Stressbot, Luke or TLT Horton...who would you target first?

By BCooper85, in X-Wing

Hey guys,

I've put a list together which I like the look of (as well as being a nuisance) as I feel it gives my opponent a headache when it comes to target order, do you agree and if so who would be your priority?

Luke Skywalker (38)

X-Wing (28), R2-D2 (4), Lone Wolf (2), Shield Upgrade (4)

Gold Squadron Pilot (25)
Y-Wing (18), BTL-A4 Y-Wing (0), R3-A2 (2), Ion Cannon Turret (5)

Horton Salm (37)
Y-Wing (25), R2 Astromech (1), Ion Torpedoes (5), Twin Laser Turret (6)

I guess it depends on how much stress my list can handle. If I rely on actions alot, then I'd make the stressbot my priority.
Otherwise I'd go for the one that deals most reliable damage and goes down most quick (Horton)

Stressbot for me. Even with a generics line up.

Firstly, Actions are often the lifeblood of victory. The Stressbot needs removing before my list starts to drown in red tokens. Especially true if I'm not returning the favour with stress of my own. While I like the play to ion and stress a target with that ship, I'd fancy my chances at making a R3 engagement on it for the opening exchange so it doesn't even get to shoot. There's a reason the stresshog usually gets a TLT rather than Ion now.

Secondly Y wings die quick and easy compared to Luke With Artoo so it's firepower removed early on in the game.

You considered dropping the torpedoes to switch the turret?

In general, you need to take down R2-D2 1st. That being said, if you have a tricked out Soontir, then you need to take out R3-A2.

Its odd/cool that target priority is being based on Astromechs. "Sir, that ship is being 'meched by R2-D2 with his sidekick Luke"

BTW I like the list, it can handle a wide variety of lists.

Stressbot for me. Even with a generics line up.

Firstly, Actions are often the lifeblood of victory. The Stressbot needs removing before my list starts to drown in red tokens. Especially true if I'm not returning the favour with stress of my own. While I like the play to ion and stress a target with that ship, I'd fancy my chances at making a R3 engagement on it for the opening exchange so it doesn't even get to shoot. There's a reason the stresshog usually gets a TLT rather than Ion now.

Secondly Y wings die quick and easy compared to Luke With Artoo so it's firepower removed early on in the game.

You considered dropping the torpedoes to switch the turret?

I have yeah but I wanted one ICT and one TLT (for no other reason than to be annoying) and would rather keep the TLT unlocked to chip away, especially with Horton's ability. The Ion Torp is frankly for the lolz and to maybe put people off formation flying.

In general, you need to take down R2-D2 1st. That being said, if you have a tricked out Soontir, then you need to take out R3-A2.

Its odd/cool that target priority is being based on Astromechs. "Sir, that ship is being 'meched by R2-D2 with his sidekick Luke"

BTW I like the list, it can handle a wide variety of lists.

Haha I hadn't thought of it like that before!

Thanks, I have a deep love of the Battle of Yavin ships and wanted to do something a little different.

I'd primary R3-A2 since it's the only real threat, even if it's only got an ICT instead of of TLT. Horton and Luke are not very effective for their points, and will just get outgunned as soon as they lose their main means of support.

I'd primary R3-A2 since it's the only real threat, even if it's only got an ICT instead of of TLT. Horton and Luke are not very effective for their points, and will just get outgunned as soon as they lose their main means of support.

Fully aware they are both pretty expensive but sometimes you gotta give these things a go : )

I'd try and take Luke down first, because I wouldn't want to be facing him in the end game. Both Horton and the Gold Squadron Pilot soak damage like sponges, but Luke can avoid/regenerate it.

Luke, Stressbot, Horton in that order.

I like the list, but I wonder if Engine Upgrade might provide a bit more utility on Luke over Shield Upgrade? Having Boost available would help get the most out of his PS8 and his Elite Talent.

Stressbot for me. Even with a generics line up.

Firstly, Actions are often the lifeblood of victory. The Stressbot needs removing before my list starts to drown in red tokens. Especially true if I'm not returning the favour with stress of my own. While I like the play to ion and stress a target with that ship, I'd fancy my chances at making a R3 engagement on it for the opening exchange so it doesn't even get to shoot. There's a reason the stresshog usually gets a TLT rather than Ion now.

Secondly Y wings die quick and easy compared to Luke With Artoo so it's firepower removed early on in the game.

You considered dropping the torpedoes to switch the turret?

I have yeah but I wanted one ICT and one TLT (for no other reason than to be annoying) and would rather keep the TLT unlocked to chip away, especially with Horton's ability. The Ion Torp is frankly for the lolz and to maybe put people off formation flying.

Nothing wrong with Lolz :D

Surprising how often people stick to their formation despite things being in play to make it a bad idea. Been guilty of forgetting an opponent had a couple of Assault Missiles before when flying a swarm. Not a mistake I'm in a rush to repeat lol.

I think your list looks good fun to play but I do think it is susceptible to being dismantled piecemeal by top tier lists if your talking about tournament play.

I'd try and take Luke down first, because I wouldn't want to be facing him in the end game. Both Horton and the Gold Squadron Pilot soak damage like sponges, but Luke can avoid/regenerate it.

Luke, Stressbot, Horton in that order.

I like the list, but I wonder if Engine Upgrade might provide a bit more utility on Luke over Shield Upgrade? Having Boost available would help get the most out of his PS8 and his Elite Talent.

Hmm, good point! I'll try him with Shield first and see how it goes.

Stressbot for me. Even with a generics line up.

