I play Imperials, my buddy plays Rebels. I have tried NUMEROUS LISTS from Gladiator heavy, to 2 Imp Classes with Boba, Bossk and TIEs, to Raider swarms backed by an IMP class. I am frequently running control heavy builds with Intel Officers and NK-7s. NOTHING seems to be able to chew through his 2-3 Mon Cal build with Slaved Turrets and Ackbar. On his 2 Mon Cal builds he runs Slaved Turrets, Advanced Projectors, Home One. He is rolling EVERY TURN of shooting 7 red dice, sometimes 8 with the command dial, and 2 blue dice at closer range. The side arcs are sooooo big that you cant hide in the front arc. Every turn he is killing a Gladiator with 2 shots from his Mon Cals (using his negation die faces to turn off BRACE). Many of my Gladiators don't get in a single shot before I am dead at range 3 and this game mandates that you survive at least a single volley at range 3 which isn't possible with the smaller ships. That prompted me to move to Imps but the Mon Cals make short work of those too (typically 2-3 turns of focus firing to drop me). With the Imp class SDs I am able to fire a maximum of 8 dice at range 2 or better, the Mon Col throws that in red dice at a range of 3 or better with the command dial (7 without), for a maximum of 9-10 dice at range 2 or better. This means that they ALWAYS get a better first shot in (7-8 red dice vs. 4) and continue to hit harder than the Imp Classes. It was the same result even after running defense heavy builds. Oh, and of note, he hugs the damned edge of the board and forces me to go to him. This superior firepower is nowhere matched on the Imperials and I am considering changing my allegiances. Is anyone else having these issues? Does anyone have any suggestions as to how to handle this problem? Any advice is welcome! I already have fun Rebel builds I want to try but would rather not change my allegiances!
Thanks!