he chooses ME to be second and chooses that objective... My bad

Then don't take that objective in your selection suite?

Advanced Gunnery is better than Most Wanted, especially for Star Destroyers. Even though you're giving gunnery teams to his MC80s, your Imperials can strike the same arc twice. This is HUGE if you have things like XI7s, or Avenger after Overload pulsing, or Intelligence agents onboard staring down his brace. First shot blows into the shields, second shot cuts into the meat, because you can hit the same arc each shot. He has to either pick a different arc or different target with the Ackbar shot, and if you have him face-on with your star destroyer, he can hit the ISD only once.

Then don't take that objective in your selection suite?

Advanced Gunnery is better than Most Wanted, especially for Star Destroyers. Even though you're giving gunnery teams to his MC80s, your Imperials can strike the same arc twice. This is HUGE if you have things like XI7s, or Avenger after Overload pulsing, or Intelligence agents onboard staring down his brace. First shot blows into the shields, second shot cuts into the meat, because you can hit the same arc each shot. He has to either pick a different arc or different target with the Ackbar shot, and if you have him face-on with your star destroyer, he can hit the ISD only once.

And since his friend is running slaved turrets, Advanced Gunnery does nothing for him.