Firstly, Actions are often the lifeblood of victory. The Stressbot needs removing before my list starts to drown in red tokens. Especially true if I'm not returning the favour with stress of my own. While I like the play to ion and stress a target with that ship, I'd fancy my chances at making a R3 engagement on it for the opening exchange so it doesn't even get to shoot. There's a reason the stresshog usually gets a TLT rather than Ion now.

Secondly Y wings die quick and easy compared to Luke With Artoo so it's firepower removed early on in the game.

You considered dropping the torpedoes to switch the turret?

I have yeah but I wanted one ICT and one TLT (for no other reason than to be annoying) and would rather keep the TLT unlocked to chip away, especially with Horton's ability. The Ion Torp is frankly for the lolz and to maybe put people off formation flying.

Nothing wrong with Lolz :D

Surprising how often people stick to their formation despite things being in play to make it a bad idea. Been guilty of forgetting an opponent had a couple of Assault Missiles before when flying a swarm. Not a mistake I'm in a rush to repeat lol.

I think your list looks good fun to play but I do think it is susceptible to being dismantled piecemeal by top tier lists if your talking about tournament play.

Ooops!

I was thinking this too but if everyone just brings top tier lists that's boring!

Hey guys,

I've put a list together which I like the look of (as well as being a nuisance) as I feel it gives my opponent a headache when it comes to target order, do you agree and if so who would be your priority?

Luke Skywalker (38)

X-Wing (28), R2-D2 (4), Lone Wolf (2), Shield Upgrade (4)

Gold Squadron Pilot (25)

Y-Wing (18), BTL-A4 Y-Wing (0), R3-A2 (2), Ion Cannon Turret (5)

Horton Salm (37)

Y-Wing (25), R2 Astromech (1), Ion Torpedoes (5), Twin Laser Turret (6)

I've been flying Aaron Bonar's triple K-Wing, triple TLT, triple Tactician list a lot lately.

So either:

1.) Whatever I had a range 2 in arc shot on.

2.) Probably Horton. I can just autokill him in two turns pretty much. Stressbot isn't really a threat to my turrets that will always have shots, and since the stressbot doesn't have a turret once I fly past it, it's irrelevant. Luke is also a possibility, considering he only has 2 agility I cam do a number on him and kill him quickly.

Addendum: Ditch the Ion Torps on Horton, and swap out Luke for a fully loaded Poe Dameron. Weapons Guidance, PtL/Lone Wolf/VI, Autothrusters, R2-D2. You can trigger Poe's ability and then spend the focus token for extra damage.

Stressbot is good anti-ace tech, Horton's ability to always modify his shots should help a ton with sneaking damage through on aces, but Luke is meh. You need the overpowered bull that Poe brings to the table.

Alternatively, swap Ion Torps for engine upgrade on Horton, this will allow him to stay at range 2-3 easier should he need to. Then instead of luke you have a 39 point Poe to work with, which is fully loaded except for weapons guidance.

Edited by ParaGoomba Slayer

Depends on what list I'm flying.

Generally, though, I'd go after the stresshog first. Regardless of my squad, I want actions and access to red maneuvers; and I also know that I can burn down a Y-Wing in a couple turns of focused fire. After that, it's whichever target presents itself.

Depends on your list.

It's either the stress bot or Luke.

Depends on my squad, but if I think I can handle the stress, I take out Horton first. He's easy to catch and hit, and it takes out the constant damage source. I feel like I have more opportunities to outfly the other ships with most squads I play, so nuking Horton gives me more time flexibility, because his incessant damage isn't around anymore.

Another vote for the stress wing. I faced a very similar list the other day and that was my priority then as well. Got vader on its ass and it was over quick. On that note maybe consider a bomb loadout over the torps. Might protect its r1 a little better. Like the list btw. You might check into scum sometime though, I prefer their y wings personally.

I would try to take out the low pilot skill Y-wing with the ion and stress before it got a chance to fire. Horton, I'll keep within range 1 of to avoid all his attacks.

Luke trying to run green maneuvers every turn gets very predictable. Before when Darth only had 2 attack dice, he was a little bit of a challenge, but I would be able to nix him eventually.

He would be the 2nd target if he flies aggressively, but I have a feeling my opponent will keep him far away from his allies to take advantage of Lone Wolf, so I probably don't have to worry about any 4 attack dice range 1 shots from him if I get all up in the Y-wings business.

I might lose 1 TIE fighter by the time I kill both Y-wings, so I'll still have 4 ships to take on Luke. He's not the hero the Alliance needs.

Well, if it all works out the way it does in my head, I'm a space admiral of legend here.

Edited by Vulf

I dive at the stressbot everytime.

... mostly because I'm very action dependent in my builds.

And I hate stress.

Depends on what I'm flying. Probably the stress bot.

I would drop the torpedoes on Horton in favour of engine upgrade. Or, drop torpedoes and R2 and replace with R7-T1 for the boost and have enough points to upgrade the other Y-Wing to a Gray Squadron.

Definitely stress bot first, then systematically dismember the list with Carnor, Strom and Palpatine. :)

depends on the list. any swarm list says "lol stressbot"

but meta is full of bastardous PTLer-aces :D

So after 2 games last night some changes are needed!

Kris tore it apart in the first game and although I won the second game against a mixture of named TIE's and a Defender my opponent did help me out a lot by flying over asteroids.

Both games the stressbot went first so I think that answers the target priority question!

I'm thinking of ditching all the ion and using a second TLT on the Gold for a bit more damage. Horton might get EU as well as Luke, thoughts are welcome.

perhaps drop Horton, add another stressbot and a bandit (that starts to sound familiar ;))

Edited by Ingaric

depends on the list. any swarm list says "lol stressbot"

but meta is full of bastardous PTLer-aces :D

Precisely. With a swarm, my priority is to Kill Luke whilst I've still got all my guns on the table. After that, Horton, after that, the Gold Squadron.